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Posted (edited)

Den 3erw ean uparxi to sigkekrimeno share. ala mias kai to exw as to kanw share gia merikous pou to xriazonte. :)

 

1 Ikona apo to command

 

 

Augmenter.png

 

 

Evala Spoilers gia na min ine olokliro katevato. :)

 

Code:

 

Pigenoume

com.l2jfrozen.gameserver.handler.AdminCommandHandler

Vazoume import

import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminWho;
import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminZone;
+import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminAugment;

Kanoume add sta commands

registerAdminCommandHandler(new AdminAugment());

 

 

tutorial.png

 

 

 

twra pigenoume 

com.l2jfrozen.gameserver.model.entity

ftiaxnoume AugmentDatabase kai vazoume

 

 

package com.l2jfrozen.gameserver.model.entity;
 
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.SQLException;
 
import com.l2jfrozen.gameserver.datatables.SkillTable;
import com.l2jfrozen.gameserver.model.Inventory;
import com.l2jfrozen.gameserver.model.L2Augmentation;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.serverpackets.InventoryUpdate;
import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfrozen.util.database.L2DatabaseFactory;
 
import javolution.text.TextBuilder;
 
 
public class AugmentDatabase 
{
public static void HtmAugment(L2PcInstance player)
{
NpcHtmlMessage nhm = new NpcHtmlMessage(5);
TextBuilder tb = new TextBuilder("");
tb.append("<html><title>Augmenter Panel<body>");
tb.append("<center><font color=\"FF0000\">Select to add Augment Skill</font></center><br>");
tb.append("<table><tr>");
tb.append("<td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td>");
tb.append("<td width=100>Skill Id:<edit var=\"id\" width=40></td>");
tb.append("<td width=100>Skill Level:<edit var=\"lvl\" width=40></td>");
tb.append("<td width=100>Remove Id:<edit var=\"rm\" width=40></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Remove Info\" action=\"bypass -h admin_augment rminfo\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Remove\" action=\"bypass -h admin_augment remove $rm\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Skill Info\" action=\"bypass -h admin_augment skillinfo\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Helmet\" action=\"bypass -h admin_augment helment $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Chest\" action=\"bypass -h admin_augment chest $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Leggings\" action=\"bypass -h admin_augment legs $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Gloves\" action=\"bypass -h admin_augment gloves $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Boots\" action=\"bypass -h admin_augment boots $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Underwear\" action=\"bypass -h admin_augment underwear $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Weapon\" action=\"bypass -h admin_augment weapon $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Necklace\" action=\"bypass -h admin_augment necklace $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment L-Earring\" action=\"bypass -h admin_augment learring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment R-Ring\" action=\"bypass -h admin_augment rring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment L-Ring\" action=\"bypass -h admin_augment lring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment R-Earring\" action=\"bypass -h admin_augment rearring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr>");
tb.append("</body></html>");
nhm.setHtml(tb.toString());
player.sendPacket(nhm);
}
 
public static void HtmAugment2(L2PcInstance player)
{
NpcHtmlMessage nhm = new NpcHtmlMessage(5);
TextBuilder tb = new TextBuilder("");
tb.append("<html><body><center>");
tb.append("<font color=\"FF0000\">Augment Remove ID Info</font><br><br>");
tb.append("<font color=\"FFFF00\">Chest Remove Id:</font>1<br>");
tb.append("<font color=\"FFFF00\">Leggings Remove Id:</font>2<br>");
tb.append("<font color=\"FFFF00\">Gloves Remove Id:</font>3<br>");
tb.append("<font color=\"FFFF00\">Boots Remove Id:</font>4<br>");
tb.append("<font color=\"FFFF00\">Helmet Remove Id:</font>5<br>");
tb.append("<font color=\"FFFF00\">L-Ring Remove Id:</font>6<br>");
tb.append("<font color=\"FFFF00\">R-Ring Remove Id:</font>7<br>");
tb.append("<font color=\"FFFF00\">L-Earring Remove Id:</font>8<br>");
tb.append("<font color=\"FFFF00\">R-Earring Remove Id:</font>9<br>");
tb.append("<font color=\"FFFF00\">Necklace Remove Id:</font>10<br>");
tb.append("<font color=\"FFFF00\">Weapon Remove Id:</font>11<br>");
tb.append("<font color=\"FFFF00\">Shield Remove Id:</font>12<br>");
tb.append("<font color=\"FFFF00\">UnderWear Remove Id:</font>13</center>");
tb.append("</body></html>");
nhm.setHtml(tb.toString());
player.sendPacket(nhm);
}
 
public static void augmentweapondatabase(L2PcInstance player,int attributes,int id,int level)
{
   L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
 
public static void augmentremove(L2ItemInstance item,L2PcInstance activeChar)
{
 if(item.isAugmented())
 {
    item.getAugmentation().removeBoni(activeChar);
    activeChar.sendMessage("Remove "+SkillTable.getInstance().getInfo(item.getAugmentation().getSkill().getId(), item.getAugmentation().getSkill().getLevel()).getName()+" Completed From "+ item.getName() +".");
item.removeAugmentation();
 }
 if (item != null)
 {             
     L2ItemInstance[] unequipped = activeChar.getInventory().unEquipItemInBodySlotAndRecord(item.getItem().getBodyPart());
     InventoryUpdate iu = new InventoryUpdate();
     for (L2ItemInstance element : unequipped)
     iu.addModifiedItem(element);
     activeChar.sendPacket(iu);     
 }
}
 
public static void augmenthelmentdatabase(L2PcInstance player,int attributes,int id,int level)
{
   L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_HEAD);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
   item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
public static void augmentlegsdatabase(L2PcInstance player,int attributes,int id,int level)
{
  L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
public static void augmentchestdatabase(L2PcInstance player,int attributes,int id,int level)
{
   L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("INSERT INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
public static void augmentshielddatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LHAND);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
public static void augmentglovesdatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
public static void augmentbootsdatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
 
public static void augmentunderweardatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_UNDER);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
public static void augmentneklacedatabase(L2PcInstance player,int attributes,int id,int level)
{
   L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_NECK);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
 
public static void augmentrringdatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RFINGER);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
 
public static void augmentlringdatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LFINGER);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
 
public static void augmentrearringdatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_REAR);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
 
public static void augmentlearringdatabase(L2PcInstance player,int attributes,int id,int level)
{
L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEAR);
L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, id, level,false);
augmentation.applyBoni(player);
item.setAugmentation(augmentation);
 
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
statement.setInt(1, item.getObjectId());
statement.setInt(2, attributes*65534+1);
statement.setInt(3, id);
statement.setInt(4, level);
InventoryUpdate iu = new InventoryUpdate();
player.sendPacket(iu); 
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
  System.out.println(e);
}
}
}

 

 

Meta pigenoume sto 

com.l2jfrozen.gameserver.handler.admincommandhandlers

ftiaxnoume AdminAugment Kai vazoume

 

 

package com.l2jfrozen.gameserver.handler.admincommandhandlers;
 
import java.util.StringTokenizer;
 
import com.l2jfrozen.gameserver.datatables.SkillTable;
import com.l2jfrozen.gameserver.handler.IAdminCommandHandler;
import com.l2jfrozen.gameserver.model.Inventory;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.entity.AugmentDatabase;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.util.random.Rnd;
 
 
 
public class AdminAugment implements IAdminCommandHandler
{
private static final String[] ADMIN_COMMANDS =
{
"admin_augment"
};
 
@Override
public boolean useAdminCommand(String command, L2PcInstance activeChar)
{
if(command.startsWith("admin_augment"))
{
StringTokenizer st = new StringTokenizer(command);
st.nextToken();
try
{
String type = st.nextToken();
if(type.startsWith("weapon"))
{
   L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a weapon.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The weapon is already augmented.");
}
   else
{
   int id = Integer.parseInt(st.nextToken());
   int level = Integer.parseInt(st.nextToken());
   int attributes = Rnd.get(12177);
    AugmentDatabase.augmentweapondatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("legs"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Legs.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Legs is already augmented.");
}
   else
{
   int id = Integer.parseInt(st.nextToken());
   int level = Integer.parseInt(st.nextToken());
   int attributes = Rnd.get(12177);
    AugmentDatabase.augmentlegsdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("chest"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Chest.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Chest is already augmented.");
}
   else
{
   int id = Integer.parseInt(st.nextToken());
   int level = Integer.parseInt(st.nextToken());
   int attributes = Rnd.get(12177);
       AugmentDatabase.augmentchestdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
   }
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("helmet"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_HEAD) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Helmet.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_HEAD).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Helmet is already augmented.");
}
   else
{
   int id = Integer.parseInt(st.nextToken());
   int level = Integer.parseInt(st.nextToken());
   int attributes = Rnd.get(12177);
    AugmentDatabase.augmenthelmentdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("gloves"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Gloves.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Gloves is already augmented.");
}
   else
{
   int id = Integer.parseInt(st.nextToken());
   int level = Integer.parseInt(st.nextToken());
   int attributes = Rnd.get(12177);
    AugmentDatabase.augmentglovesdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("boots"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Boots.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Boots is already Augmented.");
}
   else
{
   int id = Integer.parseInt(st.nextToken());
   int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentbootsdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("underwear"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_UNDER) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Underwear.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_UNDER).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Underwear is already augmented.");
}
   else
{
    int id = Integer.parseInt(st.nextToken());
    int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentunderweardatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("rring"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_RFINGER) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a R-Ring.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_RFINGER).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The R-Ring is already augmented.");
}
   else
{
    int id = Integer.parseInt(st.nextToken());
    int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentrringdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("lring"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LFINGER) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a L-Ring.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LFINGER).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The L-Ring is already augmented.");
}
   else
{
    int id = Integer.parseInt(st.nextToken());
    int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentlringdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("necklace"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_NECK) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Necklace.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_NECK).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Necklace is already augmented.");
}
   else
{
    int id = Integer.parseInt(st.nextToken());
    int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentneklacedatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("rearring"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_REAR) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a R-Earring.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_REAR).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The R-Earring is already augmented.");
}
   else
{
    int id = Integer.parseInt(st.nextToken());
    int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentrearringdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("learring"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEAR) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a L-Earring.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEAR).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The L-Earring is already augmented.");
}
   else
{
    int id = Integer.parseInt(st.nextToken());
    int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentlearringdatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("shield"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LHAND) == null)
{
    activeChar.sendMessage(activeChar.getTarget().getName()+" have to equip a Shield.");
}
 
if (activeChar.getTarget().getActingPlayer().getInventory().getPaperdollItem(Inventory.PAPERDOLL_LHAND).isAugmented())
{
activeChar.sendMessage(activeChar.getTarget().getName()+" The Shield is already augmented.");
}
   else
{
    int id = Integer.parseInt(st.nextToken());
    int level = Integer.parseInt(st.nextToken());
    int attributes = Rnd.get(12177);
    AugmentDatabase.augmentshielddatabase(activeChar.getTarget().getActingPlayer(),attributes,id,level);
    activeChar.getTarget().getActingPlayer().sendMessage("Successfully To Add "+ SkillTable.getInstance().getInfo(id,level).getName() +" By "+activeChar.getName()+".");
}
activeChar = (L2PcInstance) target;
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
else if(type.startsWith("rminfo"))
{   
AugmentDatabase.HtmAugment2(activeChar);
}
else if(type.startsWith("remove"))
{   
L2Object target = activeChar.getTarget();
if (target instanceof L2PcInstance)
{
L2ItemInstance item = null;
int items = Integer.parseInt(st.nextToken());
switch(items)
{
 case 1:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST);
 AugmentDatabase.augmentremove(item, activeChar);
 break;
 case 2:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS);
 AugmentDatabase.augmentremove(item, activeChar);
 break;  
 case 3:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES);
 AugmentDatabase.augmentremove(item, activeChar);
 break;  
 case 4:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET);
 AugmentDatabase.augmentremove(item, activeChar);
 break;  
 case 5:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_HEAD);
 AugmentDatabase.augmentremove(item, activeChar);
 break;  
 case 6:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LFINGER);
 AugmentDatabase.augmentremove(item, activeChar);
 break;  
 case 7:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RFINGER);
 AugmentDatabase.augmentremove(item, activeChar);
 break;  
 case 8:
 activeChar = (L2PcInstance) target;  
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEAR);
 AugmentDatabase.augmentremove(item, activeChar);
 break; 
 case 9:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_REAR);
 AugmentDatabase.augmentremove(item, activeChar);
 break; 
 case 10:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_NECK);
 AugmentDatabase.augmentremove(item, activeChar);
 break; 
 case 11:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND);
 AugmentDatabase.augmentremove(item, activeChar);
 break; 
 case 12:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LHAND);
 AugmentDatabase.augmentremove(item, activeChar);
 break; 
 case 13:
 activeChar = (L2PcInstance) target;
 item = activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_UNDER);
 AugmentDatabase.augmentremove(item, activeChar);
 break;
}
}
else
{
activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
return false;
}
}
}
catch (Exception e)
{
AugmentDatabase.HtmAugment(activeChar);
}
}
return false;
}
 
@Override
public String[] getAdminCommandList()
{
return ADMIN_COMMANDS;
}
}

 

 

Kai twra kanoume build 

to command ine //augment

CREDITS: fofas

Edited by PaRaNoiC*
  • Upvote 1
Posted (edited)

 

In l2jfrozen no (AugmentDatabase)

import com.l2jfrozen.gameserver.model.entity.AugmentDatabase;

updated. prees spoiler to get AugmentDatabase :D

 

 

package com.l2jfrozen.gameserver.model.entity;
 
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.SQLException;
 
import com.l2jfrozen.gameserver.datatables.SkillTable;
import com.l2jfrozen.gameserver.model.Inventory;
import com.l2jfrozen.gameserver.model.L2Augmentation;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.serverpackets.InventoryUpdate;
import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfrozen.util.database.L2DatabaseFactory;
 
import javolution.text.TextBuilder;
 
 
public class AugmentDatabase 
{
public static void HtmAugment(L2PcInstance player)
{
NpcHtmlMessage nhm = new NpcHtmlMessage(5);
TextBuilder tb = new TextBuilder("");
tb.append("<html><title>Augmenter Panel<body>");
tb.append("<center><font color=\"FF0000\">Select to add Augment Skill</font></center><br>");
tb.append("<table><tr>");
tb.append("<td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td>");
tb.append("<td width=100>Skill Id:<edit var=\"id\" width=40></td>");
tb.append("<td width=100>Skill Level:<edit var=\"lvl\" width=40></td>");
tb.append("<td width=100>Remove Id:<edit var=\"rm\" width=40></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Remove Info\" action=\"bypass -h admin_augment rminfo\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Remove\" action=\"bypass -h admin_augment remove $rm\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Skill Info\" action=\"bypass -h admin_augment skillinfo\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Helmet\" action=\"bypass -h admin_augment helment $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Chest\" action=\"bypass -h admin_augment chest $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Leggings\" action=\"bypass -h admin_augment legs $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Gloves\" action=\"bypass -h admin_augment gloves $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Boots\" action=\"bypass -h admin_augment boots $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Underwear\" action=\"bypass -h admin_augment underwear $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment Weapon\" action=\"bypass -h admin_augment weapon $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment Necklace\" action=\"bypass -h admin_augment necklace $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment L-Earring\" action=\"bypass -h admin_augment learring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr><br>");
tb.append("<table><tr>");
tb.append("<td align=center><button value=\"Augment R-Ring\" action=\"bypass -h admin_augment rring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment L-Ring\" action=\"bypass -h admin_augment lring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("<td align=center><button value=\"Augment R-Earring\" action=\"bypass -h admin_augment rearring $id $lvl\" width=95 height=21 back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\"></td>");
tb.append("</table></tr>");
tb.append("</body></html>");
nhm.setHtml(tb.toString());
player.sendPacket(nhm);
}
 
public static void HtmAugment2(L2PcInstance player)
{
NpcHtmlMessage nhm = new NpcHtmlMessage(5);
TextBuilder tb = new TextBuilder("");
tb.append("<html><body><center>");
tb.append("<font color=\"FF0000\">Augment Remove ID Info</font><br><br>");
tb.append("<font color=\"FFFF00\">Chest Remove Id:</font>1<br>");
tb.append("<font color=\"FFFF00\">Leggings Remove Id:</font>2<br>");
tb.append("<font color=\"FFFF00\">Gloves Remove Id:</font>3<br>");
tb.append("<font color=\"FFFF00\">Boots Remove Id:</font>4<br>");
tb.append("<font color=\"FFFF00\">Helmet Remove Id:</font>5<br>");
tb.append("<font color=\"FFFF00\">L-Ring Remove Id:</font>6<br>");
tb.append("<font color=\"FFFF00\">R-Ring Remove Id:</font>7<br>");
tb.append("<font color=\"FFFF00\">L-Earring Remove Id:</font>8<br>");
tb.append("<font color=\"FFFF00\">R-Earring Remove Id:</font>9<br>");
tb.append("<font color=\"FFFF00\">Necklace Remove Id:</font>10<br>");
tb.append("<font color=\"FFFF00\">Weapon Remove Id:</font>11<br>");
tb.append("<font color=\"FFFF00\">Shield Remove Id:</font>12<br>");
tb.append("<font color=\"FFFF00\">UnderWear Remove Id:</font>13</center>");
tb.append("</body></html>");
nhm.setHtml(tb.toString());
player.sendPacket(nhm);
}
 
public static void augmentweapondatabase(L2PcInstance player,int attributes,int id,int level)

 

 

or read the topic :)

Edited by PaRaNoiC*
Posted (edited)

Now is ok. :)

 

But you must add :

 

In : com.l2jfrozen.gameserver.handler.AdminCommandHandler

 

 import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminWho;
 import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminZone;
+import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminAugment;

 

And sql

 

In : admin_command_access_rights

INSERT INTO `admin_command_access_rights` VALUES ('admin_augment', '3');
Edited by Shilien
Posted

 

Now is ok. :)

 

But you must add :

 

In : com.l2jfrozen.gameserver.handler.AdminCommandHandler

 

 import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminWho;
 import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminZone;
+import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminAugment;

 

And sql

 

In : admin_command_access_rights

INSERT INTO `admin_command_access_rights` VALUES ('admin_augment', '3');

yes. i no add any sql :D

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    • Hello Dexters! https://lineage2dex.com    This is pre-announcing of NEW season server, so we want to share some key points of it. Full details with road map, patch notes we will announce a bit latter Opening September 27 at 19:00 (UTC +3) Open Beta Test from September 23 What’s New This Season?, This is just a short preview of the most exciting changes and updates. A patch note with balance change will be posted later in this thread – one topic with all patchnotes history from 2022 year EXP/SP x25 - Over the past few seasons, our servers were drifting closer to a mid-rate style. And hard to call it now pure PVP server. That’s why we’ve reduced EXP/SP rates from x50 to x25 – making progression smoother, more balanced, and more in line with the mid-rate identity., Improved Olympiad matchmaking – opponents will be matched by strength, making feeding much harder., K/D stats for CC – track your real impact!, New In-Game Shop Interface - no more running to NPCs for supplies – buy everything directly from the interface. NPC Astarte will now only handle services like WH, sales, LS insertion, etc., Balance Adjustments - small but important tweaks for a smoother PvP experience (details in patch notes)., Replica Instance System Reworked - upgrading replicas now requires not only fragments but also real jewellery from B to S grades. You can choose from 3 instance types: PvP Instance – biggest rewards (everyone spawns together for mass PvP)., CC Instance – private instance for your CC., Party Instance – private instance for your party., , Dino Island Returns - back by popular demand: Dark Zone (PvP) and Light Zone (PvE)., Newbie Pass Questline - available at character creation – helps you get familiar with the server and make start progression faster., Clan members taxation system, Full announce - read on forum, https://forum.lineage2dex.com/threads/16723/ (edited)   We’re excited to show you how the Newbie Path will look on the Seasonal Server and share a few details about it. The Newbie Path is designed to help new players on Dex adapt more easily on project. While it won’t reveal the full content of the game, it will greatly assist during the early stages of your journey. But it’s not just for newcomers! Even veteran players will find it useful — completing Newbie Path steps will grant you small progression boosts and extra rewards(exp boosts, some gear, potions etc). Definitely worth using! You’ll be able to test the full Newbie Path system yourself during the Open Beta, launching on September 23rd!
    • 📢 [OFFICIAL ANNOUNCEMENT] 🔥 Lineage 2 Interlude x10 Craft-PvP 🔥 🎮 Grand Opening — September 19 @ 19:00 [UTC +2] 🧪 Open Beta — September 15 @ 19:00 [UTC +2]    🌐 Full server description - https://lineage2.ms/en/wiki 💥 Why Interlude x10 Craft-PvP? ✅ GM Shop up to B-Grade + Full Buffs — get straight to action, no pointless grinding. ✅ Unique Geodata & Geopathfinding Engine — smooth, tactical, and truly next-gen. ✅ Two Client Options — play in Classic or Interlude style. ✅ No Pay-to-Win — donations don’t break the balance. ✅ 1+1 Mode Enabled — max 2 windows, only 1 active = no box armies. ✅ Bot-Free Zone — advanced protection + non-intrusive popup captchas. ✅ No GM Interference — fair, competitive PvP environment. ✅ No Wipes — your progress is safe. ✅ Truly International — global reach, not just CIS players. 🛡 2nd Season. Stronger, Smarter, Updated. 🎯 Pure Craft-PvP. 🌍 Real Competition. 📅 Mark your calendars. Tell your clan. Invite your friends. Let’s make this season legendary. 💪 https://discord.gg/lineage2ms
    • As far as I know, L2Gold stated (unofficially) that closed for legal reasons. Although, my estimation is that it had reached such low popularity (believe me I know, I played till the last day), so they closed it because of that. As for "other" copies or w/e. I believe that everyone has the right to do what they think is best.  I have to say, I find your claims a bit exaggerating. Many servers have done a good job at recreating such a server. There are actually leaked files of C4 L2Gold (L2OFF) so many owners started working from there (L2Gold.cc (old Avellan), L2Gold.in, L2Gold.co etc.) There are other owners that took the idea 1 step further, adapting L2Gold in higher Chronicles and started working on a brand-new style with old features along. @Trance @Brado @To4kA (those are some of the owners that I can think of right now). I think you should re-think your opinions and don't judge them all together. Many of the servers you've mentioned has actually done a decent job and tried to take the brand, one step further. The argument here is that everyone should do what they want. Community will judge if it's good or bad.
    • Let’s start from the beginning. The original L2Gold.cc server shut down in 2013. Since that time, the real and authentic L2 Gold Rush has not existed, and the reasons for its closure remain unknown. From what I know, after that moment many copies started to appear – people who had no real idea how to recreate the original server simply began releasing imitations under different names such as gold.in, gold.net, gold.org, gold.us, and so on. Am I wrong?
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