i have defined an area in my areadata.txt and i would like to teleport all players from that area based on some npc event. Now creating/editing npc is not a problem, however i was not able to find any AI function, that would return me players from certain area.
Is there any function like this in AI? If not, could you please point me the way i should implement this?
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jornik
Hi everyone,
i have defined an area in my areadata.txt and i would like to teleport all players from that area based on some npc event. Now creating/editing npc is not a problem, however i was not able to find any AI function, that would return me players from certain area.
Is there any function like this in AI? If not, could you please point me the way i should implement this?
Thanks a lot!
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