Jump to content

Recommended Posts

Posted (edited)

20a5lir.png

                                                          L2Ecliptic Features 

Website: http://l2ecliptic.com/

Forum: http://forum.l2ecliptic.com/

Facebook: https://www.facebook.com/l2ecliptic

L2Ecliptic Services: http://services.l2ecliptic.com/

L2Ecliptic Control Panel: http://panel.l2ecliptic.com/login

 

Rates:
  • Exp: x25
  • SP: x25
  • Adena: x25
  • Drop: х12
  • Spoil: x12
  • SealStones: x7
 
Game play Improvements:
  • Weight limit doubled.
  • Toggle skill to prevent grief-buffing. (does not work inside Olympiad arena)
  • Auto Loot
  • Auto Learn Skills
  • Buffer: Newbie Guide buffs till level 61 ( spawned in all towns )
  • Buff Duration: Increased Songs/Dances to 3 minutes
  • Boxing Policy: Main + 2 Box + 3 Offline Shops 
  • Server Platform: L2OFF (Official Files - homemade Scripts ) - C6 - Interlude 
  • Class I & II Purchasable from NPC. (1st class - 100k, 2nd class - 1kk)
  • Songs & Dances duration increased to 5 minutes.
  • Blacksmith & Merchant of Mammon will permanently reside in town of Giran.
  • Added Top C & Low B Items to Luxury shop. (Purchasable for a mix of Adena and Crystals)
  • Tattoo of Resolve, item that increases movement speed by 15. (Found in Grocery stores, for a small price of 1kk)
  • Mana Drugs, item that restores 300 MP per 15 seconds with a cooldown of 30 seconds, uses up 1 buff slot. (Found in Grocery stores)
  • Offline Shops. (Setup a shop in your favorite spot - Exit the game - Done)
  • Newbie Buffs up to level 61.
  • Standard 20+4 buff slots.
  • .menu - Universal game menu.
 
Events:
  • Team Versus Team.
  • Last man Standing.
  • Korean Style.
  • All Retail Events.
  • Custom events created by Ecliptic Team.
  • And much more.
 
QUESTS*:
  • Seductive Whispers - Amount x3, Chance x1 
  • A Game Of Cards - Amount x3, Chance x1  
  • Gather the Flames - Amount x3, Chance x1 
  • Relics of the Old Empire - Amount x2, Chance 100% of Broken Relic Part 
  • The Zero Hour - Stakato Fang Amount x3, Chance x1, Reward Amount x3
  • War with Varka - Varka's Mane Amount x3, Chance x1 
  • War with Ketra - Molar of Ketra Orc Amount x3, Chance x1 
  • Alliance with Varka Silenos - Amount x3, Chance x1 
  • Alliance with Ketra Orcs - Amount 3x, Chance x1 
  • Legacy Of Insolence - Ancient Papyrus Amount x3, Chance x1 
  • Exploration of Giants Cave Part 1 - Ancient Parchment Amount x3, Chance x1 
  • Exploration of Giants Cave Part 2 - Ancient Titan Book Amount x3, Chance x1 
  • A Powerful Primeval Creature - Amount x3, Chance x1 
  • The Finest Ingredients - Amount x3, Chance x1 
  • The Finest Food - Amount x3, Chance x1 
  • Supplier of Reagents - Amount x3 , Chance x1 
  • Rise and Fall of the Elroki Tribe - Amount x3, Chance x1,  Reward can be chosen. (Random on retail)
  • *In all cases the amount is dynamic. This means only the Maximum amount is increased. For example: If on retail a Shaman drops 1 pouch at 30%, here it will drop 1-3 Pouches at 30%.

 

Promo Video : 



Follow these steps to connect to the server:
1. Create Game Account and download the Client from our Website: 
313kmm1.png
2.Download the Patch
3. Install the client and replace the files already installed with ours ( from Ecliptic Patch V1.zip )
4. Open the game from System folder -> L2.exe, enter the username and password created from the website.
 

 

One moderator, please, delete my old topic.

Edited by markwil
Posted (edited)

I will, also edit your post, otherwise it's gonna be locked. C/p rule.

Fixed.

Promo Video : 

 

Follow these steps to connect to the server:
1. Create Game Account and download the Client from our Website: 
313kmm1.png
2.Download the Patch
3. Install the client and replace the files already installed with ours ( from Ecliptic Patch V1.zip )
4. Open the game from System folder -> L2.exe, enter the username and password created from the website.
Edited by markwil
Posted

7 days left !

Features Updates:

Alexandria @ Luxury shop -  sells up to low-tier B-Grade items ( armors, jewels ) and added a new sell ( Doom, Blue Wolf armor recipes/parts ).
 
B-Grade items can be exchanged for a different item of the same grade through the Blacksmith of Mammon. (Superior Items cannot be exchanged.)
Examples:
 
Armors:
Doom - Blue Wolf
Zubei - Avadon 
 
Weapons ( top B cannot be exchanged )
 
Sword of Valhalla - Great Sword

Added Blessed Spiritshots and Soulshots D & C grade to Grocery Shop. 
Edit: The shots are expensive, to not steal the dwarves jobs :)

 

Follow these steps to connect to the server:
1. Create Game Account and download the Client from our Website: 
2.Download the Patch
3. Install the client and replace the files already installed with ours ( from Ecliptic Patch V1.zip )
4. Open the game from System folder -> L2.exe, enter the username and password created from the website.
Posted (edited)

bad,u should keep the server as it is,very bad..

Thank you for the feedback. We're making changes because the community ask. Come on http://forum.l2ecliptic.com/ and share your ideas with us and maybe we can make a server perfect for everyone !

 

Edit: Added Vote System with reward in game ( Vote Coin ). You can exchange Vote Coins for accessories and Vote Rune ( +20% exp/sp/drop/spol ) for 6 hours.

 

Check the last reply of http://forum.l2ecliptic.com/index.php?/topic/2-l2ecliptic-features/&do=findComment&comment=675 .

Edited by markwil
Posted
wi7epv.png

Check our Forum for Updates: http://forum.l2ecliptic.com/

Follow these steps to connect to the server:
1. Create Game Account and download the Client from our Website: 
313kmm1.png
2.Download the Patch
3. Install the client and replace the files already installed with ours ( from Ecliptic Patch V1.zip )
4. Open the game from System folder -> L2.exe, enter the username and password created from the website.
Posted

Good luck :)

Thank you ! 3 days left until Grand Opening !

 

Check our Forum for Updates: http://forum.l2ecliptic.com/

 

Follow these steps to connect to the server:

1. Create Game Account and download the Client from our Website: 
313kmm1.png
2.Download the Patch
15wdmyo.png
3. Install the client and replace the files already installed with ours ( from Ecliptic Patch V1.zip )
4. Open the game from System folder -> L2.exe, enter the username and password created from the website.
Posted

well that can't be real cause even if the files this server has are very good, the admins of this comunity are low in experience so im sure there will be problems with server when it will start, i mean if at the 1st start of server they coulnd't deal with autopick, they didn't know how to make autopickup :) on theyr own server... and other shitty things like that i can't imagine dealing with a big of a problem in the long term.... don't get me wrong i wanna play here cause of the files but when i see such low experience from the staff im worried.

Posted (edited)

well that can't be real cause even if the files this server has are very good, the admins of this comunity are low in experience so im sure there will be problems with server when it will start, i mean if at the 1st start of server they coulnd't deal with autopick, they didn't know how to make autopickup :) on theyr own server... and other shitty things like that i can't imagine dealing with a big of a problem in the long term.... don't get me wrong i wanna play here cause of the files but when i see such low experience from the staff im worried.

Well, let me explain a little. At the first start wasn't any Autopickup or Auto learn skills in the server features. I don't really know why but when the server starts players  was something like "hey, where is autopickup!?" ( autopickup was activated in Open Beta ). About my experience ( the files are totally made by me - scripts), autopick up is something like "activate = 1, dezactivate = 0" :)

And no, we will not have problems at Live, is a promise.

I think this server is going to be very good and massively populated. I'm going to play it for sure !

Thank you and welcome to you and your clan !

Edited by markwil

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Posts

    • Hi there, I am interested. How can I contact you?
    • Server Hardware Configuration:   Recommended Configuration: CPU i7 with 3.0GHz frequency, 6 cores or more, solid-state drive, 16GB RAM or more. Recommended to use Experience Mode for gaming with no less than 1000 FakePlayers on the server. For optimal gaming experience, FakePlayer levels in Immersive Mode need to be higher than the script requirements. Siege War: Clan members must be level 40 or above to run siege war scripts. Olympics: Must be level 76 or above to run Olympics scripts.   Game Mode Introduction:   Immersive Mode: FakePlayers start from level 1, simulating real player growth paths, suitable for nostalgic and new players. Experience Mode: FakePlayers are randomly assigned levels 1-85, with fixed levels, suitable for quick game experience or veteran players revisiting classics. Mode Switching Guide: Default setting is Experience Mode. To switch to Immersive Mode, edit the GameMode item in \gameserver\config\jf_config.properties file, changing the value from True to False.   Clan System Features:   FakePlayers automatically create and manage clans, supporting player declarations of war against them. Automatically identifies enemy clans and organizes teams for battle. Players can easily manage clan members through custom commands, including teaming, summoning, resting, and other functions.   Classes and Custom Commands:   Considering the single-player environment, some classes have been merged and optimized, such as Bard, Support, and Dwarf classes. FakePlayers automatically utilize fashion, vehicles, transformation, and bracelet systems to enhance game diversity. Provides rich custom commands such as .RandomTeam, .SummonTeammate, etc., enhancing interaction between players and FakePlayers.   Activity Participation:   FakePlayers can automatically join TVT battles, GVG competitions, CtF capture the flag, and other exciting activities, providing players with rich gaming experiences.   Siege War Instructions: In the GM menu, you can apply, withdraw, and teleport to castle-related maps.When it's not siege event time, you can manually start siege wars.   FakePlayer siege behavior is controlled by scripts. During sieges, you can form regular teams and alliance teams, but cannot form clan teams or use clan summoning commands.   Siege Time Settings:   Siege application deadline modified to 5 minutes before registration closes. Siege duration changed from 2 hours to 30 minutes. Next siege time after siege ends adjusted to once per week. After FakePlayers obtain castle ownership, they automatically announce the next siege time as the nearest Sunday around 8 PM. When real players obtain castles, they need to manually set the next siege time or use default time.   Siege War Process: FakePlayers automatically apply for sieges, automatically conduct siege activities every Sunday and obtain castle ownership.   When castle is initially owned by NPCs: When there's only 1 attacking clan, obtaining the castle seal ends the siege war. When there are 2 or more attacking parties, in the first attack, attacking clans automatically form temporary alliances, players won't be selected and won't attack alliance members. After one party successfully seals, enters castle ownership alternation phase. Temporary alliance dissolves, battlefield transforms to full attack state where both attackers and defenders can attack each other. When castle is initially owned by FakePlayer clans or real players: After obtaining castle seal, enters castle ownership alternation phase.   Olympics Competition Instructions: Default activity time is daily from 18:00 to 00:00 the next day. Can be activated through GM console outside time periods.Non-time period activation method: GM console > Olympics > Start Olympics   Players must be nobles in main class state to participate in Olympics. FakePlayers automatically obtain noble status when participating in Olympics. Recommended to enable script control, this setting allows FakePlayers to automatically register for Olympics to generate real FakePlayer Olympics data. Setting activation: jf_config.properties --> lines 314, 321, 328. After players register for classless, individual class, and unlimited team competitions, FakePlayers and FakePlayer teams will automatically be generated for companionship. Scoring rules are consistent with official servers. Olympics runs monthly cycles, with settlement days on the 1st and 15th of each month. At cycle end, FakePlayers automatically apply to become heroes, players need to manually perform hero certification to become heroes.   Update Notes:   Optimized team system, fixed abnormal teammate name issues. GM console element enhancement menu fully localized, more convenient operation. Game mode switching simplified, one-click switching between Immersive and Experience modes. Reduced FakePlayer server-wide chat frequency, creating a more harmonious gaming environment. FakePlayer AI logic fully upgraded, reducing lag phenomena and improving game fluidity. FakePlayer clan joining events optimized, manual clan invitation function fixed. Introduced FakePlayer 1V1 duel system, enhancing combat fun. Integrated simple auto-assist system, optimizing game experience. Activated automatic potion supply function, reducing player operation burden. Implemented alliance and federation construction between real players and FakePlayers. FakePlayers automatically join team waiting queues, enhancing social interaction. Added FakePlayer private shops, enriching the trading system. Bulletin board built-in auction house upgrade, FakePlayers sell high-level items, players can also list items, FakePlayers randomly purchase. Opened some advanced dungeons accessible to FakePlayers, including Purgatory Abyss series, Immortal/Destruction/Annihilation Seed dungeons and multiple classic maps. Added normal boss respawn time settings Fixed new character Chinese title garbled text Fixed character shop setup not leveling Fixed TVT activity score anomalies In Experience Mode, teaming with FakePlayers modified to: FakePlayers normally gain experience and level up Fixed bug where FakePlayer accessories couldn't be completely replaced in Immersive Mode Fixed some issues with wild FakePlayers not fighting back Fixed bug where FakePlayers could still attack normally when under fear or loss of control debuff states Added Divine Knight FakePlayer class summoning small undead bird skill Optimized Knight class third job skill usage Optimized FakePlayer Wizard class combat logic in Olympics events Fixed Hero "one sentence" function Fixed bug where units couldn't be assigned when inviting FakePlayers to join clan Fixed bug of attacking wild BOSS followers while AFK Fixed bug of FakePlayers attacking wild BOSS followers when not AFK Fixed VIP member system Optimized Knight team combat logic Corrected boss teleport point confusion FakePlayers can enter "4 Cups" dungeon without restrictions "4 Cups" series quest localization corrections FakePlayers can enter Small Baium dungeon without restrictions Fixed alliance channel teammate auto-leaving bug Fixed alliance channel summon attacking teammates bug Fixed alliance channel code recursive infinite loop bug under certain probability Added alliance channel FakePlayer death resurrection script Fixed bug where FakePlayers could only equip S80 equipment at maximum Added custom FakePlayer crafting workshop and private shop (MS system) - see detailed instructions Added FakePlayer generation speed and initial level settings for Experience and Immersive modes Optimized database connections, breaking through 3000 player limit Fixed bug of wild same-clan FakePlayers fighting each other Siege War (test) real player difficulty appropriately increased Added Arrogance, Forge, Monastery, Imperial Tomb, Dragon Valley, various tombs, temples and other FakePlayer leveling maps, thanks to: TaoXiaoSan Quest testing and htm localization corrections, thanks to: Floating Cloud To reduce server burden, temporarily disabled FakePlayer item pickup function (won't update data but still has pickup actions) Modified auction house listing item logic (whether to close this service?) Fixed TVT, GVG, Ctf, LastHero, team events conflicting with siege events and Olympics bugs Added robot chat interface (private chat only) Added Dwarf race summoning robot Golem (non-siege) Reconstructed FakePlayer resurrection logic Restored in-game item shop When team hunting BOSS, Priest classes only provide healing services, debuff usage probability increased Opened FakePlayer equipment enhancement custom permissions Added server FakePlayer clan quantity settings   Download   Note: This LineageII l2jserver is not fully English!!!  
    • Server Hardware Configuration:   Recommended Configuration: CPU i7 with 3.0GHz frequency, 6 cores or more, solid-state drive, 16GB RAM or more. Recommended to use Experience Mode for gaming with no less than 1000 FakePlayers on the server. For optimal gaming experience, FakePlayer levels in Immersive Mode need to be higher than the script requirements. Siege War: Clan members must be level 40 or above to run siege war scripts. Olympics: Must be level 76 or above to run Olympics scripts.   Game Mode Introduction:   Immersive Mode: FakePlayers start from level 1, simulating real player growth paths, suitable for nostalgic and new players. Experience Mode: FakePlayers are randomly assigned levels 1-85, with fixed levels, suitable for quick game experience or veteran players revisiting classics. Mode Switching Guide: Default setting is Experience Mode. To switch to Immersive Mode, edit the GameMode item in \gameserver\config\jf_config.properties file, changing the value from True to False.   Clan System Features:   FakePlayers automatically create and manage clans, supporting player declarations of war against them. Automatically identifies enemy clans and organizes teams for battle. Players can easily manage clan members through custom commands, including teaming, summoning, resting, and other functions.   Classes and Custom Commands:   Considering the single-player environment, some classes have been merged and optimized, such as Bard, Support, and Dwarf classes. FakePlayers automatically utilize fashion, vehicles, transformation, and bracelet systems to enhance game diversity. Provides rich custom commands such as .RandomTeam, .SummonTeammate, etc., enhancing interaction between players and FakePlayers.   Activity Participation:   FakePlayers can automatically join TVT battles, GVG competitions, CtF capture the flag, and other exciting activities, providing players with rich gaming experiences.   Siege War Instructions: In the GM menu, you can apply, withdraw, and teleport to castle-related maps.When it's not siege event time, you can manually start siege wars.   FakePlayer siege behavior is controlled by scripts. During sieges, you can form regular teams and alliance teams, but cannot form clan teams or use clan summoning commands.   Siege Time Settings:   Siege application deadline modified to 5 minutes before registration closes. Siege duration changed from 2 hours to 30 minutes. Next siege time after siege ends adjusted to once per week. After FakePlayers obtain castle ownership, they automatically announce the next siege time as the nearest Sunday around 8 PM. When real players obtain castles, they need to manually set the next siege time or use default time.   Siege War Process: FakePlayers automatically apply for sieges, automatically conduct siege activities every Sunday and obtain castle ownership.   When castle is initially owned by NPCs: When there's only 1 attacking clan, obtaining the castle seal ends the siege war. When there are 2 or more attacking parties, in the first attack, attacking clans automatically form temporary alliances, players won't be selected and won't attack alliance members. After one party successfully seals, enters castle ownership alternation phase. Temporary alliance dissolves, battlefield transforms to full attack state where both attackers and defenders can attack each other. When castle is initially owned by FakePlayer clans or real players: After obtaining castle seal, enters castle ownership alternation phase.   Olympics Competition Instructions: Default activity time is daily from 18:00 to 00:00 the next day. Can be activated through GM console outside time periods.Non-time period activation method: GM console > Olympics > Start Olympics   Players must be nobles in main class state to participate in Olympics. FakePlayers automatically obtain noble status when participating in Olympics. Recommended to enable script control, this setting allows FakePlayers to automatically register for Olympics to generate real FakePlayer Olympics data. Setting activation: jf_config.properties --> lines 314, 321, 328. After players register for classless, individual class, and unlimited team competitions, FakePlayers and FakePlayer teams will automatically be generated for companionship. Scoring rules are consistent with official servers. Olympics runs monthly cycles, with settlement days on the 1st and 15th of each month. At cycle end, FakePlayers automatically apply to become heroes, players need to manually perform hero certification to become heroes.   Update Notes:   Optimized team system, fixed abnormal teammate name issues. GM console element enhancement menu fully localized, more convenient operation. Game mode switching simplified, one-click switching between Immersive and Experience modes. Reduced FakePlayer server-wide chat frequency, creating a more harmonious gaming environment. FakePlayer AI logic fully upgraded, reducing lag phenomena and improving game fluidity. FakePlayer clan joining events optimized, manual clan invitation function fixed. Introduced FakePlayer 1V1 duel system, enhancing combat fun. Integrated simple auto-assist system, optimizing game experience. Activated automatic potion supply function, reducing player operation burden. Implemented alliance and federation construction between real players and FakePlayers. FakePlayers automatically join team waiting queues, enhancing social interaction. Added FakePlayer private shops, enriching the trading system. Bulletin board built-in auction house upgrade, FakePlayers sell high-level items, players can also list items, FakePlayers randomly purchase. Opened some advanced dungeons accessible to FakePlayers, including Purgatory Abyss series, Immortal/Destruction/Annihilation Seed dungeons and multiple classic maps. Added normal boss respawn time settings Fixed new character Chinese title garbled text Fixed character shop setup not leveling Fixed TVT activity score anomalies In Experience Mode, teaming with FakePlayers modified to: FakePlayers normally gain experience and level up Fixed bug where FakePlayer accessories couldn't be completely replaced in Immersive Mode Fixed some issues with wild FakePlayers not fighting back Fixed bug where FakePlayers could still attack normally when under fear or loss of control debuff states Added Divine Knight FakePlayer class summoning small undead bird skill Optimized Knight class third job skill usage Optimized FakePlayer Wizard class combat logic in Olympics events Fixed Hero "one sentence" function Fixed bug where units couldn't be assigned when inviting FakePlayers to join clan Fixed bug of attacking wild BOSS followers while AFK Fixed bug of FakePlayers attacking wild BOSS followers when not AFK Fixed VIP member system Optimized Knight team combat logic Corrected boss teleport point confusion FakePlayers can enter "4 Cups" dungeon without restrictions "4 Cups" series quest localization corrections FakePlayers can enter Small Baium dungeon without restrictions Fixed alliance channel teammate auto-leaving bug Fixed alliance channel summon attacking teammates bug Fixed alliance channel code recursive infinite loop bug under certain probability Added alliance channel FakePlayer death resurrection script Fixed bug where FakePlayers could only equip S80 equipment at maximum Added custom FakePlayer crafting workshop and private shop (MS system) - see detailed instructions Added FakePlayer generation speed and initial level settings for Experience and Immersive modes Optimized database connections, breaking through 3000 player limit Fixed bug of wild same-clan FakePlayers fighting each other Siege War (test) real player difficulty appropriately increased Added Arrogance, Forge, Monastery, Imperial Tomb, Dragon Valley, various tombs, temples and other FakePlayer leveling maps, thanks to: TaoXiaoSan Quest testing and htm localization corrections, thanks to: Floating Cloud To reduce server burden, temporarily disabled FakePlayer item pickup function (won't update data but still has pickup actions) Modified auction house listing item logic (whether to close this service?) Fixed TVT, GVG, Ctf, LastHero, team events conflicting with siege events and Olympics bugs Added robot chat interface (private chat only) Added Dwarf race summoning robot Golem (non-siege) Reconstructed FakePlayer resurrection logic Restored in-game item shop When team hunting BOSS, Priest classes only provide healing services, debuff usage probability increased Opened FakePlayer equipment enhancement custom permissions Added server FakePlayer clan quantity settings   Download   Note: This LineageII l2jserver is not fully English!!!
    • if you are sending him clients i have no words mate that means you know him.
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock