Jump to content
  • 0

Dualbox Protection


rullezz

Question

i try to add at my Event dualbox check, i put at "addParticipant " this:

	      String ip = playerInstance.getClient().getConnection().getInetAddress().getHostAddress();
	      {
	          if (playerInstance.getClient().getConnection().getInetAddress().getHostAddress().equalsIgnoreCase(ip))
	          {
	             playerInstance.sendMessage("You have already joined the event with another character.");
	              return false;
	          }
	      }

and now i cant join at my event with one window, not even with dual box :P

maybe some one know whats wrong with this code?

Link to comment
Share on other sites

Recommended Posts

  • 0

i try to add at my Event dualbox check, i put at "addParticipant " this:

	      String ip = playerInstance.getClient().getConnection().getInetAddress().getHostAddress();
	      {
	          if (playerInstance.getClient().getConnection().getInetAddress().getHostAddress().equalsIgnoreCase(ip))
	          {
	             playerInstance.sendMessage("You have already joined the event with another character.");
	              return false;
	          }
	      }

and now i cant join at my event with one window, not even with dual box :P

maybe some one know whats wrong with this code?

The whole code lol.. you get your IP and then you check if your IP matches with IP to decline enter in event..

You need make a Map and store the player's IP and if someone try enter, get his IP do a loop at the array and if IP exists then reject his enter, else allow him and store his IP on the map. And in case he unregister remember to remove his IP from the map.

Edited by AccessDenied
Link to comment
Share on other sites

  • 0

Ultimately you need to store all the joined players' ips in a list and then check if the list contains the joining players ip. If it does then reject him.

However if he is playing on net cafes, the whole net cafe if fucked.

 

 

The whole code lol.. you get your IP and then you check if your IP matches with IP to decline enter in event..

You need make a Map and store the player's IP and if someone try enter, get his IP do a loop at the array and if IP exists then reject his enter, else allow him and store his IP on the map. And in case he unregister remember to remove his IP from the map.

 

Why the hell would you need a Map?? You don't need a key,value. Every ip is meant to be unique in itself lol.

 

 

"You need to make a map and loop at the array" - Access 2016

Edited by .Elfocrash
Link to comment
Share on other sites

  • 0

Ultimately you need to store all the joined players' ips in a list and then check if the list contains the joining players ip. If it does then reject him.

However if he is playing on net cafes, the whole net cafe if fucked.

 

 

Why the hell would you need a Map?? You don't need a key,value. Every ip is meant to be unique in itself lol.

 

Lel i meant List , i started map i ended up list lol, anyway he got the point fuck the map i meant list. i was doing a party re-join in case of DC system that using map and stayed in my mind.

 

List<InetAddress> _ips = new ArrayList<InetAddress>(); //this anyway..

 

Stop being bad at me all the time :'( i hate youuuuuu >.> 

Edited by AccessDenied
Link to comment
Share on other sites

  • 0

Lel i meant List , i started map i ended up list lol, anyway he got the point fuck the map i meant list. i was doing a party re-join in case of DC system that using map and stayed in my mind.

 

List<InetAddress> _ips = new ArrayList<InetAddress>(); //this anyway..

 

Stop being bad at me all the time :'( i hate youuuuuu >.> 

no ofc not this way. .getHostAddress() is a string.

You don't wanna check on a higher level because the InetAddress class holds more stuff that what you need to do the comparison so you would still need to do a string comparison.

Link to comment
Share on other sites

  • 0

no ofc not this way. .getHostAddress() is a string.

You don't wanna check on a higher level because the InetAddress class holds more stuff that what you need to do the comparison so you would still need to do a string comparison.

ye ye ok >.> i didn't check the String ip

 

So again to the owner of topic since Tessa and Elfo both united against me cause they hate me do this:

List<String> _ips = new ArrayList<String>(); //legs ftw

String ip = playerInstance.getClient().getConnection().getInetAddress().getHostAddress();
{
   if (_ips.contain(ip))
   {
     playerInstance.sendMessage("You have already joined the event with another character.");
	 return false;
   }
  else
   {
     _ips.add(ip);
	 /Code in case of success
   }
}

Or use a HashSet like this

 

HashSet<String> hset = new HashSet<String>();

Edited by AccessDenied
Link to comment
Share on other sites

  • 0

wow Access, finally :D but, you can (should) use HashSet instead  :P

Edited by SweeTs
Link to comment
Share on other sites

  • 0

OH fuck you all -.- whats this a crew vs accessdenied? Elfo, justice, sweets,tessa  who else? >.< i hate you all ! Imma go to my bed and watch Everything wrong with xmen last stand :'( assholes!

Link to comment
Share on other sites

  • 0

Ohh come on sweety, don't be mad.. Come to me, Imma give you a big hug and kiss.

>.> nooooo <.<    >.<  <_<

 

Edited by AccessDenied
Link to comment
Share on other sites

  • 0

ye ye ok >.> i didn't check the String ip

 

So again to the owner of topic since Tessa and Elfo both united against me cause they hate me do this:

List<String> _ips = new ArrayList<String>(); //legs ftw

String ip = playerInstance.getClient().getConnection().getInetAddress().getHostAddress();
{
   if (_ips.contain(ip))
   {
     playerInstance.sendMessage("You have already joined the event with another character.");
	 return false;
   }
  else
   {
     _ips.add(ip);
	 /Code in case of success
   }
}

Or use a HashSet like this

 

HashSet<String> hset = new HashSet<String>();

 

After i add this lines:

http://prnt.sc/c0gk1o

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.



  • Posts

    • I can use this folder system for High Five offline server?   The folder does not have a l2.exe file.   Thank you very much if anyone can help me.   https://drive.google.com/file/d/13kU-g_4JJ-sP-kg2F7pqkUOVKmQdubFm/view
    • I know, but...every time I have problem with IP address setup 😞
    • ENGLISH As you know, we have always profiled in the development of Java emulators, we continue to do our favorite thing, and now we have the opportunity to provide you with services in the field of private development of L2 assemblies Essence, Classic and High Five, which we have been doing in recent years, we have not been working on basic builds for a long time and work only on contracts for the world's best projects. These are the best builds we can offer, we have test servers and we can show them to you on the test, and if you are very good at gameplay, you will see a big difference in the quality and detail of the official content compared to the basic builds. These are the best top solutions in the world, which are currently used to implement the largest projects in the world. We guarantee 100% implementation of all official content. If you have any questions about testing, discussions, etc., please contact our studio and we will discuss everything. At the moment, you can get acquainted with the preliminary information and prices for Private L2 contracts here: Private Server packs L2 Essence 464, 447, 388, 362, 286 protocols Private server packs L2Classic Private server pack High Five РУССКИЙ --------------------------------------------- Как вы знаете мы всегда профилировались на разработке в сфере Java эмуляторов, мы продолжаем заниматься своим любимым делом, и сейчас у нас появилась возможность предоставлять вам услуги в сфере приватных разработок L2 сборок Essence, Classic и High Five, которыми мы занимаемся последние годы, мы уже давно не работаем над базовыми сборками и работаем только на контрактах для лучших мировых проектов. Это лучшие сборки, которые мы можем предложить, у нас есть тестовые сервера, и мы можем показать их вам на тесте, и если вы очень хорошо разбираетесь в игровом процессе, вы увидите большую разницу в качестве и детализации официального контента по сравнению с базовыми сборками. Это лучшие топовые решения в мире, которые на данный момент используются для реализации крупнейших проектов в мире. Мы даем гарантии - 100% реализации всего официального контента. По вопросам тестирования, обсуждений и тд - пишите по контактам нашей студии и мы все обсудим. На данный момент вы можете ознакомиться с предварительной информацией и ценами на Приватные контракты L2 тут: Приватные Сборки L2 Essence 464, 447, 388, 362, 286 protocols Приватные Сборки L2Classic Приватная Сборка High Five -------------------------------------------------------------- Contacts: Telegram: https://t.me/L2scripts Whatsapp, Viber: +1 (916) 226 1910 С уважением, Администрация !
    • I can sell it. If you are interested just pm.
    • Its really not that hard to setup a server on a vps.
  • Topics

×
×
  • Create New...