Hi, I'm fighting for a few days with the problem of combining login <=> game server.
Potential testers reach only a selection of server, referred to as the game gets stuck. the whole is mounted on 2 "home made" Servers. by the lack of permanent IP using the no ip address without - because it kind of makes problems. servie at No. 1 is the SQL database and Login to 2 GS is faster machine. within the network you can log in without a problem and even play. all is possible without using ipconfig.xml.
short info
ipserv wen ip4 192.168.1.6 - login and sql (with it do not have any problems so you can get around)
Router funbox .... Orange. UPUP off. assigned fixed IP addresses. open ports 7777,9014,2106,80. as the main serv gracefully from the network (this option in the router) and serv with sql login and for it installed no-ip. every servie in the internal firewall enabled required ports
MainGS serv is 192.168.1.10 and it is GS
Sample no-ip name servah5.ddns.net
could someone explain to me here or at what anything else communicator how to eliminate my problem, how to properly fill ipconfig.xml because editing 2 files in the login and GS is unnecessary, according to the new settings l2j only now that I can play and test yourself ..
so sorry for txt i use dam google translator . pls help
Hello. You may encounter the Push item fail error when trying to pick up an item dropped on the ground by a mob.
or
You can throw something out of your inventory and pick it up again, several times.
Probably this is a quantum dependency) I don't understand at what point this happens, sometimes two items one after another experience push item errors, and sometimes I don't have enough thousands of attempts to repeat this trick)
In any case, this is just a visual error and after the relog, the item appears in the inventory. I think first i need to disconnect the extender and check it on a bare server. I still need time to check this, maybe it's not even about the autoloot function.
https://youtu.be/6mcfmdImofE
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In general, I would like to thank our wonderful Emca Eressea for her deep knowledge in programming and reverse engineering. And for the fact that her work is open to everyone, this is very amazing, and incredibly valuable.
ADENA
500 K = 40e
1kk = 70e
3kk = 190e
ITEMS
staff of life = 150e
karmian set = 90e
elven jewls top D = 30e
Orcish Poleaxe+1 best C pole = 680e
any D grade armor on demand
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Dreyko
Hi, I'm fighting for a few days with the problem of combining login <=> game server.
Potential testers reach only a selection of server, referred to as the game gets stuck. the whole is mounted on 2 "home made" Servers. by the lack of permanent IP using the no ip address without - because it kind of makes problems. servie at No. 1 is the SQL database and Login to 2 GS is faster machine. within the network you can log in without a problem and even play. all is possible without using ipconfig.xml.
short info
ipserv wen ip4 192.168.1.6 - login and sql (with it do not have any problems so you can get around)
Router funbox .... Orange. UPUP off. assigned fixed IP addresses. open ports 7777,9014,2106,80. as the main serv gracefully from the network (this option in the router) and serv with sql login and for it installed no-ip. every servie in the internal firewall enabled required ports
MainGS serv is 192.168.1.10 and it is GS
Sample no-ip name servah5.ddns.net
could someone explain to me here or at what anything else communicator how to eliminate my problem, how to properly fill ipconfig.xml because editing 2 files in the login and GS is unnecessary, according to the new settings l2j only now that I can play and test yourself ..
so sorry for txt i use dam google translator . pls help
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