Broadcast.toAllOnlinePlayers("Congratulation " + player.getName() + " Reach 83, to receive a prize, reward leveling places left" + count + "One, please continue to work hard!");
}
else
{
Broadcast.toAllOnlinePlayers("Congratulation " + player.getName() + " Reach 83, to receive a prize, award leveling activities has ended! I wish you all a happy game");
Tell me please, what is loading so much RAM? I excluded all npc, left one geodata square, deleted half of the scripts. On h5 it loads significantly more RAM than Gf. And I still get the bug when I run and call the "invalid target" - which causes the character to be thrown back. (they fixed it only for destroyers, but not for mages)
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curtain
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