Why the P.def values in ingame status are or appear to be incorrect?
I mean, for example with a new character. He starts with 40 P.def . if i equip a pair of gloves that gives +10 P.Def that should be at least 50 and not inferior.
It confuses me a lot, because i cannot understand how this is calculated. Or if it is a bug.
Where is this stuff calculated in core? I was unable to find anything related to this.
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It doesn't say that anywhere.
https://acis.i-live.eu/index.php?topic=30.0
check it from source java file names
example in 367 ->
https://acis.i-live.eu/index.php?topic=30.255 l2bufferinstance renamed to schemebuffer | l2pcinstance renamed to player
check changeset 367 to understand
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Question
ali3npt
Hello:
Why the P.def values in ingame status are or appear to be incorrect?
I mean, for example with a new character. He starts with 40 P.def . if i equip a pair of gloves that gives +10 P.Def that should be at least 50 and not inferior.
It confuses me a lot, because i cannot understand how this is calculated. Or if it is a bug.
Where is this stuff calculated in core?
I was unable to find anything related to this.
I'm using Interlude acis.
Thank you.
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