Hi guys, I'm trying to make a Gift box who give newbies some items but I'm facing a problem.
- It doesn't let me add more than 1 item with chance 100%
- I can only add items like this: Item 1 with 50% and Item 2 with 50% = 100%
- If I try to add 2 items like this: Item 1 with 100% and item 2 with 100% chance it doesn't work.
/*
* L2jFrozen Project - www.l2jfrozen.com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.handler.itemhandlers;
import org.apache.log4j.Logger;
import com.l2jfrozen.gameserver.cache.HtmCache;
import com.l2jfrozen.gameserver.datatables.csv.ExtractableItemsData;
import com.l2jfrozen.gameserver.datatables.sql.ItemTable;
import com.l2jfrozen.gameserver.handler.IItemHandler;
import com.l2jfrozen.gameserver.model.L2ExtractableItem;
import com.l2jfrozen.gameserver.model.L2ExtractableProductItem;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
import com.l2jfrozen.util.random.Rnd;
/**
* @author FBIagent 11/12/2006
*/
public class ExtractableItems implements IItemHandler
{
private static Logger LOGGER = Logger.getLogger(ItemTable.class);
public void doExtract(final L2PlayableInstance playable, final L2ItemInstance item, int count)
{
if (!(playable instanceof L2PcInstance))
return;
final L2PcInstance activeChar = (L2PcInstance) playable;
final int itemID = item.getItemId();
if (count > item.getCount())
return;
while (count-- > 0)
{
L2ExtractableItem exitem = ExtractableItemsData.getInstance().getExtractableItem(itemID);
if (exitem == null)
return;
int createItemID = 0, createAmount = 0;
final int rndNum = Rnd.get(100);
int chanceFrom = 0;
for (final L2ExtractableProductItem expi : exitem.getProductItems())
{
final int chance = expi.getChance();
if (rndNum >= chanceFrom && rndNum <= chance + chanceFrom)
{
createItemID = expi.getId();
createAmount = expi.getAmmount();
break;
}
chanceFrom += chance;
}
exitem = null;
if (createItemID == 0)
{
activeChar.sendMessage("Nothing happened.");
return;
}
if (createItemID > 0)
{
if (ItemTable.getInstance().createDummyItem(createItemID) == null)
{
LOGGER.warn("createItemID " + createItemID + " doesn't have template!");
activeChar.sendMessage("Nothing happened.");
return;
}
if (ItemTable.getInstance().createDummyItem(createItemID).isStackable())
{
activeChar.addItem("Extract", createItemID, createAmount, item, false);
}
else
{
for (int i = 0; i < createAmount; i++)
{
activeChar.addItem("Extract", createItemID, 1, item, false);
}
}
SystemMessage sm;
if (createAmount > 1)
{
sm = new SystemMessage(SystemMessageId.EARNED_S2_S1_S);
sm.addItemName(createItemID);
sm.addNumber(createAmount);
}
else
{
sm = new SystemMessage(SystemMessageId.EARNED_ITEM);
sm.addItemName(createItemID);
}
activeChar.sendPacket(sm);
sm = null;
}
else
{
activeChar.sendMessage("Item failed to open"); // TODO: Put a more proper message here.
}
activeChar.destroyItemByItemId("Extract", itemID, 1, activeChar.getTarget(), true);
}
}
// by Azagthtot
@Override
public void useItem(final L2PlayableInstance playable, final L2ItemInstance item)
{
if (!(playable instanceof L2PcInstance))
return;
if (item.getCount() > 1)
{
String message = HtmCache.getInstance().getHtm("data/html/others/extractable.htm");
if (message == null)
{
doExtract(playable, item, 1);
}
else
{
message = message.replace("%objectId%", String.valueOf(item.getObjectId()));
message = message.replace("%itemname%", item.getItemName());
message = message.replace("%count%", String.valueOf(item.getCount()));
playable.sendPacket(new NpcHtmlMessage(5, message));
}
}
else
{
doExtract(playable, item, 1);
}
}
@Override
public int[] getItemIds()
{
return ExtractableItemsData.getInstance().itemIDs();
}
}
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Question
ton3
Hi guys, I'm trying to make a Gift box who give newbies some items but I'm facing a problem.
- It doesn't let me add more than 1 item with chance 100%
- I can only add items like this: Item 1 with 50% and Item 2 with 50% = 100%
- If I try to add 2 items like this: Item 1 with 100% and item 2 with 100% chance it doesn't work.
anyone can help?
Edited by ton31 answer to this question
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