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Posted

The moment when you forget about the players, the players will forget about you.

When you give nothing to the players, the players will leave you for nothing.

End game.

Posted (edited)

2 bad things in these days i played there. Support sucks,staff never contacts you and never can contact staff in game. Mc damage on mage is like 10times x .

simple hydro blast 600 and mc 10k. 

of course skills are not fixed and besides it 

boot is characteristic

let idiots to play, not make the difference

 

It is a kind of l2mid,only  more, outdone
Edited by valentin
Posted

Come to the biggest and best current server!

- 1300+ players online daily.
- L2OFF Files (Official).
- The best setting of the history of Lineage 2.
- Prize dollars for clan leaders in each siege.
- Guaranteed fun!

Do not waste time and visit right now: www.L2Wars.com

A new history is being written, will be part!

 

pmCIMON.jpg

Posted (edited)

DwCTYIP.png

 

never heard of that software, could you elaborate on what ant bot is?  :poker face:

 

oh you are also running seven sings?

PvttOP4.png

is that like karaoke event or something?

Edited by UgliBiBagli
  • 2 weeks later...
Posted (edited)

In the days 16 and 17 July we will have new sieges on the server! Each worth $ 70 USD for the winning clan.
Are you prepared? Come take part in this epic battle.

 

Giran July 16 - 19:00 (GMT-3)

Aden July 17 -  19:00 (GMT-3)

 

mocm3zY.jpg

 

Join US!

Edited by Farias
  • 2 weeks later...
Posted

Q8QDNEI.jpg


 


This is your chance to join the biggest and best current server!


  • Double XP/SP/Adena Active.
  • 50% discount on Items A-S Grade.
  • 50% discount in Nobless and Sub Class.
  • 50% discount on the price of Crystals.
  • Released sale RGB letters.
Posted

aM33dBQ.jpg


 


We're with incentives for new clans!


  • AIO Buffer free for 15 days for new clans that have at least 10 players online.
  • Double XP / SP / Adena Active until 06/08.
  • 50 % discount on items to A-S Grade Items until 06/08.
  • 50 % discount in Nobless and Sub Class until 06/08.

This is your chance to join in the greatest server in Latin America.


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  • Posts

    • “Hello, I’d like to present a short description of the server. Everyone starts equally at max level 80. The server includes a custom buffer, custom class master, custom weapons and armors, custom zones, custom teleporter, custom raid bosses, and much more. I’ll leave a link in the description for those who want to see how everything looks inside. The server is only open on weekends, and you can find more news via the Facebook link.”   https://www.facebook.com/profile.php?id=61578869175323
    • 1. You where subscriber 3 years ago. 2. There is no current L2jMobius 2.8 Seven Signs version. Subcriber or not. 3. You have your answer from multiple forums that more items is more delay.  
    • 1. Optimize Packet Serialization Look in ItemList.java or wherever the inventory packet is constructed. Instead of building the packet with inefficient string concatenation or repeated allocations, use a preallocated buffer and avoid creating new objects for each item. Mobius sources are Java-based, so profiling with something like VisualVM or YourKit can help see where most time is spent. 2. Avoid Sending the Full List Each Time Modify the server to send only changed items (diff packets) when the inventory window opens. Some newer forks implement this as “lazy loading” or paged inventory so the client only loads e.g. 100 items at a time. 3. Limit the Inventory Size Per Page Instead of showing all 500 slots at once, split the inventory into pages/tabs (100 slots each). When the user switches a tab, send only that page’s items. This requires some client-side editing, but it’s the most user-friendly long-term fix. 4. Database & Cache Optimizations Ensure your items table is indexed by owner_id to make the query for player items fast. Cache item templates and static data so they are not reloaded every time the inventory is shown. ⚠️ Things to Keep in Mind Increasing slots from 80 → 500 does not just change a number — it multiplies the workload for packet building and UI rendering. You can’t fully avoid some extra cost with 500 items, but you can keep it under a few milliseconds if you optimize how and when the data is sent.    
    • i think it's the auto sorting of the interface that sucks, check InventoryWnd script in interface.u, or completely disable the request item list packet when toggling the inventory window (also in InventoryWnd script or similar name)
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