My question would be the following: Does any of you know what file i should look for in source for changing the magic damage calculation based on M.ATK?
What i mean is: For exemple lets say 5000+ M.Atk increases your Skill Dmg by 5%. And i want this to be 10 or 15%.
It doesn't say that anywhere.
https://acis.i-live.eu/index.php?topic=30.0
check it from source java file names
example in 367 ->
https://acis.i-live.eu/index.php?topic=30.255 l2bufferinstance renamed to schemebuffer | l2pcinstance renamed to player
check changeset 367 to understand
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Question
Horse
Hello guys.
My question would be the following: Does any of you know what file i should look for in source for changing the magic damage calculation based on M.ATK?
What i mean is: For exemple lets say 5000+ M.Atk increases your Skill Dmg by 5%. And i want this to be 10 or 15%.
Thanks in advance.
Edited by Horse3 answers to this question
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