Hello guys. Can someone please explain to me how to set the drop chance of mobs? I saw a post that gives this calculation: drop chance= 1.000.000/drop rate. But this is for 100%drop chance. What do I have to set it to if I want for example a 5% or 10% drop chance?
My initial plan was to port the Homunculus system from Live 502 to ClassicAden 502. But, when the interface for Homunculus is enabled, it has some hardcoded function that tries to load the dat files which leads to a crash since those files dont exist in ClassicAden. I was hoping to do some injection hoping, forcing the client to load the files.
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Teddster
Hello guys. Can someone please explain to me how to set the drop chance of mobs? I saw a post that gives this calculation: drop chance= 1.000.000/drop rate. But this is for 100%drop chance. What do I have to set it to if I want for example a 5% or 10% drop chance?
Edited by Teddster7 answers to this question
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