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Question
Symewn199
Hello,
I've intalled the kamael bundle in my C4 server but I have some issues. From client side the maps work great.
I added in zones.xml Kamael Village with NPoly to make it a peaceful zone and added respawn locations just like the other villages or towns.
Here are the custom lines for kamael village I added. (I also added the NPoly locations in navicat)
<zone id="16191" type="Town" shape="NPoly" minZ="250" maxZ="2250"> <stat name="name" val="Kamael Village"/> <stat name="townId" val="20"/> <stat name="taxById" val="5"/> <spawn X="-115797" Y="46826" Z="501"/> <spawn X="-115497" Y="45814" Z="501"/> <spawn X="-115705" Y="45011" Z="501"/> <spawn X="-116843" Y="47174" Z="443"/> <spawn X="-117060" Y="46659" Z="367"/> <spawn X="-116750" Y="45955" Z="367"/> <spawn X="-116736" Y="45449" Z="367"/> <spawn X="-117476" Y="45233" Z="367"/> <spawn X="-118043" Y="45016" Z="366"/> <spawn X="-118675" Y="45226" Z="366"/> <spawn X="-119623" Y="44991" Z="367"/> <spawn X="-119561" Y="47419" Z="389"/> <spawn X="-119485" Y="53320" Z="-1167" isChaotic="true"/> <spawn X="17699" Y="170153" Z="-3451" isChaotic="true"/> <spawn X="-120976" Y="51959" Z="-1138" isChaotic="true"/> <spawn X="-119623" Y="55483" Z="-1546" isChaotic="true"/> <spawn X="-122266" Y="43070" Z="857" isChaotic="true"/> <spawn X="-122431" Y="43698" Z="998" isChaotic="true"/> <spawn X="-122849" Y="41810" Z="1016" isChaotic="true"/> <spawn X="-123490" Y="44004" Z="890" isChaotic="true"/> <spawn X="-110812" Y="47694" Z="-994" isChaotic="true"/> <spawn X="-109123" Y="45716" Z="-1468" isChaotic="true"/> <spawn X="-109745" Y="47407" Z="-1221" isChaotic="true"/> </zone>Peaceful zone works just fine but when I am on the Island and I use Scroll of escape etc.
server does not understand the custom map and it teleports me
to the nearest village which is dark elven village.
Can I add it somehow in the server side as a town so that any soe,death or unstuck
would teleport me back to the kamael village or is it client side edit?
It would also be great if I could make the server read the Village name
(in zonename.dat from client) rather than neutral waterways. ^^
I think that those two are connected but I don't know what to edit.
My pack is L2JLisvus.
Hope for your help.
Thanks
2 answers to this question
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