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Posted (edited)

ipconfig.xml
 
HELP πως κανω online high five server εχω δοκιμασει τα παντα!!

loginserver.properties


# ---------------------------------------------------------------------------
# Login Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------

# Bind ip of the LoginServer, use * to bind on all available IPs
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
LoginserverHostname = *

# Default: 2106
LoginserverPort = 2106

# The address on which login will listen for GameServers, use * to bind on all available IPs
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
LoginHostname = lineagedarkness.ddns.net

# The port on which login will listen for GameServers
# Default: 9014
LoginPort = 9014


# ---------------------------------------------------------------------------
# Security
# ---------------------------------------------------------------------------
# Default: True
LogLoginController = True

# How many times you can provide an invalid account/pass before the IP gets banned.
# Default: 5
LoginTryBeforeBan = 5

# Time you won't be able to login back again after LoginTryBeforeBan tries to login.
# Default: 900 (15 minutes)
LoginBlockAfterBan = 900

# If set to True any GameServer can register on your login's free slots
# Default: False
AcceptNewGameServer = False

# Flood Protection. All values are in MILISECONDS.
# Default: True
EnableFloodProtection = True

# Default: 15
FastConnectionLimit = 15

# Default: 700
NormalConnectionTime = 700

# Default: 350
FastConnectionTime = 350

# Default: 50
MaxConnectionPerIP = 50


# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2jdb (default)
# URL = jdbc:hsqldb:hsql://localhost/l2jdb
# URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =
URL = jdbc:mysql://localhost/l2jdb
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password = camera2008

# Default: 10
MaximumDbConnections = 10

# Default: 0
MaximumDbIdleTime = 0


# ---------------------------------------------------------------------------
# Misc.
# ---------------------------------------------------------------------------
# If False, the license (after the login) will not be shown.
# Default: True
ShowLicence = True

# Default: True
AutoCreateAccounts = True


# ---------------------------------------------------------------------------
# Developer Settings
# ---------------------------------------------------------------------------
# Default: False
Debug = False

# ---------------------------------------------------------------------------
# Restart LS every 24 hours?
# ---------------------------------------------------------------------------
# Default: False, 24
LoginRestartSchedule = False
LoginRestartTime = 12

[/code ].




server.properties


# ---------------------------------------------------------------------------
# Game Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------

# Where's the Login server this gameserver should connect to
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Padrao: 127.0.0.1
LoginHost = lineagedarkness.ddns.net

# TCP port the login server listen to for gameserver connection requests
# Padrao: 9014
LoginPort = 9014

# Bind address for gameserver. You should not need to change it in most cases.
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Padrao: * (0.0.0.0)
GameserverHostname = *

# Padrao: 7777
GameserverPort = 7777


# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2jdb (default)
# URL = jdbc:hsqldb:hsql://localhost/l2jdb
# URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =
URL = jdbc:mysql://localhost/l2jdb
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password = camera2008

# Padrao: 100
MaximumDbConnections = 100

# Padrao: 0
MaximumDbIdleTime = 0

# ---------------------------------------------------------------------------
# Misc Server Settings
# ---------------------------------------------------------------------------
# This is the server ID that the Game Server will request.
# Example: 1 = Bartz
# Padrao: 1
RequestServerID = 1

# True = The Login Server will give an other ID to the server if the requested ID is already reserved.
# Padrao: True
AcceptAlternateID = True

# Datapack root directory.
# Defaults to current directory from which the server is started unless the below line is uncommented.
# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
# Padrao: .
DatapackRoot = .

# Define how many players are allowed to play simultaneously on your server.
# Padrao: 100
MaximumOnlineUsers = 1000

# Numbers of protocol revisions that server allows to connect.
# Delimiter is ;
# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
# Padrao: 267;268;271;273
AllowedProtocolRevisions = 267;268;271;273


# ---------------------------------------------------------------------------
# Misc Player Settings
# ---------------------------------------------------------------------------

# Character name template.
# Examples:
# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
# The above setting will allow names with first capital letter, next three small letters,
# and any letter (case insensitive) or number, like OmfgWTF1
# CnameTemplate = [A-Z][a-z]*
# The above setting will allow names only of letters with first one capital, like Omfgwtf
# Padrao .* (qualquer caractere)
# Recomendado = ([A-Za-z0-9]{3,16})
CnameTemplate = .*

# This setting restricts names players can give to their pets.
# See CnameTemplate for details
# Padrao .* (qualquer caractere)
# Recomendado = ([A-Za-z0-9]{3,16})
PetNameTemplate = .*

# This setting restricts clan/subpledge names players can set.
# See CnameTemplate for details
# Padrao .* (qualquer caractere)
# Recomendado = ([A-Za-z0-9]{3,16})
ClanNameTemplate = .*

# Maximum number of characters per account.
# Padrao: 7 (client limit)
CharMaxNumber = 7

Edited by tr3lam3n0s

4 answers to this question

Recommended Posts

  • 0
Posted

Καλησπέρα..

Κάνε επεξεργασία το κείμενό σου και βάλε στην αρχή του κειμένου το [code ] 

και στο τέλος το [/code ].

 

Επίσης, τι ακριβώς θέλεις να κάνεις με αυτό?

Install την Database την έχεις κάνει?

 

Δες αυτόν τον οδηγό και θα σε βοηθήσει. Δεν αλλάζουν και πολλά.

  • 0
Posted (edited)

Καλησπέρα..'Baggos' θελω να κανω τον server online!!  εχω κανει edit τα ipconfig.xml , loginserver.properties , server.properties οπως τα βλεπεις επανω!!
τα PORTS τα εχω ανοιξει https://i.imgsafe.org/d003145.jpg και εχω και το no-ip!!  το πρόβλημα μου είναι πως δεν μπορεί να μπει άλλος στον server!!

 

Edited by tr3lam3n0s
  • 0
Posted

Καλησπέρα..'Baggos' θελω να κανω τον server online!!  εχω κανει edit τα ipconfig.xml , loginserver.properties , server.properties οπως τα βλεπεις επανω!!

τα PORTS τα εχω ανοιξει https://i.imgsafe.org/d003145.jpg και εχω και το no-ip!!  το πρόβλημα μου είναι πως δεν μπορεί να μπει άλλος στον server!!

 

sto system client exeis allaxei tin ip?

  • 0
Posted

 

LoginserverHostname = LAN - IP
LoginHostname = LAN - IP
 
 
LoginHost = LAN - IP
GameserverHostname = LAN - IP
 
<gameserver address="lineagedarkness.ddns.net" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd">
<!-- Localhost here -->
<define subnet="127.0.0.0/8" address="127.0.0.1" />
<!-- Internalhosts here (LANs IPs) -->
<define subnet="10.0.0.0/8" address="10.0.0.0" />
<define subnet="172.16.0.0/19" address="172.16.0.0" />
<define subnet="192.168.0.0/16" address="LAN - IP" />

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