https://jmp.sh/EWJtNwLY
I completely rewrote the player movement system. And completely redesigned the P Atk system, now, as in the original game, there are 3 attacks and the client uses them in random order and adds a slowing effect creating the illusion of the heaviness of the sword
Question
LightWarden
I am looking for fake players system
fake players who:
stay in town
walk arround
talk (maybe)
can be pmed
can invite them to party (they do not answer)
can trade them (they do to accept)
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