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Compiled Source + Disconect Login.


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Posted (edited)

Wrong system, looks like. Also, you sure you are in proper section?

Edited by SweeTs
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Posted

Waow, a c++ lineage server, how can i put my hands on that?

Welcome to l2off :)
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Posted (edited)

check your protocol of your client and server files.

 

And to compare, to check whether they are consistent 。

Hellbound migrated for Extender  C4
Protocol seems to this ok
GlobalVars *pGVars = NULL;
extern "C" int nRevision = -1;
extern "C" int nRev = -1;
 
void GlobalVars::Initialize()
{
pGVars = new GlobalVars();
InitVars();
}
 
void GlobalVars::InitVars()
{
// Initializing General Variables
pGVars->pGeneral = new GeneralVars();
pGVars->pSubSystems = new SubSystems();
 
nRevision = atoi((pGVars->pGeneral->ProtocolVersion = CIniFile::GetValue("PROTOCOL VERSION","GENERAL","DL2X64.ini")).c_str());
nRev = ((nRevision > 656) ? 0 : 1);
 
 
void HEXHooks::Initialize()
{
//MenuExt::Install();
// L2Server Acceptable Game Protocol
NULLMemory(0x9BA9B3, 3);
WriteMemoryBYTES(0x9BA9B3, (VOID *)GlobalVars::GVs()->pGeneral->ProtocolVersion.c_str(), GlobalVars::GVs()->pGeneral->ProtocolVersion.size());
 
No error or a log of error
Affs i not time have study Brazilian government leech  ,study or work only has two option
Edited by Jamba
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Posted (edited)

C++ and you use atoi? :(

 

But on the topic, all those things with hardcoded addresses, it is official compiled file and you just make patches to it right?

Edited by Szakalaka
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Posted (edited)

Another pathetic extender, while the owner throws around claims about "complete l2server source".

is to extend apologize for the misunderstanding

I'm used to talking l2java source :-[ L2OFF and totally different.

You can tidy up the title?

Edited by Jamba
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