I want to create an area where players are auto flagged, the main idea is that people can pvp without pk.
I know there is the battlezone in areadata.txt but pk, pvp does not increase in that area, so for a pvp server, that would suck.
Is there any way around this?
if not, is there any way the user state can be changed from normal to flagged from AI.obj ? This way i can just change the monster ID where it targets a player, to change his state into flagged, but i could not find the ai.obj function to do this...
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razvanwds
Hello,
I want to create an area where players are auto flagged, the main idea is that people can pvp without pk.
I know there is the battlezone in areadata.txt but pk, pvp does not increase in that area, so for a pvp server, that would suck.
Is there any way around this?
if not, is there any way the user state can be changed from normal to flagged from AI.obj ? This way i can just change the monster ID where it targets a player, to change his state into flagged, but i could not find the ai.obj function to do this...
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