Jump to content

Question

Posted

Hello,

 

I want to create an area where players are auto flagged, the main idea is that people can pvp without pk.

I know there is the battlezone in areadata.txt but pk, pvp does not increase in that area, so for a pvp server, that would suck.

 

Is there any way around this?

 

if not, is there any way the user state can be changed from normal to flagged from AI.obj ? This way i can just change the monster ID where it targets a player, to change his state into flagged, but i could not find the ai.obj function to do this...

 

 

 

3 answers to this question

Recommended Posts

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock