Jump to content
  • 0

How To Read This?


Question

Posted

    <skill id="5577" levels="1" name="Healer Ability - Heal">
        <!-- CT2.5 retail confirmed -->
        <set name="icon" val="icon.skill1011" />
        <set name="isTriggeredSkill" val="true" />
        <set name="magicLvl" val="80" />
        <set name="operateType" val="A1" />
        <set name="reuseDelay" val="10000" />
        <set name="rideState" val="NONE" />
        <set name="targetType" val="SELF" />
        <for>
            <effect name="Heal">
                <param power="150" />
            </effect>

        </for>
    </skill>

 

Far as i known: You have 2% chance for +150 HP when you under attacking, time for reactive is 10.000 msec (1.000s). I Am correct? And enlightenment me about these red words plz. What is it "param power, operateType, rideState"?

 

 

4 answers to this question

Recommended Posts

  • 0
Posted (edited)
  • rideState means you can't be mounted (wyvern/strider) and probably transformed (!? I can't say).
  • effect reports you to effecthandler "Heal" (or EffectHeal dunno how it's managed into your pack). Power is obviously used by the effect, inside the effecthandler (for heal cases, it's generally the raw HPs points you receive).
  • operateType is the type of skill : previously named active, passive, toggle. Maybe others, retail types have been added meanwhile, I can't say.

There is nothing about a 2% luck btw, so it's probably handled by item itself.

Edited by Tryskell
  • 0
Posted (edited)

 

  • rideState means you can't be mounted (wyvern/strider) and probably transformed (!? I can't say).
  • effect reports you to effecthandler "Heal" (or EffectHeal dunno how it's managed into your pack). Power is obviously used by the effect, inside the effecthandler (for heal cases, it's generally the raw HPs points you receive).
  • operateType is the type of skill : previously named active, passive, toggle. Maybe others, retail types have been added meanwhile, I can't say.

There is nothing about a 2% luck btw, so it's probably handled by item itself.

 

Ah, i'm player and i used l2jserver original just for checking, not real dev, that 2% chance come from abother skill tab.

I'm curious about this <effect name="Heal">                <param power="150" />            </effect> is +150 hp only, nothing-else effecting it?

 

And btw, where is the file store and explain all these descriptions "set name ="?

Edited by Opeth
  • 0
Posted

It's the base power, there is often parameters influencing it : heal effect debuff, matk. In case of debuff or bad skills type, you can have mdef of the target, resistances/vulnerabilities if it's an element or abnormal state type (root, para, stun..), etc.

 

Regarding items/skills parsers, there are under gameserver.engines for latest L2J.

  • 0
Posted

 

Regarding items/skills parsers, there are under gameserver.engines for latest L2J.

Where is it? I can't find it.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Hello it seems you can't receive PMs, it won't let me, do you use discord?
    • Hello after returning to lineage 2, I was wanting to start some local server development for a few friends and me to play around with but for some reason I'm having trouble after so many years to find a stable high five client. The clients I have found either have crash issue, many errors in the client log files or freeze after only a day or two of playing (autofarming for a day for example, you'll go to teleport after a farm session and the client freezes).   I've played a few High Five servers and it seems a lot of them have been able to optimize it to avoid these problems.  We are running multiple clients per PC so this does sound essential.   I've heard one major feature that is helping client stability is the ability to clear cache/memory without restarting the game or something along those lines.   So I'm wondering if anyone can point me in the direction of obtaining a High Five client that is clean, optimized and decrypted to be able to add customs items etc. for a fair price.  
    • Sometimes you can understand his intentions from the words he uses and the way he says it to you.  
    • Price List tgsession+js and tdata Premium Countries  • +7 🇷🇺 Russia: $0.80  • +55 🇧🇷 Brazil: $0.80  • +31 🇳🇱 Netherlands: $0.80  • +34 🇪🇸 Spain: $0.80  • +39 🇮🇹 Italy: $0.80  • +49 🇩🇪 Germany: $0.80 Standard Countries  • +33 🇫🇷 France: $0.70  • +351 🇵🇹 Portugal: $0.70  • +380 🇺🇦 Ukraine: $0.75 Economy Countries  • +52 🇲🇽 Mexico: $0.65  • +358 🇫🇮 Finland: $0.65  • +965 🇰🇼 Kuwait: $0.60 Popular Choices (Only $0.55 each):  • +48 🇵🇱 Poland  • +91 🇮🇳 India  • +385 🇭🇷 Croatia  • +964 🇮🇶 Iraq  • +43 🇦🇹 Austria  • +972 🇮🇱 Israel  • +44 🇬🇧 UK  • +46 🇸🇪 Sweden  • +90 🇹🇷 Turkey  • +502 🇬🇹 Guatemala Special Prices  • +371 🇱🇻 Latvia: $0.45  • +60 🇲🇾 Malaysia: $0.50  • +54 🇦🇷 Argentina: $0.50  • +505 🇭🇳 Nicaragua: $0.50  • +992 🇹🇯 Tajikistan: $0.50  • +998 🇺🇿 Uzbekistan: $0.50  • +58 🇻🇪 Venezuela: $0.50  • +1441 🇧🇲 Bermuda: $0.45  • +20 🇪🇬 Egypt: $0.45 Most Affordable  • +51 🇵🇪 Peru: $0.50  • +263 🇿🇼 Zimbabwe: $0.50  • +57 🇨🇴 Colombia: $0.50  • +880 🇧🇩 Bangladesh: $0.30  • +95 🇲🇲 Myanmar: $0.30  • +62 🇮🇩 Indonesia / +63 🇵🇭 Philippines: $0.3   TG: providerwstg
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..