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Server Highfive - Login Problem


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Posted (edited)

Hi,

 

Just got my dedicated server, tried to install l2jsunrise but i have a problem when I try to login in the server.

 

So, installation has been made on Linux debian 7 + ispconfig (64 bits)

 

ServerLogin and GameServer started successfully (I think), this is my stdout.log

 

Login : 

[19:39:05] INFO: Loading LoginController... 
[19:39:07] INFO: Cached 10 KeyPairs for RSA communication 
[19:39:08] INFO: Stored 20 keys for Blowfish communication 
[19:39:08] INFO: GameServerTable: Loaded 127 server names 
[19:39:08] INFO: GameServerTable: Loaded 1 registered Game Servers 
[19:39:09] INFO: GameServerTable: Cached 10 RSA keys for Game Server communication. 
[19:39:09] INFO: Loaded 2 IP Bans. 
[19:39:09] INFO: Scheduled LS restart after 48 hours 
[19:39:09] INFO: Listening for GameServers on 127.0.0.1:9014 
[19:39:09] INFO: Telnet server is currently disabled. 
[19:39:09] INFO: L2LoginServer: is now listening on: *:2106 
[19:39:09] INFO: Looking for UPnP Gateway Devices... 
[19:39:09] INFO: No UPnP gateways found 
[19:42:23] INFO: Updated Gameserver [1] Bartz IP's: 
[19:42:23] INFO: 127.0.0.1/127.0.0.0/8 
[19:42:23] INFO: 192.xxx.xx.xxx/0.0.0.0/0 

Server (i just show you the end of the file):

[21:43:07] INFO: Network Config: ipconfig.xml doesn't exists using automatic configuration... 
[21:43:07] INFO: Network Config: Adding new subnet: 127.0.0.0/8 address: 127.0.0.1 
[21:43:07] INFO: Network Config: Adding new subnet: 0.0.0.0/0 address: 192.162.68.206 

---
---
---

[21:45:45] INFO: OfflineTradersTable: Loading offline traders... 
[21:45:45] INFO: OfflineTradersTable: Loaded: 0 offline trader(s) 
[21:45:50] INFO: GameServer: Started, free memory 2225 Mb of 2731 Mb 
[21:45:50] INFO: ArenaManager: Autotask init. 
[21:45:50] INFO: FishManager: Autotask init. 
[21:45:50] INFO: CraftManager: Autotask init. 
[21:45:51] INFO: Connecting to login on 127.0.0.1:9014 
[21:45:51] INFO: GameServer: is now listening on: *:7777 
[21:45:51] INFO: Maximum Numbers of Connected players: 100 
[21:45:51] INFO: Server loaded in 162 seconds. 
[21:45:51] INFO: ----------------------------------------------------=[ UPnP ] 
[21:45:51] INFO: Looking for UPnP Gateway Devices... 
[21:45:51] INFO: No UPnP gateways found 
[21:45:51] INFO: AutoAnnoucements: Loaded 0 Auto Annoucement Data. 
[21:45:51] INFO: ================================================= 
[21:45:51] INFO: Copyrights: .............: Sunrise-Team 2015 
[21:45:51] INFO: Project Owners: .........: vNeverMore 
[21:45:51] INFO: Developers: .............: vGodFather 
[21:45:51] INFO: Website: ................: www.L2jSunrise.com 
[21:45:51] INFO: Website Owner-Dev: ......: vNeverMore 
[21:45:51] INFO: Chronicle: ..............: High Five Part 5 
[21:45:51] INFO: Sunrise Revision: .......: Professional Version 
[21:45:51] INFO: Core Revision: ..........: 026 rev 
[21:45:51] INFO: Data Revision: ..........: 030 rev 
[21:45:51] INFO: +---- 
[21:45:51] INFO: | Global Memory Informations at 21:45:51: 
[21:45:51] INFO: |    | 
[21:45:51] INFO: | Allowed Memory: 2731 MB 
[21:45:51] INFO: |    |= Allocated Memory: 1066 MB (39,0333%) 
[21:45:51] INFO: |    |= Non-Allocated Memory: 1665 MB (60,9667%) 
[21:45:51] INFO: | Allocated Memory: 1066 MB 
[21:45:51] INFO: |    |= Used Memory: 521 MB (19,0773%) 
[21:45:51] INFO: |    |= Unused (cached) Memory: 545 MB (19,9561%) 
[21:45:51] INFO: | Useable Memory: 2210 MB (80,9227%) 
[21:45:51] INFO: +---- 
[21:45:51] INFO: ================================================= 
[21:45:51] INFO: GameServer: Telnet server is currently disabled. 
[21:45:52] INFO: Registered on login as Server 1 : Bartz  

Then, i put my dedicatedserverip 192.xxx.xx.xx in my L2.ini, but when i try to login with it, it say "You are currently logging in, please wait a moment ..."

 

This is my login file config (only a part) :

# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------

# Enables automatic port mapping for login server. 
# If you have a router login server will request for port forwarding. 
# Default: True 
EnableUPnP = True

# Bind ip of the LoginServer, use * to bind on all available IPs
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
LoginserverHostname = *

# Default: 2106
LoginserverPort = 2106

# The address on which login will listen for GameServers, use * to bind on all available IPs
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: 127.0.0.1
LoginHostname = 127.0.0.1

# The port on which login will listen for GameServers
# Default: 9014
LoginPort = 9014

# ---------------------------------------------------------------------------
# Security
# ---------------------------------------------------------------------------

# How many times you can provide an invalid account/pass before the IP gets banned.
# Default: 5
LoginTryBeforeBan = 5

# Time you won't be able to login back again after LoginTryBeforeBan tries to login.
# Default: 900 (15 minutes)
LoginBlockAfterBan = 900

# If set to True any GameServer can register on your login's free slots
# Default: True
AcceptNewGameServer = True

# Flood Protection. All values are in MILISECONDS.
# Default: True
EnableFloodProtection = True

# Default: 15
FastConnectionLimit = 15

# Default: 700
NormalConnectionTime = 700

# Default: 350
FastConnectionTime = 350

# Default: 50
MaxConnectionPerIP = 50

# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2jsrls (default)
# URL = jdbc:hsqldb:hsql://localhost/l2jsrls
# URL = jdbc:sqlserver://localhost/database = l2jsrls/user = sa/password = 
URL = jdbc:mysql://localhost/lh
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password = xxx

And this is my server config file (only a part) :

# Networking
# ---------------------------------------------------------------------------

# Enables automatic port mapping for game server. 
# If you have a router game server will request for port forwarding. 
# Default: True 
EnableUPnP = True

# Where's the Login server this gameserver should connect to
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: 127.0.0.1
LoginHost = 127.0.0.1

# TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014

# Bind address for gameserver. You should not need to change it in most cases.
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
GameserverHostname = *

# Default: 7777
GameserverPort = 7777


# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2jsrgs (default)
# URL = jdbc:hsqldb:hsql://localhost/l2jsrgs
# URL = jdbc:sqlserver://localhost/database = l2srgs/user = sa/password = 
URL = jdbc:mysql://localhost/lh
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password = xxx

Note : I changed my dedicatedserverip here to 192.xxx.xx.xx and my database password to xxx. But for real, there are no xxx ^^

Edited by Akhryl

4 answers to this question

Recommended Posts

  • 0
Posted (edited)

[19:42:23] INFO: 192.xxx.xx.xxx/0.0.0.0/0

This means that login server advertises "192.xxx.xx.xxx" inside ServerListPacket.

 

Also, '192' is a suspicious first octet of an IPv4 address. If the advertised IP is actually "192.168.xx.xxx", then there is no way any players will connect. Unless that player is in a LAN with the same subnet mask and in their LAN they also have a server on "192.168.xx.xxx", then the Lineage II client will attempt to connect and negotiate with that server.

 

In any case, your game server will never be involved.

 

 

Moreover, ipconfig.xml content is missing in your post.

Edited by _dev_
  • 0
Posted

Hi,

 

First of all, thank you for this answers.

 

The IP server is 192.162.xx.xxx, so no problem.

 

I found the problem, my 7777 ans 2106 ports were closed, I opened them and it's ok now. Now I have a bug on creating characters, locations x y z are on NULL NULL NULL, but yeah, it's no more the same problem, so the topic can be locked.

 

Thank you.

  • 0
Posted (edited)

propably your database is not installed te right way, or there are some tables/columns missing.

are u sure you parsed the sql files from "sunrise_sql_files" folder?

 

i would recommend you to upgrade to silver or gold plan, as the free version contains faults and bugs!

Edited by `NeverMore
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This topic is now closed to further replies.


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