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Auto Agument

var 
L2Skill: TL2Skill; 
skill1: TL2Skill; 
skill2: TL2Skill; 
skill3: TL2Skill; 
skill4: TL2Skill; 
NovObj: TL2Skill; 
NovEngine: TL2Control; 
buff: TL2Buff; function keybd_event (bVk, bScan: byte; dwFlags, dwExtraInfo: integer): integer ; stdcall; external 'user32.dll'; function SetCursorPos (x, y: integer): boolean; stdcall; external 'user32.dll'; function mouse_event (dwFlags, dx, dy, dwData: byte; dwExtraInfo: integer): void; stdcall; external 'user32.dll'; function GetSkill (const Control: String; const ID: Cardinal): TL2Skill; begin NovEngine: = GetControl (control); if Assigned (NovEngine) and NovEngine.GetSkillList.ByID (ID, NovObj) then Result : = NovObj; delay (10000) end; procedure pressKey (hexCode: BYTE); begin   keybd_event (hexCode, 45, 1, 0);   delay (200); end; procedure mouseClick (x, y, _delay: integer); begin   SetCursorPos (x, y);   mouse_event ($ 2, 0, 0, 0, 0);   delay (_delay);   mouse_event ($ 4, 0, 0, 0, 0); end; procedure mouseDown (x, y, _delay: integer ); begin   SetCursorPos (x, y);   mouse_event ($ 2, 0, 0, 0, 0);   // delay (_delay);   // mouse_event ($ 4, 0, 0, 0, 0); end; procedure mouseUp ( x, y, _delay: integer); begin   SetCursorPos (x, y);   // mouse_event ($ 2, 0, 0, 0, 0);   // delay (_delay);   mouse_event ($ 4, 0, 0, 0, 0 ); end; // coordinate of the higher edge of the box augmentation \\ \\ 486 144 // coordinate of the higher edge of the box cancel \\ \\ 485 413 // coordinate of the higher edge of the box inventory \\ 203 \\ 1072 // active REFRESH 3199 // Reflect active 3204 // virgin 3158 // active PvP Mait 3134 // Passive Reflect 3259 // active refresh2 3202 // weight limit 3251 // Passive pvp Mait 3243 begin delay (10,000); while 1 <> 2 do begin if (not SkillList.ByID (3243, skill1)) then begin // remove augment      mouseDown (884, 1010, 1000); // click on the feathers (coordinate location puhi. it must necessarily be in the hands of)      delay (300);      mouseUp (486, 700, 1000); // Fluff drag the window aukmenta cancellation and release      delay (300);      mouseClick (445, 829, 200); // Confirm cancellation augment (augment cancel confirmation button)      delay (3000); // Waiting for the augmentation      mouseClick (445, 829, 200); // Push for the next augmentation (after HP pulled out)      delay (300); // insert the new augment      mouseDown (884, 1010, 1000); // click on the feathers (coordinate location puhi. it must necessarily be in the hands of)      delay (300);      mouseUp (446, 390, 1000); // Aukmenta drag the window and release      delay (300);      mouseDown (1156 897 1000); // click on the LAN      delay (300);      mouseUp (526, 392, 1000); // Aukmenta drag the window and release      delay (300);      mouseDown (1197, 897, 1000); // click on gemston      delay (300);      mouseUp (485, 432, 1000); // Aukmenta drag the window and release      delay (300);      mouseClick (440, 562, 200); // Confirm augment      delay (4300); // Waiting for the augmentation      mouseClick (440, 562, 200); // Push for the next augmentation      delay (100);      end; if (SkillList.ByID (3243, skill2)) then begin PlaySound (exepath + '\ sounds \' + 'dc' + '.wav', False); delay ( 5000); end; end; end.     

Auto SOS charging

const
SOS_ID = 789;//Spirit of Shilen
POS_ID = 788;//Pain of Shilen
TRIGGER_ID = 5564;//Pain of Shilen trigger
ATTACK_PET = false;
var
sosSkill,posSkill: TL2skill;
sosBuff,triggerBuff: TL2buff;
begin
  while true do begin
    if not user.buffs.byid(SOS_ID,sosBuff) then begin
      if (skilllist.byid(SOS_ID,sosSkill) and (sosSkill.endtime = 0)) and (skilllist.byid(POS_ID,posSkill) and (posSkill.endtime = 0)) then begin
        engine.useskill(posSkill);
        delay(500);
        print('Triggering lvl3 of '+posSkill.name);
        while user.buffs.byid(TRIGGER_ID,triggerBuff) and not (triggerBuff.level >= 3) do begin
          if ATTACK_PET and (petlist.count > 0) then begin
             if (user.target.name = '') then engine.settarget(petlist.items(0));
             engine.attack(true);
          end;
          delay(150);
        end;
        if (triggerBuff.level >= 3) then begin
          print('Using '+sosSkill.name);
          engine.useskill(sosSkill);
        end;
      end;
    end;
    delay(500);
  end;
end.

Anti Disarm

var
item: TL2Item;

begin
while true do begin
delay(500);

if inventory.user.byid(10771, item) and not (Item.Equipped) then begin
Delay(500);
Engine.UseItem(10771); <<< Replace with ur weapon id
Delay(800);
end;

Imperial Tomb Auto Farm LS

uses sysutils;

Procedure shotaipotai;
var
potion,shotuS,spirit,shotuB: tl2item;
 begin
while true do begin
delay(100000);
if inventory.user.byid(3031,spirit) and ((spirit.count)< 1000) then
engine.say(inttostr(spirit.count)+' spirit orie',3,'nick');
if not inventory.user.byid(3031,spirit) then
engine.say('spirit ore end!',3,'nick');
if inventory.user.byid(728,potion) and ((potion.count)< 100) then
engine.say(inttostr(potion.count)+' manos',3,'nick');
if not inventory.user.byid(728,potion)  then
engine.say('mana end!!',3,'nick');
if inventory.user.byid(3952,shotuS) and ((shotuS.count)< 1100) then
engine.say(inttostr(shotuS.count)+' S shots',3,'nick');
if not inventory.user.byid(3952,shotuS)  then
engine.say('S shots ended',3,'nick');
end;
end;

procedure bufai;
var
buff1: TL2Effect;
item: TL2Item;
function CheckBuff: Boolean;
begin
if not user.buffs.byid(1204, buff1) then begin / wind walk
        Result:=false;
        Print('Buffs are needed. Buffing...');
        engine.bypasstoserver('custom_dobuff ProfBuffs MAGE');  // change mage to your scheme name 
        Print('Buffed.');  
      exit;
    end;
Result:=true;
end;

function CheckStatus: Boolean;
begin
Result:=true;
    if User.Dead then begin
        Print('Dead. Pressing to village.');
        Delay(1000);
        Engine.FaceControl(0,false);
        Engine.GoHome;
        Delay(10000);
    end;
Result:=false;
end;

begin
while true do begin
delay(150);
CheckStatus;
if user.inrange(146272, -58176, -2976, 450)
  then
    begin
    Engine.MoveTo(147593, -58103, -3007);
    Engine.MoveTo(147727, -57141, -2807);
    Engine.MoveTo(147936, -55368, -2760);
    end;
    
if user.inrange(145264, -57680, -2976, 450)
  then
    begin
    Engine.MoveTo(145588, -56926, -3007);
    Engine.MoveTo(146673, -56095, -2807);
    Engine.MoveTo(147543, -56054, -2807);
    Engine.MoveTo(147936, -55368, -2760);
    end;
    
if user.inrange(145696, -57696, -2976, 450)
  then
    begin
    Engine.MoveTo(145510, -56930, -3007);
    Engine.MoveTo(146499, -56202, -2807);
    Engine.MoveTo(147481, -56031, -2807);
    Engine.MoveTo(147936, -55368, -2760);
    end;
    
if user.inrange(144944, -55392, -2976, 450)
  then
    begin
    Engine.MoveTo(145153, -56813, -3007);
    Engine.MoveTo(145569, -56855, -3007);
    Engine.MoveTo(146467, -56271, -2807);
    Engine.MoveTo(147566, -56034, -2807);
    Engine.MoveTo(147936, -55368, -2760);
    end;
    
if user.inrange(144752, -56752, -2976, 450)
  then
    begin
    Engine.MoveTo(145534, -56884, -3007);
    Engine.MoveTo(146265, -56418, -2807);
    Engine.MoveTo(147407, -56063, -2807);
    Engine.MoveTo(147936, -55368, -2760);
    end;  
if user.inrange(149120, -58064, -2976, 450)
  then
    begin
    Engine.MoveTo(147706, -58107, -3007);
    Engine.MoveTo(147751, -56737, -2807);
    Engine.MoveTo(147936, -55368, -2760); 
    end;
    
if user.inrange(150400, -56752, -2976, 450)
  then
    begin
    Engine.MoveTo(149935, -56870, -3007);
    Engine.MoveTo(149139, -56390, -2807);
    Engine.MoveTo(147929, -56063, -2807);
    Engine.MoveTo(147936, -55368, -2760);
    end;
    
if user.inrange(150704, -55744, -2976, 450)
  then
    begin
    Engine.MoveTo(149935, -56870, -3007);
    Engine.MoveTo(149139, -56390, -2807);
    Engine.MoveTo(147929, -56063, -2807);
    Engine.MoveTo(147936, -55368, -2760);
    end;  
if user.inrange(147680, -58208, -2976, 450)
  then
    begin
    Engine.MoveTo(147727, -57141, -2807);
    Engine.MoveTo(147936, -55368, -2760);
    end;
    
if user.inrange(148288, -58304, -2976, 450)
  then
    begin
    Engine.MoveTo(147738, -58050, -3007);
    Engine.MoveTo(147727, -57141, -2807);
    Engine.MoveTo(147936, -55368, -2760);
    end;
    
if user.inrange(147232, -58480, -2976, 450)
  then
    begin
    Engine.MoveTo(147677, -58063, -3007);
    Engine.MoveTo(147727, -57141, -2807);
    Engine.MoveTo(147936, -55368, -2760);
    end;
    
if user.inrange(149088, -56256, -2776, 450)
  then
    begin
    Engine.MoveTo(147854, -56054, -2807);
    Engine.MoveTo(147934, -55354, -2760);
    end;
if user.inrange(146832, -55904, -2776, 450)
  then
    begin
    Engine.MoveTo(147529, -56046, -2807);
    Engine.MoveTo(147936, -55368, -2760);
    end;
    
if user.inrange(146368, -56256, -2776, 450)
  then
    begin
    Engine.MoveTo(147529, -56046, -2807);
    Engine.MoveTo(147936, -55368, -2760);
    end;
    
if user.inrange(147664, -56464, -2776, 450)
  then
    begin
    Engine.MoveTo(147936, -55368, -2760);
    end;
    
if user.inrange(147680, -56928, -2776, 450)
  then
    begin
    Engine.MoveTo(147810, -56110, -2807);
    Engine.MoveTo(147936, -55368, -2760);
    end;
    
if user.inrange(148560, -55904, -2776, 450)
  then
    begin
    Engine.MoveTo(147936, -55368, -2760);
    end;
    
    if user.inrange(149872, -57424, -2976, 450)  
  then
    begin
    Engine.MoveTo(149897, -56910, -2979);
    Engine.MoveTo(149230, -56412, -2779);
    Engine.MoveTo(147939, -55999, -2772);
    Engine.MoveTo(147936, -55368, -2760);
    end;
    
if user.inrange(144960, -56224, -2976, 450)  
  then
    begin
    Engine.MoveTo(145458, -56853, -2979);
    Engine.MoveTo(146343, -56326, -2779);
    Engine.MoveTo(147625, -55995, -2772);
    Engine.MoveTo(147936, -55368, -2760);
    end;
    
if user.inrange(144496, -55088, -2976, 450)  
  then
    begin
    Engine.MoveTo(145327, -56873, -2979);
    Engine.MoveTo(146337, -56445, -2779);
    Engine.MoveTo(147533, -55963, -2766);
    Engine.MoveTo(147936, -55368, -2760);
    end;
    
if user.inrange(145392, -56960, -2976, 450) 
  then 
   begin
        Engine.MoveTo(146347, -56305, -2779);
        Engine.MoveTo(147514, -56003, -2772);
        Engine.MoveTo(147936, -55368, -2760);
    end;
    
    if user.inrange(147936, -55368, -2760, 350) then begin
        CheckBuff;
    end;
    if user.inrange(147932, -55213, -2735, 3000) and User.Buffs.ByID(1204, Buff1) then begin
        Print('Going back to spot.');
        Engine.SetTarget(31275);
        Engine.DlgOpen;
        Delay(2111);
        Engine.DlgSel('I want to use the Noblesse Only: Teleport');
        Delay(2111);
        engine.bypasstoserver('npc_268467360_Chat 2');   //must change npc numbers by your server
        Delay(2111);
        engine.bypasstoserver('npc_268467360_goto 9067');  //must change npc numbers by your server
        Delay(5000);
    end;
    if user.inrange(178113, -84441, -7211, 500) then begin
        Print('Varka Silenos Village. Moving to exping place.');
 Engine.MoveTo(178284, -83352, -7245);
 Engine.MoveTo(177850, -83240, -7246);
 Engine.MoveTo(178035, -82322, -7246);
 Engine.MoveTo(181003, -82492, -6621);
 Engine.MoveTo(181306, -83988, -6621);
 Engine.MoveTo(183715, -83856, -5993);
 Engine.MoveTo(183715, -81567, -5360);
 Engine.MoveTo(183657, -81287, -5320);
 
        Print('Exp mode: ON');
        Delay(500);
        Engine.FaceControl(0, true);
    end;
end;
end;
begin //start of main body
Script.NewThread(@shotaipotai); delay(60);
Script.NewThread(@bufai);
end. //end of main body

Auto Mana Burn Enemys Healer

procedure burn (p: pointer);
var
P1, P2 : pointer;
Actor: TL2Live;
begin
try
    while Engine.Status = lsOnline do begin
        Engine.WaitAction([laCast], P1, P2);
        Actor := TL2Live(P1);
        if (not (Actor.IsMember) and (Actor.Cast.ID = 123) and (User.DistTo(Actor)<900)) then
            begin
            if Engine.SetTarget(Actor.Name) then
                Engine.UseSkill(3110); //mana burn
            end;
    end;
except
    print ('ProtectCaster error');
end;
end;

begin
Script.NewThread(@burn);
end.

enjoy  :not bad:

Posted

pvp assist does not work, but nothing I tried with conditions,

need the answer 

if you use Party Settings>Assist , then need put skills to Attack to make assist work

Posted (edited)

if you use Party Settings>Assist , then need put skills to Attack to make assist work

does not work, I can justify

I tried all methods,Only monsters works

Edited by valentin
  • 2 months later...
Posted
Some script to healer? My bot is buggy, sometimes happens a bug using the configurations of own bot and he spends the full mana and not to give heal.

 

If someone ttiver a script to heal in a party, would help a lot!

Posted (edited)
procedure burn (p: pointer);
var
P1, P2 : pointer;
Actor: TL2Live;
begin
try
while Engine.Status = lsOnline do begin
Engine.WaitAction([laCast], P1, P2);
Actor := TL2Live(P1);
if (not (Actor.IsMember) and (Actor.Cast.ID = 123) and (User.DistTo(Actor)<900)) then
begin
if Engine.SetTarget(Actor.Name) then
Engine.UseSkill(3110); //mana burn
end;
end;
except
print ('ProtectCaster error');
end;
end;

begin
Script.NewThread(@burn);
end.

Someone know how to add to this script , the target does not take players from my clan or ally.

 

In Lineage 2 Interlude!

if (not (Actor.IsMember) and (Actor.Cast.ID = 123) and (User.DistTo(Actor)<900)) and (actor.clan=XXX) then

it does not work in this chronicle , because l2 adr not read clans in l2 interlude

Edited by Murzyn

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+ return "Unknown"; + } + return _rndNames.get(Rnd.get(5, RANDOM_NAMES - 5)); + } + + private static String generateName() { + SecureRandom rnd = new SecureRandom(); + StringBuilder sb = new StringBuilder(15); + for (int i = 0; i < 15; i++) { + sb.append(CHARS.charAt(rnd.nextInt(CHARS.length()))); + } + return sb.toString(); + } + + public int getZoneId() + { + return _id; + } + + public final static SoloZone getCurrentZone() { + return ZoneManager.getInstance().getAllZones(SoloZone.class) + .stream() + .findFirst() // Επιστρέφει την πρώτη SoloZone (αν υπάρχει μόνο μία) + .orElse(null); + } + + public static SoloZoneTaskManager getInstance() { + return SingletonHolder._instance; + } + + private static class SingletonHolder { + private static final SoloZoneTaskManager _instance = new SoloZoneTaskManager(); + } +} diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java b/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java index a707ce5..d247e2e 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java final Player player = entry.getKey(); final long timeLeft = entry.getValue(); + if(player.isInsideZone(ZoneId.SOLO)) + continue; if(player.isInsideZone(ZoneId.BOSS)) continue; // Time is running out, clear PvP flag and remove from list. if (currentTime > timeLeft) diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java index a707ce5..d247e2e 100644 +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + if (Config.ENABLE_STARTUP) + StartupManager.getInstance(); diff --git a/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java b/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java if (!st.hasMoreTokens()) { sendHtmlForm(player); return; } try { switch (st.nextToken()) { case "shutdown": + SoloZoneTaskManager exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), false); break; case "restart": + exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), true); break; case "abort": Shutdown.getInstance().abort(player); break; diff --git a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java b/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java +package net.sf.l2j.gameserver.handler.voicecommandhandlers; + +import net.sf.l2j.commons.pool.ThreadPool; + +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.IVoiceCommandHandler; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); + + // Cast skill effect (Skill ID: 2100, Level: 1) + player.broadcastPacket(new MagicSkillUse(player, player, 2100, 1, 2000, 0)); + + // Schedule the teleportation after a 2-second delay + ThreadPool.schedule(() -> { + // Teleport the player to the designated exit location + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + + // Inform the player + player.sendMessage("You have exited the Solo Zone."); + }, 2000); // Delay in milliseconds (2000ms = 2 seconds) + } + } + + @Override + public String[] getVoiceCommandList() + { + return VOICE_COMMANDS; + } +} diff --git a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java b/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java public class VoiceCommandHandler { private final Map<String, IVoiceCommandHandler> _entries = new HashMap<>(); protected VoiceCommandHandler() { ............ ............ + registerHandler(new VoiceExitSoloZone()); } public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
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