Jump to content

Recommended Posts

Posted

11915113_1188259351200288_76318030878919

 

 

 

                                                                                                                                       

feats_04.png

 

 

 

  • Hellbound x25 server - SUBSTACK! (25.9.2015 19:00 GMT +1)

 

  • Rates
    • x25 adena/exp/sp*
    • x12 drop/spoil
    • x10 sealstones*
    • x5 knight epaluettes (fortress - castle instance raids etc related quests)*
    • x5 fishing*
    • x5 manor*
      if chance goes higher than 100%, amount is increased

 

 

 

  • Quests: x10 drop; x2 reward
    • Seductive Whispers
    • A Game of Cards
    • Delicious Top Choice Meat
    • Seekers of the Holy Grail
    • Guardians of the Holy Grail
    • The Zero Hour
    • Clean up the Swamp of Screams

 

  • Quests: x10 drop; x1 reward
    • Hunt of The Golden Ram Mercenary Force
    • Legacy of Insolence
    • Supplier of Reagents
    • The Finest Food
    • Relics of the Old Empire
    • Gather The Flames
    • Exploration of Giants Cave Part 1, 2
    • Alliance with the Ketra Orcs
    • Alliance with the Varka Silenos
    • Hunt of the Golden Ram Mercenary Force
    • In Search Of Fragments Of The Dimension

 

  • Quests: x5 drop; x1 reward
    • War with Ketra Orcs
    • War with the Varka Silenos

 

  • Olympiad
    • TBA cycle

 

  • 7 signs
    • TBA
    • TBA

 

  • Epic Raids & Barakiel
    • Subclass / Nobless raids (Cabrio,Hallate,Kernon,Golkonda,Barakiel): 6 hr +- 1 hr random
    • Valakas: 11 days +- 1 hr random
    • Antharas: 8 days +- 1 hr random
    • Frintezza: 40 hr +- 1hr random
    • Queen Ant: 19 hr +- 1 hr random
    • Core: 37 hr +- 1 hr random
    • Orfen: 28 hr +- 1 hr random
    • * All epics are lvl 85
    • * Add pvp zone to all epics

 

  • Donations
    • *To be discussed with the community
    • Accessories/hats
    • Detailed list TBA
    • No items affecting authentic gameplay.You may see the detailed shop ingame on OBT.

 

  • Coins Cash-out
    • System TBA

 

  • Miscellaneous
    • FREE Offline trade ticket
    • 2 chars + main rule
    • 3rd party software protection (ban on login)
    • Gracia Buffbar (20+4 divine buffslot books + 12 dance/songs)*
    • 1st, 2nd, 3rd class FREE of charge
    • Mana potion with overtime system
    • Hellbound (AtoD): x5 + tradeable/sellable
    • Anti DDoS protection
    • Retail Events
    • PvP tournaments

 

  • Services
    • Rename charname
    • Change gender
    • Clan rename
    • Change email of the account

 

  • What we offer
    • Multi-Sub mid rate for comfortable game
    • Official Platform (NOT JAVA)
    • Security and safety
    • Quality and stability
    • ONLINE since 2005.
    • September 2015

 

Open Beta Test server is LIVE right now!
* all your old Dragon-Network accounts WILL work on HellRaiser as well!

- To register NEW account, please visit our homepage www.dragon-network.net
- JOIN our community for suggestions and creative discussion you may have: http://forum.dragon-community.net/index.php (*Hellbound - HellRaiser x25 [sub-stack] section)
* Feature list can be found here: http://www.dragon-network.net/?panel=panel_features# (*List will be updated on regular basis)

 

 

WEBSITE: http://www.dragon-network.net/?panel=panel_features

FACEBOOK:https://www.facebook.com/dnetlineage2?fref=ts

 

 

Posted

So long since I played on Dragon Network 15x. They didn't even have substack back then, it was C3 and it was one of the 2 or 3 servers with 2k+ players (along with Revenge and Eternal Sin). Good times, I made a lot of friends there, definitely one of the best servers I've played.

I'm not a huge fan of Substack servers, but I will definitely join because I know I will see some of the old peeps around and it might be a good change from all the H5 nonsense nowadays.

Posted

So long since I played on Dragon Network 15x. They didn't even have substack back then, it was C3 and it was one of the 2 or 3 servers with 2k+ players (along with Revenge and Eternal Sin). Good times, I made a lot of friends there, definitely one of the best servers I've played.

 

I'm not a huge fan of Substack servers, but I will definitely join because I know I will see some of the old peeps around and it might be a good change from all the H5 nonsense nowadays.

If you join forum there is alredy a topic about who from old server is coming back ^^

Posted

so,you will be able to have all skills from your subclasses or i misunderstood? GL btw

Best way to get a 100% sure info is register to theyr forum and ask there, a member of staff will take a care about your doubts

Posted

So long since I played on Dragon Network 15x. They didn't even have substack back then, it was C3 and it was one of the 2 or 3 servers with 2k+ players (along with Revenge and Eternal Sin). Good times, I made a lot of friends there, definitely one of the best servers I've played.

 

I'm not a huge fan of Substack servers, but I will definitely join because I know I will see some of the old peeps around and it might be a good change from all the H5 nonsense nowadays.

if they had last time 2k,

 

newdays  they will had max 500, bcs they wont advert and they will think all old playa will coming, but not so much ppl playing still l2 

 

also l2 w/o russians comunity is dead)

Posted (edited)

if they had last time 2k,

 

newdays  they will had max 500, bcs they wont advert and they will think all old playa will coming, but not so much ppl playing still l2 

 

also l2 w/o russians comunity is dead)

They start the massive advertising yesterday

2k is the minium they will get

Edited by legendkay
Posted

The year's server with no doubt, back to old school!

Also retail files that alredy did big success in the past even more improved then before

Is a Stable Network and without wipe is what the community need ^^

Posted

Damn i was looking for stuck sub for a long time, and dragon is back, remember the good old c2 times, this is gona be nice.

Unles you fuck it up with broken donations in 2 weeks.

Posted (edited)

They start the massive advertising yesterday

2k is the minium they will get

if  they started, why its posted at mxc from you and not admins ? :D

 

Also retail files that alredy did big success in the past even more improved then before

Is a Stable Network and without wipe is what the community need ^^

ya but everyknow that in 2k15 l2 is bored after 1-2 months, so everyone will quit.

Edited by AchYlek
Posted

if  they started, why its posted at mxc from you and not admins ? :D

 

ya but everyknow that in 2k15 l2 is bored after 1-2 months, so everyone will quit.

Mid rates users, who is used to play "hardcore" server will stay for a long time

check rpg club he is "hardcore" kind of server and is still able to take server alive for 2 years and more

Posted

Mid rates users, who is used to play "hardcore" server will stay for a long time

check rpg club he is "hardcore" kind of server and is still able to take server alive for 2 years and more

atleast top partys from rpg club quited after first heros, just randoms keep playing that server

Posted

atleast top partys from rpg club quited after first heros, just randoms keep playing that server

Still with or without top partys if there is enough people to have fun is not really matter

check other dragon network server, maybe he don't  have the best players in the world but after a lot of years he still have a good counter of online

Guest
This topic is now closed to further replies.



  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock