Jump to content

Recommended Posts

Posted (edited)

fjdqvm.jpg

WEBSITE: http://l2realize.com

Forum: http://l2realize.com/forum

 

 

http://captiongenerator.com/55501/L2-Realize-PRIDE

PRIDE STYLE

 

SKYPE L2-REALIZE

Info

-Starting Level: 40
-Max Level: 90
-Rates: x5000 xp/x5000 sp/x5000 Adena.
-Type: Custom.

NPCs:
-Custom Gatekeeper.
-Custom NPC Buffer.
-GM Shop for items up to S-Grade.
-Custom Items Lux Shop.

Enchant:
-Safe Enchant (S/A Grade Items): 6/7
-Max Enchant (S/A Grade Items): Weapons +25, Armos and Jewls +35
-Safe Enchant (Break/Unique/Relic Items): +6
-Max Enchant (Break/Unique/Relic Items): +25

-Normal Enchant Scroll Rates: The higher you enchant your item, the lower success rate you have.
Failure penalty = Item Crystallize.

-Crystal Enchant Scroll Rates: Same Success Rates on every enchant as Normal Scrolls ( Back to +6).

-Blessed Enchant Scroll Rates: A little bit higher Success Rates than Crystal/Normal Scrolls.
Same Method, the higher you enchant, the lower success rate you have. Failure Penalty = item goes to +10 

 

Custom Items:
-8 Custom Armor Tiers. Each of them has an upgraded version (Main Part Only) which is obtainable Farming.
-4 Custom Weapon Tiers with cool effects and customized skills. -Around 53 Custom Accessories with Unique stats, which allows every user to have his very own setup.
-2 Custom Jewels Sets.

 

Olympiad System:
-6 Hours of Olympiad matches per day.
-Heroes are choosen every 2 weeks.
-Custom Olympiad balance. This system actually edits character's stats inside the Olympiad without affecting the outside-Olympiad gameplay.
-Only A/S grade items allowed.

 

Custom Features:
-Shift + Click in Mob or BOSS you see the exact drops.
-Grade Penalty Disabled.
-Character Subclass limit is set to 14. You can subclass to any class u want. Even Overlord/Warsmith.
-Custom advanced Community Board with many useful features inside.
-To get noblesse status you only have to slay Barakiel/Quest or buy Caradine's Letter from Mysterious Merchant.
-High Balanced Classes (More Infos Below).
-Custom skills to some classes Such as Bladedancers/Swordsingers Prophets e.t.c in order to make them able to PvP.
-When you become Hero, you obtain the normal Hero skills + 9 Custom hero skills With EPIC animations and cool effects.
-Enchant Bonus Stats when Armorsets reach a high enchant level (Depends on the Tier).
-Your Name/Title Color changes on every 500 PvPs you obtain.
-Every 500 PvPs you obtain a Custom PvP-Skill.

 

Killing Spree system: If you reach 30 kills without dying, you get hero status and a small reward for doing this.
Same happens on 60 and 90 kills (rewards are higher depends on your killstreak).
Support PvP System: When you go for pvps with your Clan/Ally/Party, then every time someone in your party takes a kill.
Temple Knight/Shilen Templar/Phoenix Knight/Hell Knight/Cardinal/Shilen Saint and Eva's Saint
have a chance of obtaining the PvP Count/XP aswell for "Supporting" the party.

PvP Towns: Gludin is the main PvP town, Hunter's village is the newbe PvP Town. (More Infos Below)
-Once a day, a special monster appears in Newbie Deathmatch Zone. This monster is easy to kill and has pretty nice drops.
(I guess this is for lucky people).
-And ofcourse. Our Server has MANY edited raidbosses with cool drops.

 

Custom Class Balance:
Sword muse: Sword muse is a class which can wear either light or heavy armor.
(some penalties applied for each type) and a Sword. Skills added are:
-Sonic Blaster
-Ultimate Defender (Increases Pdef in Light or heavy)
-Song of Life (Increases party members' maximum HP by 20% and Increases their regen.
-Holy Blade (Immediately boots party members' Patk by 10%)

Spectral Dancer: Spectral Dancer can use only light armor.
(some penalties applied for each type) and Dual Swords. Skills added are:
-Triple Slash (doesn't need any forces).
-Duelist Spirit
-Rage
-Warcry
-Dash
-Ultimate Evasion
-Dodge.

Hierophant: Hierophant is a weird class, Which can equipp Light or heavy armor.
(With some penalties on each type) and fists, and is mostly based on it's skills.
His basic stats are kinda low, but his ultimate skills are many and useful. More detailed:
-Burning Fists
-Soul Breaker
-Dodge
-Balance Life
-Touch of Life
-Mistic Immunity
-Puma Totem Spirit
-Bear Totem Spirit
-Zealot
-Word of fear

Doomcryer: Doomcryer is a high customized class which can really play in any setup you want.
You can use all the armortypes, and you can player either as a Mage (Robe/staff) or as a Fighter (light/heavy), Axe.
This class is really playable on BOTH setups and really enjoyable i can say.
-Guts
-Magnus Chant (Accumulates with prophecies some more status)
-Battle Roar

Maestro/Fortune Seeker: This class plays on his classic setup, heavy+axe. However it is a Semi-titan/Semi-tank.
-Dash
-Battle Roar
-Braveheart
-Frenzy (level 2)
-Ultimate Defense.
-Spoil(Silence).
-Sweeper(Root).

Edited by L2Realize
Posted

So, ummm is it going to open tommorow? cuz 20/8 and Monday makes no sense.

 

Also, whats up with the forum. Do you have a forum or will you?

Posted

So, ummm is it going to open tommorow? cuz 20/8 and Monday makes no sense.

 

Also, whats up with the forum. Do you have a forum or will you?

Hey,yes its going to be Online tomorrow,sorry for the text error,forum will be up today at the evening.

Guest
This topic is now closed to further replies.



  • Posts

    • Hello dears, because i have get many request for this from ppl, i have share it for thoses needs it, because its ppl he can't fix codes or he dont have the knowledge to fix source codes etc, so im here to do it. CLExt is for users he trust me and wants to run a healthy and safe server.   Sometimes ppl question is why i dont choose any leak classic 3.0 example and i loose my time on this shit, its because i dont like any other chronicle of the game and im a lover of c3-c4, and the classic gameplay on Vanganth C4 Mother core as L2Server.exe is the best Rare base on PTS platform to play the classic client.   The datapack is a regular retail x1 base, so you can use our own datapack c6 vanganth if you need. Im not fixing the datapack im the developer to fix only the source issues, CLExt has a Discord server to share our bug reports and fixes, you can help to fix the datapack if had any issues and you want to help us.   CLExt current version is: 7.01.   The link include Fully server pack, patch, client interface source and setup inside ready to go, The source code is not included, I prefer to keep it in my hands only and do the fixes myself to be safe and secure.   Client: https://www.mediafire.com/file/1d8xe18rvgi04lx/L2_Classic_Interlude_Client_V2.rar/file Fully server pack: https://www.mediafire.com/file/a74o0ymcdfha4wd/CLExt+Classic-Live+Premium+Ver.+7.01.rar/file   Discord: https://discord.gg/Bj4FXPSm52   Important: In oder to use the CLExt server you need account, send me a message here or at discord to create you a account to run the server is free, im using account system because we need only good and healthy ppl. I want to get away the ppl who want to do us harm.  
    • New Release Video Play in your browser Fermata is now available as an experimental hosted browser preview for current desktop versions of Chrome and Edge. Choose your own Interlude client folder and start playing without installing Fermata. The original client files remain on your device and are read locally for the current session. The browser preview includes keyboard and mouse controls, audio, clipboard support, the complete login flow, character selection, and world gameplay. Parties and Command Channels Party support has been completed across the client. The new party experience includes: Full and compact party member views Character portraits and class icons Party leader indicators CP, HP, and MP values Buff and debuff display modes Party member map and minimap markers Configurable item distribution Party invitations, removal, leaving, and leader changes Assist and targeting controls Party Matching is also available with: Location and level filters Room browsing and paging Room creation and automatic joining Waiting player lists Room chat Member roles and owner controls Invitations from the waiting list Configurable room limits and item distribution Command Channels now support invitations, party and member overviews, member targeting, party removal, leaving, and owner controls. Macros The original macro system has been restored. Players can create up to 24 character macros, each containing up to 12 command rows. Macros support: Chat text and slash commands Active skills Actions and social actions Item shortcuts References to existing shortcut-bar slots Custom icons, names, acronyms, and descriptions Dragging macros onto shortcut bars Editing and deletion from the macro window The original macro help and command reference Open the macro window with Alt+R, Option+R on macOS, or through the System menu. Skills, dyes, and Seven Signs Skill trainers now provide the original skill list and explanation views for normal, fishing, and clan skills. The trainer interface displays: Active, passive, magic, song, and dance classifications Current and next skill levels SP or clan reputation costs Required items Skill descriptions and requirements Active and passive skills also appear in the Character Status window. Active skills can be used directly or dragged onto a shortcut bar. Symbol makers now support drawing and removing dyes. Players can review the Adena fee and resulting base abilities before confirming. Equipped symbols appear in the inventory with their original names and descriptions. The Seven Signs Record window has also been restored. It includes the current cycle and contribution, Festival results, seal ownership, and projected results. Linked items and status effects Hold Shift and click an inventory item to insert it into chat as a linked icon and name. A message can contain up to four linked items. Linked items provide the same detailed tooltip as the inventory, including: Stack quantity Enchantment Grade Description Set information Augmentation details The recipient's local arrival time The server verifies item ownership and supplies the displayed item information. Players using clients without linked-item support still receive the message and the verified item name as ordinary chat. The abnormal-status display has also been expanded. Buffs, debuffs, toggles, potion effects, and other statuses are organized into separate rows. Removable buffs can be dismissed with Alt or Option plus click, or through the right-click removal menu. Movement and world behavior Optional click-to-move pathfinding is now available in the settings window. When enabled, Fermata can: Navigate around walls and other obstacles Follow routes across connected terrain Replan when a route becomes blocked Approach targets for attacks, skills, conversations, item pickup, and following Maintain clearance around corners and narrow obstacles Pathfinding is disabled by default. Turning it off preserves classic straight-line click-to-move behavior. The free-flight camera travel-speed range now reaches 200 percent. World time and skies now follow the connected server by default, including sunrise, sunset, Seven Signs skies, and temporary red-sky events. An optional Time and Sky override remains available for players who want manual control. Rendering and atmosphere A new Global Fog setting offers three modes: Off disables global distance atmosphere while leaving placed fog volumes available. Fast uses Fermata's established height and distance fog. Fancy adds an organic, weather-driven fog layer that can react to wind, clouds, rain, snow, sunlight, lamps, torches, and other local lights. Fancy fog is optional because it requires more graphics processing. Authored sky lens flares have also been restored. The nine-element flare follows the sun and fades naturally behind terrain and buildings. Skill particles can now cast colored light onto characters, terrain, and fog. Skill effect lighting can be switched off independently without hiding the underlying particles. Additional visual fidelity improvements include: Restored authored character and creature sizes Restored time-dependent world lightmaps Restored additional world surfaces Correct authored attack variations Correct weapon, shield, and projectile size, pivot, and rotation Improved skill and NPC names and descriptions More accurate equipment changes without rebuilding unchanged character parts Audio and interface Authored environmental audio has been expanded across the world. Wind, water, wildlife, settlements, day and night schedules, and underwater states now follow their intended locations and conditions. The audio settings now provide separate controls for: Sound effects Music System voice Tutorial voice Master mute The System menu can now open the Macro and Options windows. NPC dialog pages display their supplied page title when available, while untitled conversations use the localized Chat caption. Authoring tools Windows and macOS builds now include the complete Map and Normal-map editors. The Map Editor supports: Placing static-mesh props Moving, rotating, and scaling objects Hiding original map objects Multi-selection Undo, redo, copy, paste, and duplicate Grid, angle, ground, and surface snapping Portable prop and combined scene presets Persistent personal map overrides The Normal-map Editor can select textures from the world or package browser and preview relief under live lighting. The Light Editor has been expanded with: Persistent personal lighting overrides Fog-volume and light-particle controls Emissive-material painting and preview Reusable model-light authoring Portable import and export presets A new Skill Effect Editor can search skills and effect classes, play individual stages or full sequences, and preview lighting, particle color, emitter tuning, fades, offsets, and action-specific overrides. FermaAI remains development-only and is not included in deployed release builds. Performance and fixes Crowded scenes now require fewer draw submissions and less repeated animation work. Character and NPC processing scales more efficiently in populated towns, large parties, and other busy areas. Additional improvements include: Smoother remote movement under load Faster character and NPC animation processing Reduced frame-time and allocation overhead More efficient nameplate, targeting, grounding, and equipment updates Wind changes no longer briefly accelerate water waves or drifting fog More reliable video-recording startup on macOS More reliable world entry when optional server information is unavailable Improved window stacking, dragging, and focus behavior Bug fixes and stability.   Play online: https://web.fermata.gg Download: https://updates.fermata.gg Documentation: https://fermata.gg/docs Test server: play.fermata.gg
    • Do you remember playing on any of these servers too?(L2Archon, L2Elite, L2RarceSupremacy, L2Core)
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..