Jump to content

Recommended Posts

Posted
# Игроки смогут продавать бафы своего персонажа через голосовую команду .sellbuffs

# Players can sell buffs his character through a voice command .sellbuffs

SellBuffsEnable = False

# Только премиум игроки могут воспользоваться данной функцией?

# Only premium players can use this feature?

SellBuffsPremium = False

# Укажите ID предметов (валюту), за которую игроки смогут продавать свои бафы.

# Enter item IDs (currencies), for which players will be able to sell their buffs.

SellBuffsCurrency = 57;6673;4037

  • 2 weeks later...
Posted

I can't translate the whole forum... Need english version, and english support.

How much cost the source? I read about you work like professionals and with source not with shit compiled only.

 

Thanks for your info!

Posted

I can't translate the whole forum... Need english version, and english support.

 

How much cost the source? I read about you work like professionals and with source not with shit compiled only.

 

Thanks for your info!

Levels of subscriptions, the cost, the period of:
Level 1 - access to the SVN, handling your critical bug reports, a period of 1 month. Price: 8000 rub.
Level 2 - Access to SVN, handling all your bug reports, a period of 1 month. Price: 16,000 rubles.
Level 3 - Access to SVN, handling all your bug reports and requests for additional implementation. content, period of 1 month. Price: 24,000 rubles.
 
in SVN: source code emulator and protect server/client side
+ geodata
+ client patch
 
we have eng. support
we accept paypal
  • 3 weeks later...
  • 1 month later...
Posted (edited)

First of all they dont have test server ! he doesnt accept Share screen from skype so that he can show me the files ... i was interresting to buy this pack but now i dont !

 

 

Rule's :

  • Your topic must contain all the information about the product. If you're selling a project (L2 Pack), your topic must contain test-server's IP - It doesn't have to be 24/7 online, but enough to be tested.
Edited by Fizo
Posted

 

First of all they dont have test server ! he doesnt accept Share screen from skype so that he can show me the files ... i was interresting to buy this pack but now i dont !

 

 

Rule's :

  • Your topic must contain all the information about the product. If you're selling a project (L2 Pack), your topic must contain test-server's IP - It doesn't have to be 24/7 online, but enough to be tested.

 

1. All information with screenshots and videos available on our website http://grind-team.net

2. We do not disclose domain names of our customers (avoid repurchase).

3. Live-gameserver was provided for review (emerald-game.ru). 

Posted

11k8s29.jpg

 

Check your Support

 

Emerald-game.ru = This is a server of a client of yours !

This is not a test server that made by you , for the test of the pack .!

Also i need access to test pack feature's . Instance's - Quests and all this feature's .

Like Phantom System . And maybe Emerald have it disabled

 

Be Patient with Guys in Skype this is how it works with Client-Server

I really liked your pack and it's features but now i dont want to Purchase anymore

Posted (edited)

grind-team = crap

No support at all , doesnt give a fuck about english customers just buy and bye bye.
There`s plenty of non translated html , patch only russian ( mentioned it beacause of client side protection you cannot use another patch , and to translate it is pain in the ass if you dont know client side well + you gonna lose all custom things like NPC,Items and etc.. Or you gonna have to translate it manualy just by edit program... )
This is ridiculious totaly , why this user gets exeption ? No test server = no selling.
If you gonna need any support he will ask you to buy tech support or whatever shit.

You will get nothing from him if you dont gonna pay him.
And imagine , he said use forum to get support, check his forum everything is fucking in russian.
In the end , i still believe it is quite good pack and it has client side protection.
But i already claimed paypal for my money , cause service wasnt like it was mentioned before buying , i just heard a lot of crap and a lot of features.

Anyway , if you need grind pack 1 month old ( with all sources ) , we gonna figure out something.
Fuck you artem.

Edited by Laguna
  • 4 months later...
Posted

I have some friends bought this guy server and he told them after buy they have full support etc...

After he got payd he ignored the guy and blocked after few days

P.S: there was a lot of bugs

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
    • Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock