Hello, I have a custom zone inside goddar area, so I want to make it have its own respawn points, because if I change Goddard town spawns in zone.xml all areas of goddar teritory will have the same respawn inside this custom zone, which wont work obviously.
So i tought of a better way that worked out for my zone without messing with zone.xml.
I added these lines inside MapRegionTable.java:
if (player.isInsideZone(L2Character.ZONE_MULTIFUNCTION))
return new Location(178932 + Rnd.get( -100,100), -84424 + Rnd.get( -100,100), -7246);
And now when a player dies and press tovillage or use return inside my zone they are located to my respawn. BUT I managed to add only 1 location as u can see. I need 3 and all my attempts failed to add 2 more =)
Can you give me any directions how to add +2 respawn points and make all 3 random using that same code?
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Hello. You may encounter the Push item fail error when trying to pick up an item dropped on the ground by a mob.
or
You can throw something out of your inventory and pick it up again, several times.
Probably this is a quantum dependency) I don't understand at what point this happens, sometimes two items one after another experience push item errors, and sometimes I don't have enough thousands of attempts to repeat this trick)
In any case, this is just a visual error and after the relog, the item appears in the inventory. I think first i need to disconnect the extender and check it on a bare server. I still need time to check this, maybe it's not even about the autoloot function.
https://youtu.be/6mcfmdImofE
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In general, I would like to thank our wonderful Emca Eressea for her deep knowledge in programming and reverse engineering. And for the fact that her work is open to everyone, this is very amazing, and incredibly valuable.
ADENA
500 K = 40e
1kk = 70e
3kk = 190e
ITEMS
staff of life = 150e
karmian set = 90e
elven jewls top D = 30e
Orcish Poleaxe+1 best C pole = 680e
any D grade armor on demand
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tiguz
Hello, I have a custom zone inside goddar area, so I want to make it have its own respawn points, because if I change Goddard town spawns in zone.xml all areas of goddar teritory will have the same respawn inside this custom zone, which wont work obviously.
So i tought of a better way that worked out for my zone without messing with zone.xml.
I added these lines inside MapRegionTable.java:
And now when a player dies and press tovillage or use return inside my zone they are located to my respawn. BUT I managed to add only 1 location as u can see. I need 3 and all my attempts failed to add 2 more =)
Can you give me any directions how to add +2 respawn points and make all 3 random using that same code?
Thank you in advance!
Edited by tiguz3 answers to this question
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