Jump to content

Recommended Posts

Posted

 

you are using gracia, wake up

1) You don't have to add the imports at MasterHandler

2) register the file like

ItemHandler.getInstance().registerItemHandler(new HeroItem());

Posted

Thx again i'll try it and report back

Edit:I get this  :(:

 

aaaaaaeg.jpg

 

I think HeroItem.java is the problem.

 

HeroItem.java:

 

/*

* This program is free software: you can redistribute it and/or modify it under

* the terms of the GNU General Public License as published by the Free Software

* Foundation, either version 3 of the License, or (at your option) any later

* version.

*

* This program is distributed in the hope that it will be useful, but WITHOUT

* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS

* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more

* details.

*

* You should have received a copy of the GNU General Public License along with

* this program. If not, see <http://www.gnu.org/licenses/>.

*/

package net.sf.l2j.gameserver.handler.itemhandlers;

 

import net.sf.l2j.gameserver.handler.IItemHandler;

import net.sf.l2j.gameserver.model.L2ItemInstance;

import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;

import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance;

 

 

/**

*

* @author  HanWik

*/

public class HeroItem implements IItemHandler

{

  private static final int[] ITEM_IDS = { 3481 };

 

  public void useItem(L2PlayableInstance playable, L2ItemInstance item)

  {

     if (!(playable instanceof L2PcInstance))

        return;

     L2PcInstance activeChar = (L2PcInstance)playable;

      int itemId = item.getItemId();

     

      if (itemId == 3481) // Item to become hero

      {

         activeChar.setHero(true);

         activeChar.broadcastUserInfo();

      }

  }

 

  /**

   * @see net.sf.l2j.gameserver.handler.IItemHandler#getItemIds()

   */

  public int[] getItemIds()

  {

     return ITEM_IDS;

  }

}

 

MasterHandler.java:

 

/*

* This program is free software: you can redistribute it and/or modify it under

* the terms of the GNU General Public License as published by the Free Software

* Foundation, either version 3 of the License, or (at your option) any later

* version.

*

* This program is distributed in the hope that it will be useful, but WITHOUT

* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS

* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more

* details.

*

* You should have received a copy of the GNU General Public License along with

* this program. If not, see <http://www.gnu.org/licenses/>.

*/

package handlers;

 

import handlers.admincommandhandlers.*;

import handlers.chathandlers.*;

import handlers.itemhandlers.*;

import handlers.skillhandlers.*;

import handlers.usercommandhandlers.*;

import handlers.voicedcommandhandlers.*;

 

import java.util.logging.Logger;

 

import net.sf.l2j.Config;

import net.sf.l2j.gameserver.handler.AdminCommandHandler;

import net.sf.l2j.gameserver.handler.ChatHandler;

import net.sf.l2j.gameserver.handler.ItemHandler;

import net.sf.l2j.gameserver.handler.SkillHandler;

import net.sf.l2j.gameserver.handler.UserCommandHandler;

import net.sf.l2j.gameserver.handler.VoicedCommandHandler;

 

/**

*

* @author  nBd

*/

public class MasterHandler

{

private static Logger _log = Logger.getLogger(MasterHandler.class.getName());

 

private static void loadAdminHandlers()

{

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminAdmin());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminAnnouncements());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminBan());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminBBS());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminBuffs());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminCache());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminChangeAccessLevel());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminCreateItem());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminCursedWeapons());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminDelete());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminDisconnect());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminDoorControl());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminEditChar());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminEditNpc());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminEffects());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminElement());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminEnchant());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminEventEngine());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminExpSp());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminFightCalculator());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminFortSiege());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminGeodata());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminGeoEditor());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminGm());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminGmChat());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminHeal());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminHelpPage());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminInstance());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminInvul());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminKick());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminKill());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminLevel());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminLogin());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminMammon());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminManor());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminMenu());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminMobGroup());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminMonsterRace());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminPathNode());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminPetition());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminPForge());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminPledge());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminPolymorph());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminQuest());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminRepairChar());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminRes());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminRide());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminShop());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminShutdown());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminSiege());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminSkill());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminSpawn());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminSummon());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminTarget());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminTeleport());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminTest());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminTvTEvent());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminUnblockIp());

AdminCommandHandler.getInstance().registerAdminCommandHandler(new AdminZone());

_log.config("Loaded " + AdminCommandHandler.getInstance().size() + "  AdminCommandHandlers");

}

 

private static void loadChatHandlers()

{

ChatHandler.getInstance().registerChatHandler(new ChatAll());

ChatHandler.getInstance().registerChatHandler(new ChatAlliance());

ChatHandler.getInstance().registerChatHandler(new ChatClan());

ChatHandler.getInstance().registerChatHandler(new ChatHeroVoice());

ChatHandler.getInstance().registerChatHandler(new ChatParty());

ChatHandler.getInstance().registerChatHandler(new ChatPartyRoomAll());

ChatHandler.getInstance().registerChatHandler(new ChatPartyRoomCommander());

ChatHandler.getInstance().registerChatHandler(new ChatPetition());

ChatHandler.getInstance().registerChatHandler(new ChatShout());

ChatHandler.getInstance().registerChatHandler(new ChatTell());

ChatHandler.getInstance().registerChatHandler(new ChatTrade());

_log.config("Loaded " + ChatHandler.getInstance().size() + "  ChatHandlers");

}

 

private static void loadItemHandlers()

{

ItemHandler.getInstance().registerItemHandler(new ScrollOfResurrection());

ItemHandler.getInstance().registerItemHandler(new SoulShots());

ItemHandler.getInstance().registerItemHandler(new SpiritShot());

ItemHandler.getInstance().registerItemHandler(new BlessedSpiritShot());

ItemHandler.getInstance().registerItemHandler(new BeastSoulShot());

ItemHandler.getInstance().registerItemHandler(new BeastSpiritShot());

ItemHandler.getInstance().registerItemHandler(new PaganKeys());

ItemHandler.getInstance().registerItemHandler(new Maps());

ItemHandler.getInstance().registerItemHandler(new Potions());

ItemHandler.getInstance().registerItemHandler(new Recipes());

ItemHandler.getInstance().registerItemHandler(new RollingDice());

ItemHandler.getInstance().registerItemHandler(new EnchantAttribute());

ItemHandler.getInstance().registerItemHandler(new EnchantScrolls());

ItemHandler.getInstance().registerItemHandler(new Book());

ItemHandler.getInstance().registerItemHandler(new SoulCrystals());

ItemHandler.getInstance().registerItemHandler(new SevenSignsRecord());

ItemHandler.getInstance().registerItemHandler(new ItemSkills());

ItemHandler.getInstance().registerItemHandler(new Seed());

ItemHandler.getInstance().registerItemHandler(new Harvester());

ItemHandler.getInstance().registerItemHandler(new MercTicket());

ItemHandler.getInstance().registerItemHandler(new FishShots());

ItemHandler.getInstance().registerItemHandler(new PetFood());

ItemHandler.getInstance().registerItemHandler(new SpecialXMas());

ItemHandler.getInstance().registerItemHandler(new SummonItems());

ItemHandler.getInstance().registerItemHandler(new BeastSpice());

ItemHandler.getInstance().registerItemHandler(new TeleportBookmark());

ItemHandler.getInstance().registerItemHandler(new Elixir());

               ItemHandler.getInstance().registerItemHandler(new BeastSpice());

               ItemHandler.getInstance().registerItemHandler(new HeroItem());

_log.config("Loaded " + ItemHandler.getInstance().size() + " ItemHandlers");

}

 

private static void loadSkillHandlers()

{

SkillHandler.getInstance().registerSkillHandler(new Blow());

SkillHandler.getInstance().registerSkillHandler(new Pdam());

SkillHandler.getInstance().registerSkillHandler(new Mdam());

SkillHandler.getInstance().registerSkillHandler(new CpDam());

SkillHandler.getInstance().registerSkillHandler(new Manadam());

SkillHandler.getInstance().registerSkillHandler(new Heal());

SkillHandler.getInstance().registerSkillHandler(new CombatPointHeal());

SkillHandler.getInstance().registerSkillHandler(new ManaHeal());

SkillHandler.getInstance().registerSkillHandler(new BalanceLife());

SkillHandler.getInstance().registerSkillHandler(new Charge());

SkillHandler.getInstance().registerSkillHandler(new Continuous());

SkillHandler.getInstance().registerSkillHandler(new ChangeFace());

SkillHandler.getInstance().registerSkillHandler(new Resurrect());

SkillHandler.getInstance().registerSkillHandler(new ShiftTarget());

SkillHandler.getInstance().registerSkillHandler(new Spoil());

SkillHandler.getInstance().registerSkillHandler(new Sweep());

SkillHandler.getInstance().registerSkillHandler(new StrSiegeAssault());

SkillHandler.getInstance().registerSkillHandler(new SummonFriend());

SkillHandler.getInstance().registerSkillHandler(new SummonTreasureKey());

SkillHandler.getInstance().registerSkillHandler(new Disablers());

SkillHandler.getInstance().registerSkillHandler(new Recall());

SkillHandler.getInstance().registerSkillHandler(new BallistaBomb());

SkillHandler.getInstance().registerSkillHandler(new TakeCastle());

SkillHandler.getInstance().registerSkillHandler(new TakeFort());

SkillHandler.getInstance().registerSkillHandler(new Unlock());

SkillHandler.getInstance().registerSkillHandler(new DrainSoul());

SkillHandler.getInstance().registerSkillHandler(new Craft());

SkillHandler.getInstance().registerSkillHandler(new Fishing());

SkillHandler.getInstance().registerSkillHandler(new FishingSkill());

SkillHandler.getInstance().registerSkillHandler(new LearnSkill());

SkillHandler.getInstance().registerSkillHandler(new BeastFeed());

SkillHandler.getInstance().registerSkillHandler(new DeluxeKey());

SkillHandler.getInstance().registerSkillHandler(new Sow());

SkillHandler.getInstance().registerSkillHandler(new Soul());

SkillHandler.getInstance().registerSkillHandler(new Harvest());

SkillHandler.getInstance().registerSkillHandler(new GetPlayer());

SkillHandler.getInstance().registerSkillHandler(new TransformDispel());

SkillHandler.getInstance().registerSkillHandler(new Trap());

SkillHandler.getInstance().registerSkillHandler(new GiveSp());

SkillHandler.getInstance().registerSkillHandler(new InstantJump());

SkillHandler.getInstance().registerSkillHandler(new Dummy());

SkillHandler.getInstance().registerSkillHandler(new Extractable());

_log.config("Loaded " + SkillHandler.getInstance().size() + " SkillHandlers");

}

 

private static void loadUserHandlers()

{

UserCommandHandler.getInstance().registerUserCommandHandler(new ClanPenalty());

UserCommandHandler.getInstance().registerUserCommandHandler(new ClanWarsList());

UserCommandHandler.getInstance().registerUserCommandHandler(new DisMount());

UserCommandHandler.getInstance().registerUserCommandHandler(new Escape());

UserCommandHandler.getInstance().registerUserCommandHandler(new InstanceZone());

UserCommandHandler.getInstance().registerUserCommandHandler(new Loc());

UserCommandHandler.getInstance().registerUserCommandHandler(new Mount());

UserCommandHandler.getInstance().registerUserCommandHandler(new PartyInfo());

UserCommandHandler.getInstance().registerUserCommandHandler(new Time());

UserCommandHandler.getInstance().registerUserCommandHandler(new OlympiadStat());

UserCommandHandler.getInstance().registerUserCommandHandler(new ChannelLeave());

UserCommandHandler.getInstance().registerUserCommandHandler(new ChannelDelete());

UserCommandHandler.getInstance().registerUserCommandHandler(new ChannelListUpdate());

_log.config("Loaded " + UserCommandHandler.getInstance().size() + " UserHandlers");

}

 

private static void loadVoicedHandlers()

{

VoicedCommandHandler.getInstance().registerVoicedCommandHandler(new stats());

if (Config.L2JMOD_ALLOW_WEDDING)

VoicedCommandHandler.getInstance().registerVoicedCommandHandler(new Wedding());

if (Config.BANKING_SYSTEM_ENABLED)

VoicedCommandHandler.getInstance().registerVoicedCommandHandler(new Banking());

_log.config("Loaded " + VoicedCommandHandler.getInstance().size() + " VoicedHandlers");

}

 

/**

* @param args

*/

public static void main(String[] args)

{

_log.config("Loading Handlers...");

loadAdminHandlers();

loadChatHandlers();

loadItemHandlers();

loadSkillHandlers();

loadUserHandlers();

loadVoicedHandlers();

_log.config("Handlers Loaded...");

}

}

 

Can anyone help me?

  • 2 months later...
  • 3 weeks later...
  • 2 weeks later...
Posted

where i add

    _itemHandler.registerItemHandler(new BeastSpice());

      _itemHandler.registerItemHandler(new HeroItem()); ?

 

Depens from your chronicle, latest L2J - MasterHandlers.java in DP.

Posted

i have interlude

 

So you have to add it in core, there should be special class for each handler type (voiced, item etc) in handler folder.

Posted

Thanks, very good script. How to make pernament hero not until restart with this item?  :)

guys any1 know how can i make hero lasts 1 month with this item? :)

 

i have the same question,so can someone plz give us the solution? :) what need to add and where

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • First, don't really follow the "main voice", moreover if you consider it an hobby. Simply do what you want, you got only one life so use it as you want. If you make it an hobby, it's exactly like piano, or velo - only practice makes you better.   Secondly, how do you learn things ? It's actually a really important question, since some can simply be scholar, read books (theory) then practice ; and some simply can't read books. I'm the second type, I hated school, I find it boring - my knowledge in Java comes from try-and-fail. You improve your coding style every year or so, I can myself rewrite my own code (which I already considered top-notched) after a while. You always learn something new - even if Java barely evolves. L2J is a fun way to learn programming, it's a giant sandbox where you can edit anything, and I believe it should be taken as it.   My own way of learning was as follow : Add existing customs, no matter what they are : the point is to know main classes used by L2J / customs. L2J is barely Java knowledge ; the true knowledge is to know WHAT to search in WHICH location (what I call, organization). You have to understand than EVERYTHING you think already exists, in a form on another, in the source code. A custom is only the association of the different mechanisms you found "here and there", glued together in a proper goal. Once you know main classes to edit, and the customs you added are compiling fine, the main point is to know WHAT exactly you DID. Try to understand WHY and WHERE you actually copied the code. Third point would be to MANIPULATE the customs you added in order to fit your wish. First edit little values, then logic conditions ; eventually add a new Config, or a new functionality to the custom. Fourth point would be to begin to craft your own ideas. Once again, EVERYTHING already exists, in a form or another. You want a cycled event ? You got Seven Signs main task as exemple. Npc ? Search any type of Npc and figure out what it does. Fifth point would be to understand Java - mostly containers (WHAT and WHERE to use them), variables types and main Java mechanisms (inheritance, static modifier, etc). You should also begin to cut your code into maintainable classes or methods. Java can actually run without optimization, but bigger your ideas, more optimized and well-thought it should be. It's direct saved time in the future, and you would thank yourself doing so. Main tips : ALWAYS use any type of versioning system - GIT or SVN. It allows to save your work, step by step and eventually revert back anytime you want if you terribly messed up. L2J is 80% organization knowledge, and 20% Java knowledge. Basically, if you know WHAT and WHERE to search, if you aren't dumb, it's easy to replicate and re-use things. Cherry on top is to use a already good coded pack to avoid copy-paste crap and get bad habits. Avoid any type of russian or brazilian packs, for exemple - their best ability is to leak someone's else code. Obviously you need some default sense of logic, but Java and programming in general help you to improve it.   Finally, most of your questions could be solved joining related Discord (at least for aCis, I can't speak for others) - from the moment your question was correctly asked (and you seemed to search for the answer). My community (and myself) welcomes newbies, but got some issues with noobies.   The simpliest is to try, fail and repeat until you succeed - it sounds stupid, but that's basically how life works.   PS : about Java ressources, before ChatGPT, it was mostly about stackoverflow website, and site like Baeldung's one. With ChatGPT and alike, you generally double-cross AI output to avoid fucked up answers. Also, care about AI, they are often hallucinating really hard, even today. They can give you complete wrong answer, you tell them they are wrong, and they say "indeed, I suck, sorry - here's a new fucked up answer". You shouldn't 100% rely over AI answer, even if that can give sometimes legit answers, full code or just skeletons of ideas.   PPS : I don't think there are reliable ressources regarding L2J itself, also most of the proposed code decays pretty fast if the source code is actually maintained (at least for aCis). Still, old coded customs for old aCis sources are actually a good beginner challenge to apply on latest source.
    • WTS: - AQ - Baium - Zaken  - Frintezza - Vesper Fighter Focus Fire Element   pm for detalis
    • We have the best price! L2Reborn.org Signature x1 Franz NEW!! 1KK = $20 HURRY TO BUY AT THE TOP PRICE discord - adver745645
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock