xXObanXx Posted May 23, 2015 Author Posted May 23, 2015 Readability, easy code maintenance, easy to edit values (no need to recompile) externalizing configs. Basically said, whatever a developer seek coding. Your code works that's not the problem, but if L2J was coded like your custom... Well it would give L2JFrozen. :happyforever: Well for me it's easy to read/maintenance and i'll make it easy to edit the values... xD But I don't actually get it how it could work with Maps when i said skill, you can configuer weapon dmg and etc from there Indeed this is an option but by changing the values there, you're changing the damage for all the classes... against all the armor types... so you can make a weapon (and a class that needs the current weapon) weak.. and it's not worth it at all Quote
Kelrzher Posted May 23, 2015 Posted May 23, 2015 Well for me it's easy to read/maintenance and i'll make it easy to edit the values... xD But I don't actually get it how it could work with Maps Indeed this is an option but by changing the values there, you're changing the damage for all the classes... against all the armor types... so you can make a weapon (and a class that needs the current weapon) weak.. and it's not worth it at all ohh i now got you :P Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.