You think you have good “l2j” files until you try running a low-rate server.
Saying “there’s not a single L2 server out there worth mentioning” just shows you probably only know the first 10 servers on voting sites, the same voting sites that owned by them.
You call the forum dead, yet you’re here discussing your next projects…
From my perspective, you don’t seem ready to run any L2 server in 2025.
Around 70% of players are here for RMT or ask for payment just to bring their clan, and you really think the community cares about Premium or donations or files quality?
The other 20% spend their time downloading and deleting servers all day, playing for one day, then quitting for whatever random reason.
And finally, the last 10% are the only ones who actually play because they genuinely like your features, your server files, and your overall project.
Good luck 🙂
I genuinely admire your bravery - in an age where AI can whip up something better in under a minute, you still stubbornly try to sell these "projects" of yours on a forum that’s been clinically dead for years. That’s no longer determination, that’s digital archaeology.
I just can’t tell whether you’re actually trying to make money, or simply testing how much we can endure before we ask an AI to generate you some actual talent.
And ofc AI will make it for free, $220 saved.
I’m glad I’m not the only one who appreciates Maxthor’s involvement in group gay orgies, he can’t be bothered to reply to messages, but covering the entire forum in gay lights is absolutely no issue for him.
As for the project - the forum is packed with feedback from the testers, the lads are spending every spare moment fixing even the tiniest typo in an NPC’s text. I’ll share the links as soon as I get the green light.
Edit: I forgot to add that the GM recruitment will begin once the links are released. Three people will be accepted, and they’ll work in a three-shift rotation so that there’s always a GM available online.
Added: a brand-new default dashboard template.
You can now add multiple game/login server builds.
Full support for running both PTS & L2J servers simultaneously, with switching between them.
Payment systems: added OmegaPay and Pally (new PayPal-style API).
Account history now stores everything: donations, items delivered to characters, referrals, transfers between game accounts, and coin transfers to another master account.
Personal Promo Code System: you can create a promo code and assign it to a user or promoter. When donating, a player can enter this promo code to receive bonus coins, and the promo code owner also receives a bonus — all fully configurable in the admin panel.
Look demo site: demo
Question
Crytek ™
i use acis
i hawe in gs after some time this http://prntscr.com/744fmq
its normal or not? i wish to make weekly but not much know about it
my conf now set up like
#=============================================================
# Olympiad
#=============================================================
# Olympiad start time hour, default 18 (6PM).
AltOlyStartTime = 18
# Olympiad start time minutes, default 00.
AltOlyMin = 00
# Olympiad competition period, default 6 hours
# (should be changed by steps of 10mins).
AltOlyCPeriod = 2160000
# Olympiad battle period, default 6 minutes.
AltOlyBattle = 3600
# Olympiad weekly period, default 1 week.
AltOlyWPeriod = 60480000
# Olympiad validation period, default 24 hours.
AltOlyVPeriod = 8640000
# Time to wait before teleported to arena, default: 30 seconds.
AltOlyWaitTime = 30
# Time to wait before battle starts (at 20s characters receive buffs),
# default: 60 seconds.
AltOlyWaitBattle = 60
# Time to wait before teleported back to town, default: 40 seconds.
AltOlyWaitEnd = 40
# Rewarded points for the first Olympiad cycle, default: 18.
AltOlyStartPoints = 18
# Points allowed every week after first cycle, default: 3.
AltOlyWeeklyPoints = 3
# Required number of matches in order to be classed as hero, default: 9.
AltOlyMinMatchesToBeClassed = 9
# Required number of participants for the class based games, default: 5.
AltOlyClassedParticipants = 5
# Required number of participants for the non-class based games, default: 9.
AltOlyNonClassedParticipants = 9
# Reward for the class based games.
# Format: itemId1,itemNum1;itemId2,itemNum2...
# Default: 6651,50
AltOlyClassedReward = 6651,50
# Reward for the non-class based games.
# Format: itemId1,itemNum1;itemId2,itemNum2...
# Default: 6651,30
AltOlyNonClassedReward = 6651,30
# Rate to exchange points to reward item, default: 1000.
AltOlyGPPerPoint = 1000
# CRPs for heroes in clan, default: 300.
AltOlyHeroPoints = 300
# Noblesse points awarded to Rank 1 members, default: 100.
AltOlyRank1Points = 100
# Noblesse points awarded to Rank 2 members, default: 75.
AltOlyRank2Points = 75
# Noblesse points awarded to Rank 3 members, default: 55.
AltOlyRank3Points = 55
# Noblesse points awarded to Rank 4 members, default: 40.
AltOlyRank4Points = 40
# Noblesse points awarded to Rank 5 members, default: 30.
AltOlyRank5Points = 30
# Maximum points that player can gain/lose on a match, default: 10.
AltOlyMaxPoints = 10
# Olympiad Managers announce each start of fight, default: True.
AltOlyAnnounceGames = True
# Divider for points in classed and non-classed games, default: 3, 5.
AltOlyDividerClassed = 3
AltOlyDividerNonClassed = 5
# Enable skill protection
OlySkillProtect = False
# If true, then protect against these skills: (id1,id2,...)
OllySkillId = 0
# Disable the chat on olympiad games ?
DisableOlympiadChat = False
# Block augment skills in olympiad
BlockAugmentSkillsInOly = False
any good idea?
12 answers to this question
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