Skip to content

How Much To Fill The Each Mana Pot

Featured Replies

What should be changed to fill 500 MP each 1 Mana Pot? 

 

 

   aCis_datapack>data>xml>skills>2200-2299                           aCis_datapack>data>xml>items>0700-0799

                                                                                           

<skill id="2245" levels="1" name="Herb of Mana">              <item id="728" type="EtcItem" name="Mana Potion">

<table name="#power">12 18 100</table>                          <set name="default_action" val="skill_reduce" />

<set name="power" val="#power" />                                    <set name="etcitem_type" val="potion" />

<set name="hitTime" val="100" />                                        <set name="material" val="LIQUID" />

<set name="staticHitTime" val="true" />                               <set name="weight" val="180" />

<set name="target" val="TARGET_SELF" />                       <set name="price" val="2000" />

<set name="reuseDelay" val="0" />                                     <set name="is_stackable" val="true" />

<set name="skillType" val="MANAHEAL_PERCENT" />      <set name="is_oly_restricted" val="true" />

<set name="operateType" val="OP_ACTIVE" />                  <set name="handler" val="ItemSkills" />

<set name="isPotion" val="true" />                                       <set name="item_skill" val="2279-2" />

<cond msgId="113" addName="1">                                     <set name="use_condition" val="{{uc_transmode_exclude;{tt_flying}}}" />

<player flying="False" />               

Edited by mpampatsaa

    <skill id="2279" levels="3" name="Herb of Mana">
        <!-- Lvl 2 is Greater Herb of Mana Lvl 3 is Superior Herb of Mana -->
        <table name="#power"> 12 500 100 </table>
        <set name="power" val="#power" />
        <set name="hitTime" val="100" />
        <set name="staticHitTime" val="true" />
        <set name="target" val="TARGET_SELF" />
        <set name="reuseDelay" val="2000" />
        <set name="skillType" val="MANAHEAL" />
        <set name="operateType" val="OP_ACTIVE" />
        <set name="isPotion" val="true" />
        <cond msgId="113" addName="1">
            <player flying="False" />
        </cond>
    </skill>

And the skill id is 2279..

 

These are the changes

 

 

<set name="skillType" val="MANAHEAL" />
<table name="#power"> 12 500 100 </table>

Edited by SweeTs

 

<set name="skillType" val="MANAHEAL" />

 

-.-

Edited by SweeTs

  • Author

<skill id="2279" levels="3" name="Herb of Mana">

        <!-- Lvl 2 is Greater Herb of Mana Lvl 3 is Superior Herb of Mana -->
        <table name="#power"> 12 500 100 </table>
        <set name="power" val="#power" />
        <set name="hitTime" val="100" />
        <set name="staticHitTime" val="true" />
        <set name="target" val="TARGET_SELF" />
        <set name="reuseDelay" val="2000" />
        <set name="skillType" val="MANAHEAL" />
        <set name="operateType" val="OP_ACTIVE" />
        <set name="isPotion" val="true" />
        <cond msgId="113" addName="1">
            <player flying="False" />
        </cond>
    </skill>

Reload skills.. Damn you people.. You get a ready answer, ready code and still you keep failing :rage:

 

 

    <skill id="2279" levels="3" name="Herb of Mana">
        <!-- Lvl 2 is Greater Herb of Mana Lvl 3 is Superior Herb of Mana -->
        <table name="#power"> 12 500 100 </table>
        <set name="power" val="#power" />
        <set name="hitTime" val="100" />
        <set name="staticHitTime" val="true" />
        <set name="target" val="TARGET_SELF" />
        <set name="reuseDelay" val="2000" />
        <set name="skillType" val="MANAHEAL" />
        <set name="operateType" val="OP_ACTIVE" />
        <set name="isPotion" val="true" />
        <cond msgId="113" addName="1">
            <player flying="False" />
        </cond>
    </skill>

Edited by SweeTs

  • Author

i reload skills and server_restart and again same man :/

 

Reload skills.. Damn you people.. You get a ready answer, ready code and still you keep failing :rage:

 

SweeTs rage mode activated, hilarious  :happyforever:

  • Author

SweeTs   Use goddamn mana potion, 728 ID.?

Edited by mpampatsaa

SweeTs rage mode activated, hilarious  :happyforever:

SweeTs should take "Akineton drug" for this section... :lol:

 

 

 

SweeTs   Use goddamn mana potion, 728 ID.?

//admin --> Item

Create item for item 728, and use it.

Edited by 'Baggos'

  • Author

create item with ID 728 is mana potion and the same 1 mana pot fill all mana  :-\

SweeTs had told you to fix " <skill id="2279" levels="3" name="Herb of Mana"> "
Make sure that your changes goes at <skill id="2279" and not <skill id="2245".

  • Author

i am sure...

 
<skill id="2279" levels="3" name="Herb of Mana">
        <!-- Lvl 2 is Greater Herb of Mana Lvl 3 is Superior Herb of Mana -->
        <table name="#power"> 12 500 100 </table>
        <set name="power" val="#power" />
        <set name="hitTime" val="100" />
        <set name="staticHitTime" val="true" />
        <set name="target" val="TARGET_SELF" />
        <set name="reuseDelay" val="2000" />
        <set name="skillType" val="MANAHEAL" />
        <set name="operateType" val="OP_ACTIVE" />
        <set name="isPotion" val="true" />
        <cond msgId="113" addName="1">
            <player flying="False" />
        </cond>
    </skill>
Guest
This topic is now closed to further replies.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.