ThelwHelpRePaidia Posted April 8, 2015 Posted April 8, 2015 hello how can i make this buffer not to heal dead players and players when they are in combat? here is the script import sys from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from com.l2jfrozen.gameserver.datatables import SkillTable from com.l2jfrozen.util.database import L2DatabaseFactory from com.l2jfrozen.gameserver.model.quest import State from com.l2jfrozen.gameserver.model.quest import QuestState from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest qn = "9999_NPCBuffer" NPC=[9999] ADENA_ID=57 QuestId = 9999 QuestName = "NPCBuffer" QuestDesc = "custom" InitialHtml = "1.htm" print "importing custom: 9999: NPCBuffer" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event count=st.getQuestItemsCount(ADENA_ID) if count < 0 or st.getPlayer().getLevel() < 1 : htmltext = "<html><head><body>You dont have enough Adena,<br> or your level is too low. You must be 40 or higher.</body></html>" else: st.takeItems(ADENA_ID,0) st.getPlayer().setTarget(st.getPlayer()) #Wind Walk if event == "2": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5242,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Decrease Weight if event == "3": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5217,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Shield if event == "4": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5238,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Might if event == "5": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5231,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Mental Shield if event == "6": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5230,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Bless the Body if event == "7": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5212,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Bless the Soul if event == "8": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5213,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Magic Barrier if event == "9": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5229,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Concentration if event == "10": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5215,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Berserker Spirit if event == "11": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5210,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Bless Shield if event == "12": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5211,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Vampiric Rage if event == "13": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5240,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Acumen if event == "14": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5206,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Empower if event == "15": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5220,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Haste if event == "16": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5225,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Guidance if event == "17": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5224,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Focus if event == "18": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5221,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Death Whisper if event == "19": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5216,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Agility if event == "20": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5208,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Clarity if event == "21": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5214,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Advanced Block if event == "22": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5207,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Kiss of Eva if event == "23": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5228,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Greater Shield if event == "24": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5223,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Wild Magic if event == "25": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5241,1).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Regeneration if event == "26": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5232,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Holy Weapon if event == "27": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5227,1).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Greather Might if event == "28": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5222,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Chant of battle if event == "30": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5270,3).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Shielding if event == "31": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5281,3).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Fire if event == "32": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5274,3).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Flame if event == "33": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5275,3).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Fury if event == "34": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5276,2).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Evasion if event == "35": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5273,3).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Rage if event == "36": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5279,3).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Revenge if event == "37": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5280,3).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Vampire if event == "38": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5283,4).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Eagle if event == "39": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5271,3).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Predator if event == "40": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5278,3).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Spirit if event == "41": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5282,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Victory if event == "42": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5269,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Magnus if event == "43": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5277,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #War Chant if event == "44": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5284,3).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Earth Chant if event == "45": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5272,3).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of life if event == "46": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5305,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Body Avatar if event == "47": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5306,6).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Profecy of Fire if event == "48": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5285,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #Profecy of Wather if event == "49": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5286,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #profecy of Wind if event == "50": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5287,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #Blessing of Queen if event == "51": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5300,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Blessing of Seraphim if event == "52": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5301,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Gifth Queen if event == "53": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5302,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Gifth Seraphim if event == "54": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5303,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Holy Resistance if event == "55": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5226,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Unholy Resistance if event == "56": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5239,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Resist Aqua if event == "57": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5233,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Resist Wind if event == "58": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5235,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Resist Fire if event == "59": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5234,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Resist Poison if event == "60": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5236,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Elemetal Protection if event == "61": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5219,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Arcane Protection if event == "62": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5209,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Divine Protection if event == "63": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5218,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Invigor if event == "64": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5307,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Resist Shock if event == "65": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5237,4).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Pa'agrio Gifth if event == "66": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5292,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Blessing if event == "67": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5289,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Glory if event == "68": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5293,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Tact if event == "69": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5297,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Wisdom if event == "70": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5308,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Protection if event == "71": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5304,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Rage if event == "72": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5295,2).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Vision if event == "73": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5299,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Haste if event == "74": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5294,2).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Eye if event == "75": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5291,1).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Soul if event == "76": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5296,1).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Emblem if event == "77": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5290,1).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Fist if event == "78": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5288,1).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Victory if event == "79": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5298,1).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Dance of Warrior if event == "80": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5243,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Dance of Inspiration if event == "81": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5249,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Dance of Mystic if event == "82": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5251,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Dance of Fire if event == "83": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5247,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Dance of Fury if event == "84": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5248,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Dance of Concentration if event == "85": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5245,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Dance of Light if event == "86": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5250,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Aqua Guard if event == "87": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5244,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Earth Guard if event == "88": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5246,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Dance of Vampire if event == "89": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5254,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Dance of Protection if event == "90": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5252,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Siren's Dance if event == "91": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5253,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Song of Earth if event == "93": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5255,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Song of Life if event == "94": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5260,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Song of Water if event == "95": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5267,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Song of Warding if event == "96": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5266,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Song of Wind if event == "97": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5268,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Song of Hunter if event == "98": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5258,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Song of Invocation if event == "99": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5259,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Song of Vitality if event == "100": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5265,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Song of Vengeance if event == "101": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5264,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Flame Guard if event == "102": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5257,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Storm Guard if event == "103": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5263,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Song of Meditation if event == "104": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5261,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Song of Champion if event == "105": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5256,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Song of Renewal if event == "106": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5262,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Fighter Buffers if event == "107": st.takeItems(ADENA_ID,0) st.getPlayer().stopAllEffects() SkillTable.getInstance().getInfo(5242,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5231,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5230,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5229,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5238,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5240,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5225,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5224,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5222,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5216,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5212,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5292,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5210,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5208,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5269,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5280,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5288,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5221,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5237,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5243,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5247,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5248,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5249,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5252,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5254,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5255,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5258,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5256,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5262,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5265,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5266,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5268,1).getEffects(st.getPlayer(),st.getPlayer()) return "1.htm" st.setState(COMPLETED) #Mage Buffers if event == "108": st.takeItems(ADENA_ID,0) st.getPlayer().stopAllEffects() SkillTable.getInstance().getInfo(5242,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5238,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5230,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5212,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5213,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5229,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5215,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5210,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5211,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5206,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5220,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5214,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5207,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5223,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5241,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5277,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5280,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5237,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5292,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5303,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5255,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5266,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5265,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5256,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5263,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5261,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5251,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5245,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5253,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5250,1).getEffects(st.getPlayer(),st.getPlayer()) return "1.htm" st.setState(COMPLETED) if event == "109": st.takeItems(ADENA_ID,0) return "1.htm" st.setState(COMPLETED) #Cancel if event == "110": st.getPlayer().stopAllEffects() return "1.htm" st.setState(COMPLETED) #Noblesse Blessing if event == "111": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer()) return "1.htm" st.setState(COMPLETED) #Restore CP/HP/MP if event == "115": st.takeItems(ADENA_ID,0) st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp()) st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp()) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) return "1.htm" st.setState(State.COMPLETED) if htmltext != event: st.setState(COMPLETED) st.exitQuest(1) return htmltext def onTalk (self,npc,player): st = player.getQuestState(qn) htmltext = "<html><head><body>I have nothing to say to you</body></html>" st.setState(STARTED) return InitialHtml QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc) CREATED=State('Start',QUEST) STARTED=State('Started',QUEST) COMPLETED=State('Completed',QUEST) QUEST.setInitialState(CREATED) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId)
0 StealthyS4m Posted April 8, 2015 Posted April 8, 2015 if count < 0 or st.getPlayer().getLevel() < 1 : htmltext = "<html><head><body>You dont have enough Adena,<br> or your level is too low. You must be 40 or higher.</body></html>" else if st.getPlayer().isDead(): htmltext = "<html><head><body>You can't use buffer while you are dead.</body></html>" else: st.takeItems(ADENA_ID,0) st.getPlayer().setTarget(st.getPlayer()) Something like that
0 ThelwHelpRePaidia Posted April 8, 2015 Author Posted April 8, 2015 (edited) not working Edited April 8, 2015 by ThelwHelpRePaidia
0 StealthyS4m Posted April 9, 2015 Posted April 9, 2015 Yeah because I just guessed st.getPlayer().isDead(),I have no idea if such even exists,search for something alike or maybe st.getPlayer().getCurrentHP() == 0 or something alike.Also I've never used Python but looking at the code you gave,I believe that the syntax is all right.
0 numl0ckas Posted April 9, 2015 Posted April 9, 2015 Just move your buffer to java and make it example L2BufferInstance, it will be easier and better.And your buffer is really hardcoded. Right now you can find a lot of buffers maded for various l2j packs, just search ;)
0 ThelwHelpRePaidia Posted April 9, 2015 Author Posted April 9, 2015 like this? /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jfrozen.gameserver.powerpak.Buffer; import java.util.ArrayList; import java.util.logging.Logger; import com.l2jfrozen.Config; import com.l2jfrozen.gameserver.model.L2Character; import com.l2jfrozen.gameserver.model.L2Object; import com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance; import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; import com.l2jfrozen.gameserver.powerpak.Buffer.BuffTable.Buff; public class L2BufferInstance { static L2PcInstance selfBuffer; static L2NpcInstance npcBuffer; /** * Apply Buffs onto a player. * @param player * @param _templateId * @param efector * @param paymentRequired */ public static void makeBuffs(L2PcInstance player, int _templateId, L2Object efector, boolean paymentRequired) { if (player == null) { return; } L2NpcInstance buffer = null; if (player.getTarget() != null) { if (player.getTarget() instanceof L2NpcInstance) { buffer = (L2NpcInstance) getbufferType(efector); } } if (buffer == null) { return; } buffer.setTarget(player); ArrayList<Buff> _templateBuffs = new ArrayList<Buff>(); _templateBuffs = BuffTable.getInstance().getBuffsForID(_templateId); if ((_templateBuffs == null) || (_templateBuffs.size() == 0)) { return; } int _priceTotal = 0; for (Buff _buff : _templateBuffs) { if (paymentRequired) { if (!_buff.checkPrice(player)) { player.sendMessage("Not enough Adena"); return; } _priceTotal += _buff._price; } if (_buff._force || (player.getFirstEffect(_buff._skill) == null)) { buffer.setBusy(true); buffer.setCurrentMp(buffer.getMaxMp()); buffer.setTarget(player); buffer.doCast(_buff._skill); buffer.setBusy(false); } else { _buff._skill.getEffects(player, player, false, false, false); } } if (paymentRequired && (_priceTotal > 0)) { player.reduceAdena("NpcBuffer", _priceTotal, player.getLastFolkNPC(), true); } } private static L2Character getbufferType(L2Object efector) { if (efector instanceof L2PcInstance) { selfBuffer = (L2PcInstance) efector; efector = selfBuffer; } if (efector instanceof L2NpcInstance) { npcBuffer = (L2NpcInstance) efector; efector = npcBuffer; } return (L2Character) efector; } static Logger _log = Logger.getLogger(Config.class.getName()); }
Question
ThelwHelpRePaidia
hello how can i make this buffer not to heal dead players and players when they are in combat?
here is the script
import sys from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from com.l2jfrozen.gameserver.datatables import SkillTable from com.l2jfrozen.util.database import L2DatabaseFactory from com.l2jfrozen.gameserver.model.quest import State from com.l2jfrozen.gameserver.model.quest import QuestState from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest qn = "9999_NPCBuffer" NPC=[9999] ADENA_ID=57 QuestId = 9999 QuestName = "NPCBuffer" QuestDesc = "custom" InitialHtml = "1.htm" print "importing custom: 9999: NPCBuffer" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event count=st.getQuestItemsCount(ADENA_ID) if count < 0 or st.getPlayer().getLevel() < 1 : htmltext = "<html><head><body>You dont have enough Adena,<br> or your level is too low. You must be 40 or higher.</body></html>" else: st.takeItems(ADENA_ID,0) st.getPlayer().setTarget(st.getPlayer()) #Wind Walk if event == "2": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5242,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Decrease Weight if event == "3": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5217,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Shield if event == "4": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5238,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Might if event == "5": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5231,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Mental Shield if event == "6": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5230,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Bless the Body if event == "7": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5212,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Bless the Soul if event == "8": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5213,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Magic Barrier if event == "9": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5229,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Concentration if event == "10": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5215,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Berserker Spirit if event == "11": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5210,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Bless Shield if event == "12": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5211,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Vampiric Rage if event == "13": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5240,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Acumen if event == "14": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5206,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Empower if event == "15": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5220,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Haste if event == "16": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5225,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Guidance if event == "17": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5224,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Focus if event == "18": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5221,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Death Whisper if event == "19": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5216,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Agility if event == "20": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5208,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Clarity if event == "21": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5214,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Advanced Block if event == "22": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5207,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Kiss of Eva if event == "23": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5228,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Greater Shield if event == "24": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5223,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Wild Magic if event == "25": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5241,1).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Regeneration if event == "26": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5232,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Holy Weapon if event == "27": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5227,1).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Greather Might if event == "28": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5222,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED) #Chant of battle if event == "30": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5270,3).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Shielding if event == "31": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5281,3).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Fire if event == "32": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5274,3).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Flame if event == "33": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5275,3).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Fury if event == "34": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5276,2).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Evasion if event == "35": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5273,3).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Rage if event == "36": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5279,3).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Revenge if event == "37": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5280,3).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Vampire if event == "38": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5283,4).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Eagle if event == "39": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5271,3).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Predator if event == "40": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5278,3).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Spirit if event == "41": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5282,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Victory if event == "42": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5269,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of Magnus if event == "43": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5277,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #War Chant if event == "44": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5284,3).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Earth Chant if event == "45": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5272,3).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Chant of life if event == "46": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5305,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Body Avatar if event == "47": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5306,6).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(COMPLETED) #Profecy of Fire if event == "48": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5285,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #Profecy of Wather if event == "49": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5286,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #profecy of Wind if event == "50": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5287,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(COMPLETED) #Blessing of Queen if event == "51": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5300,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Blessing of Seraphim if event == "52": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5301,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Gifth Queen if event == "53": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5302,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Gifth Seraphim if event == "54": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5303,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(COMPLETED) #Holy Resistance if event == "55": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5226,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Unholy Resistance if event == "56": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5239,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Resist Aqua if event == "57": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5233,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Resist Wind if event == "58": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5235,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Resist Fire if event == "59": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5234,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Resist Poison if event == "60": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5236,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Elemetal Protection if event == "61": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5219,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Arcane Protection if event == "62": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5209,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Divine Protection if event == "63": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5218,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Invigor if event == "64": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5307,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Resist Shock if event == "65": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5237,4).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(COMPLETED) #Pa'agrio Gifth if event == "66": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5292,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Blessing if event == "67": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5289,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Glory if event == "68": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5293,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Tact if event == "69": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5297,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Wisdom if event == "70": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5308,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Protection if event == "71": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5304,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Rage if event == "72": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5295,2).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Vision if event == "73": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5299,3).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Haste if event == "74": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5294,2).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Eye if event == "75": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5291,1).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Soul if event == "76": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5296,1).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Emblem if event == "77": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5290,1).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Fist if event == "78": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5288,1).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Pa'agrio Victory if event == "79": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5298,1).getEffects(st.getPlayer(),st.getPlayer()) return "7.htm" st.setState(COMPLETED) #Dance of Warrior if event == "80": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5243,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Dance of Inspiration if event == "81": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5249,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Dance of Mystic if event == "82": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5251,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Dance of Fire if event == "83": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5247,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Dance of Fury if event == "84": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5248,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Dance of Concentration if event == "85": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5245,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Dance of Light if event == "86": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5250,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Aqua Guard if event == "87": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5244,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Earth Guard if event == "88": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5246,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Dance of Vampire if event == "89": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5254,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Dance of Protection if event == "90": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5252,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Siren's Dance if event == "91": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5253,1).getEffects(st.getPlayer(),st.getPlayer()) return "8.htm" st.setState(COMPLETED) #Song of Earth if event == "93": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5255,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Song of Life if event == "94": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5260,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Song of Water if event == "95": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5267,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Song of Warding if event == "96": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5266,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Song of Wind if event == "97": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5268,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Song of Hunter if event == "98": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5258,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Song of Invocation if event == "99": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5259,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Song of Vitality if event == "100": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5265,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Song of Vengeance if event == "101": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5264,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Flame Guard if event == "102": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5257,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Storm Guard if event == "103": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5263,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Song of Meditation if event == "104": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5261,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Song of Champion if event == "105": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5256,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Song of Renewal if event == "106": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(5262,1).getEffects(st.getPlayer(),st.getPlayer()) return "9.htm" st.setState(COMPLETED) #Fighter Buffers if event == "107": st.takeItems(ADENA_ID,0) st.getPlayer().stopAllEffects() SkillTable.getInstance().getInfo(5242,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5231,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5230,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5229,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5238,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5240,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5225,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5224,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5222,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5216,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5212,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5292,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5210,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5208,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5269,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5280,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5288,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5221,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5237,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5243,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5247,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5248,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5249,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5252,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5254,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5255,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5258,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5256,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5262,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5265,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5266,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5268,1).getEffects(st.getPlayer(),st.getPlayer()) return "1.htm" st.setState(COMPLETED) #Mage Buffers if event == "108": st.takeItems(ADENA_ID,0) st.getPlayer().stopAllEffects() SkillTable.getInstance().getInfo(5242,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5238,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5230,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5212,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5213,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5229,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5215,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5210,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5211,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5206,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5220,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5214,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5207,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5223,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5241,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5277,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5280,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5237,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5292,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5303,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5255,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5266,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5265,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5256,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5263,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5261,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5251,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5245,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5253,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(5250,1).getEffects(st.getPlayer(),st.getPlayer()) return "1.htm" st.setState(COMPLETED) if event == "109": st.takeItems(ADENA_ID,0) return "1.htm" st.setState(COMPLETED) #Cancel if event == "110": st.getPlayer().stopAllEffects() return "1.htm" st.setState(COMPLETED) #Noblesse Blessing if event == "111": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer()) return "1.htm" st.setState(COMPLETED) #Restore CP/HP/MP if event == "115": st.takeItems(ADENA_ID,0) st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp()) st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp()) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) return "1.htm" st.setState(State.COMPLETED) if htmltext != event: st.setState(COMPLETED) st.exitQuest(1) return htmltext def onTalk (self,npc,player): st = player.getQuestState(qn) htmltext = "<html><head><body>I have nothing to say to you</body></html>" st.setState(STARTED) return InitialHtml QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc) CREATED=State('Start',QUEST) STARTED=State('Started',QUEST) COMPLETED=State('Completed',QUEST) QUEST.setInitialState(CREATED) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId)5 answers to this question
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