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Posted (edited)

i whould like to share a Fast Augmenter like this one: http://www.maxcheaters.com/topic/190225-fast-augmenter-unique-video-included/but a little bit different :) whats the difference? when i am saying fast i mean fast :D 1 click  and aug :)   also when you aug the list auto update and the augmented weapon is not in the list any more :) also added new command you can remove your aug too :)  also for lifestones etc i put a middle situation for chance. but anyway you can change it. you can make it as you want if you dont like it like this :) you need 200000k adena for aug :)

Code: http://pastebin.com/5H03fFuV

and thats how it look's:(edit those images are old new buttons for remove aug and back to list added)24l6hde.jpg2w1uk4l.jpg

Edited by AbSoLuTePoWeR
Posted

Shit useless variables for reading the oid of the object, hard coded htmls, using only html (can't find a way to handle confirmdlg? feel free to ask), incomplete safety checks plus useless checks (if an item is weapon, how could it not be equipable or a quest item?).

 

Perhaps you can add it in hellas. Nice try.

Posted (edited)

Shit useless variables for reading the oid of the object, hard coded htmls, using only html (can't find a way to handle confirmdlg? feel free to ask), incomplete safety checks plus useless checks (if an item is weapon, how could it not be equipable or a quest item?).

 

Perhaps you can add it in hellas. Nice try.

 

 

Please upload more shits, I find you entertaining

thanks both :Di do my bests for free shares :D

Edited by AbSoLuTePoWeR
Posted (edited)

Shit useless variables for reading the oid of the object, hard coded htmls, using only html (can't find a way to handle confirmdlg? feel free to ask), incomplete safety checks plus useless checks (if an item is weapon, how could it not be equipable or a quest item?).

 

Perhaps you can add it in hellas. Nice try.

about the itemquest  i thought that some items are "items quest weapons",but if not ok no prob i dont care about that. , shit uselles variables? hard coded htmls? in which of your dreams? i whould like to see your code. you can post it here lets see how pure is it. my htmls are not hardecoded and the variables is not too. there are many ways to do it. i prefer this way. and also stop pming your friends for replying bad things. this code is fine. bitch plz :happyforever: dont try too make them to bilieve that my code is bad to sell your code.  :dat:  this code is fine and working 100% in my pack :) with out any problems. guys you can use it. anarchy just get mad because i share something that he is selling :)

Edited by AbSoLuTePoWeR
Posted (edited)

About your retardness, i will comment at the end of my reply. So:

 

Shit variables:

                final StringTokenizer st = new StringTokenizer(command, " ");
                final String currentcommand = st.nextToken();
                       
                final String letsSliptIt = currentcommand;
                final String[] nowTheId = letsSliptIt.split("-");
               
                final String OurSplititCommand = nowTheId[0];
                final String FinallyWeHaveObjectId = nowTheId[1];

Compare the above with that:

         final int oid = Integer.parseInt(command.split("-")[1]);

Hard-coded htmls:

	
	                tb.append("<html><head><title>By AbsolutePower</title></head><body>");
	                tb.append("<center>");
	                tb.append("<table width=\"250\" cellpadding=\"5\" bgcolor=\"000000\">");
	                tb.append("<tr>");
	                tb.append("<td width=\"45\" valign=\"top\" align=\"center\"><img src=\"L2ui_ch3.menubutton4\" width=\"38\" height=\"38\"></td>");
	                tb.append("<td valign=\"top\"><font color=\"FF6600\">AugmentHelper</font>");
	                tb.append("<br1><font color=\"00FF00ju\">" + player.getName() + "</font>, use this menu for fast augment :)<br1></td>");
	                tb.append("</tr>");
	                tb.append("</table>");
	                tb.append("</center>");
	                tb.append("<center>");
	                tb.append("<br>");
	                for (L2ItemInstance item : player.getInventory().getItems())
	                {
	                       if(!item.isAugmented() && item.getItemType() instanceof L2WeaponType && item.isEquipable() && !item.isQuestItem())
	                       {
	                           if(item!=null)
	                                           tb.append("<button value=\""+item.getItemName()+"\" action=\"bypass -h npc_" + getObjectId() + "_tryaug-"+item.getObjectId()+"\" width=204 height=20 back=\"sek.cbui75\" fore=\"sek.cbui75\"><br>");
	                               //tb.append("<table border=0 width=\"100%\">");
	                              // tb.append("<tr><td><img src=\""+IconJava.getIcon(item.getItemId())+"\"width=\"32\"height=\"32\"></td>"
	                               //+"<td>"+"<button value=\""+item.getItemName()+"\" action=\"bypass -h npc_"+getObjectId()+"_tryaug-"+item.getObjectId()+"\"width=204 height=21 back=\"sek.cbui75\" fore=\"sek.cbui75\"><br>"+"</td>"+"<td>+"+item.getEnchantLevel()+"</td></tr></table>");
	                        }                    
	                }
	                tb.append("<br>");
	                tb.append("<button value=\""+Rem+"\" action=\"bypass -h npc_" + getObjectId() + "_showremlist-1"+"\" width=204 height=20 back=\"sek.cbui75\" fore=\"sek.cbui75\"><br>");
	                tb.append("</center>");
	                tb.append("</body></html>");

Compare the above with that (plus a small method that returns the weapon list):

 

<html>
<title>
Augmenter
</title>
<body>
<center>
<img src="l2ui_ch3.herotower_deco" width=256 height=32 align=center>
<br>
Choose weapon:<br>
%weplist%
<br1>
<img src="l2ui_ch3.herotower_deco" width=256 height=32 align=center>
</center>
</body>
</html>
 
Also, who told you that anything that works is a 'good code'?
 
Regarding you being retarded, feel free to ask anyone if i pmed him to reply here, it's just your immature brain pulling out stupid ideas of what you would do in my position. Go share some shitty icon parsers and delete your topics, for real.
 
I think people(-Hellas members) can easily understand what i'm talking about here, so i won't bother commenting anymore. And please don't cry again at skype after my commenting(specially if you're planning on rage-quiting after we start a conversation).
Edited by An4rchy
Posted (edited)

Command bybass methods are the same. what the diffirence? i just made it like this one: String Name ="nikos" sendMessage(Name) and you did it sendMessage("nikos")  no big deal. and  your html is via datapack and mine via java. diffirence? mine loading faster yours is easy to edit it via html and no need compile again. no big deal man relax omg.

Edited by AbSoLuTePoWeR
Posted (edited)

Command bybass methods are the same. what the diffirence? i just made it like this one: String Name ="nikos" sendMessage(Name) and you did it sendMessage("nikos")  no big deal. and  your html is via datapack and mine via java. diffirence? mine loading faster yours is easy to edit it via html and no need compile again. no big deal man relax omg.

Perhaps your knowledge base limits you from understanding my point.

 

Java-sided htmls are not bad, but when it comes to having a single button (augment), it is not wise to make them hard coded(and pointless). Also, let's not talk about performance and speed of your codes(check icon parser).

 

Regarding this stupid pointless example you spitted out, i just re-written your 8 lines of code in one, using even less variables.

                final StringTokenizer st = new StringTokenizer(command, " ");
                final String currentcommand = st.nextToken();

These 2 lines were not even necessary to be added, since you don't use space (" ") character in your bypass, you use "-". So the tokenization of the string based on the space character was useless(which proves me one more time that you have no clue of what you're doing while c/ping ready l2j ways/methods).

Edited by An4rchy
Posted

Perhaps your knowledge base limits you from understanding my point.

 

Java-sided htmls are not bad, but when it comes to having a single button (augment), it is not wise to make them hard coded(and pointless). Also, let's not talk about performance and speed of your codes(check icon parser).

 

Regarding this stupid pointless example you spitted out, i just re-written your 8 lines of code in one, using even less variables.

                final StringTokenizer st = new StringTokenizer(command, " ");
                final String currentcommand = st.nextToken();

These 2 lines were not even necessary to be added, since you don't use space (" ") character in your bypass, you use "-". So the tokenization of the string based on the space character was useless(which proves me one more time that you have no clue of what you're doing while c/ping ready l2j ways/methods).

yeah ok. keep dreaming. :happyforever:  use 1000 custom client htmls in server over 600++ online and 1000 customs htmls via java. keep dreaming  :happyforever:  we all know that java html > client html. :happyforever:  :dat:  :dat:  :dat:  :-beep- yeah:  anyway i cant talk to you any more i am saying white you are saying black for everything. c'ya keep posting here i wont asnwer any more you are ridiculous trying to prove that you are pro for every single shit. anyway they got the code now they can do anything they want :)  i wont even talk about your custom click tp. like lol. xaxaxaxaxaxa  :happyforever:  go to your l2jextend(which is the most stupid thing i ever saw)and i wont even talk abou the custom codes inside that they sux.) and stay out of my posts and business.you are 17 years old(I did not expect anything better from you) we can understand it by your behavior and your aggressiveness. and your efforts to prove in a forum that you are good. in a forum?srsly? prove it somewhere else not in a forum. in your job perhaps, or a person that you are working with. proving in a forum that you are good for something its so fu cking pointless. about your l2jextendwe are all know that it will go in prive mode after few months.

Posted (edited)

I am 18, you are 21 like you said, yet you are incapable of answering to the point I made. You are just clueless and you're avoiding any discussions by saying bullshit about things you can't even read.

 

Ok, feel free to leave this conversation, but please, tell me why did you use a string tokenizer to split the command based on space character while you don't use space in htmls.

 

Oh and please tell me about my 'click teleportation' after you read the following: auto pilot gatekeeper, icon parser, ping system.

 

Keep embarrassing yourself, you know you suck but you just won't admit it :)

 

By the way, what is a 'client html'? (Or should I ask, do you even know what a server and what a client is, besides l2?)

Edited by An4rchy
Posted

how you dare to compare this code(wait,what?) with anarchy's one?

 

as I thought,you are just talking.You can't even code properly,you have no idea about java and its structure.You learned bunch of methods through member's share and you think you can code anything(that's what I read in your marketplace's topic - that made me to lol)

 

please,leave your dreams before its too late.

Posted

Let me make some things clear.

 

First and foremost I have the first and last word on xtend. With that I mean that I am the one that chooses if it's free or not. If there will ever be content worth paying for then it might go freemium but we are still a looooong way before something like that happens.

 

Now about the code.

Html based htmls are exactly the same as Java based htmls.

They all he's up as a one line string from the system and that's how they are used.

The only thing that changes Is flexibility and readability.

Using a java based htmls might be a bit faster though as it doesn't parse a flat file and adds its contents in a var.

 

Apart from that anything else anarchy said against you is correct.

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