1) Change method when you enter the world,the last thing program does is load your inventory. 2) Change the way deleting item method works,load items from databse every time you delete something.Just thought of one downside for this method,wouldn't the said duping method work if instead of deleting item just trade it to someone or using other transfer method.Plus,I believe, it's really hitting on performance. Any help guys? EDIT: aCis rev 320
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UPDATE 1:
My bad! I didn't notice that this is published in the L2OFF section. The statement below is only relevant for L2J.
(Yes, there is another, very simple, efficient, and quite elegant, way to do this.
What you need is:
- create one Config of type Boolean, lets call it MOB_DROP_ONLY_ADENA, which will act as the trigger point for this feature.
- locate the method which is responsible for parsing the drops of the monsters from XML.
- in this method, there should be a loop for each of the parsed items and there we add a simple check:
if (Config.MOB_DROP_ONLY_ADENA && item.getItemId() != 57)
{
continue;
}
And we are done.
Now, every time the server tries to parse a drop item, it will check if the ID of the item is 57 (adena) and skip it if it isnt.
You should add a further check to make sure that the NPC you are parsing the drop for is of type Monster and not of type RaidBoss or GrandBoss (or any other custom type you might have).
The easiest way is with with a lookup into the NPC/Monster Template, if there is one on your assembly of choice. What these templates do, usually, is to provide some lookup options for certain features of theirs, such as level, type, etc.)
Hello, good morning everyone. I would like to know some way so that the mobs only drop adena, the only way I know is to go to each mob's line and delete the materials. Would there be any other way?
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StealthyS4m
Hello guys,
I am not sure,but I guess that some players in my server are using this method to dupe items: http://www.maxcheaters.com/topic/189012-new-bug-duplicate-freya-hi5/
I've given it a thought and came with few solutions.
1) Change method when you enter the world,the last thing program does is load your inventory.
Edited by StealthyS4m2) Change the way deleting item method works,load items from databse every time you delete something.Just thought of one downside for this method,wouldn't the said duping method work if instead of deleting item just trade it to someone or using other transfer method.Plus,I believe, it's really hitting on performance.
Any help guys?
EDIT: aCis rev 320
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