Hello cheaters. I want to make shadow items expiring even if player is offline or doesnt wear them.
1. Make counter start when player obtain the item, not when equip it.
2. Remove all checks that can stop the task.
Tryskell: If you speak of aCis, try dropping all ShadowItemTaskManager.getInstance().remove( method calls, and ShadowItemTaskManager onUnequip( content. Basically said, what you want is one time you put the item, the counter continue no matter what.
3. Keep counting when player is offline (db storage).
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Discord :
utchiha_market
Telegram :
https://t.me/utchiha_market
Auto Buy Store :
https://utchihamkt.mysellauth.com/
Join our server for more products :
https://discord.gg/uthciha-services
https://campsite.bio/utchihaamkt
Discord :
utchiha_market
Telegram :
https://t.me/utchiha_market
Auto Buy Store :
https://utchihamkt.mysellauth.com/
Join our server for more products :
https://discord.gg/uthciha-services
https://campsite.bio/utchihaamkt
Question
raF
Hello cheaters. I want to make shadow items expiring even if player is offline or doesnt wear them.
1. Make counter start when player obtain the item, not when equip it.
2. Remove all checks that can stop the task.
Tryskell: If you speak of aCis, try dropping all ShadowItemTaskManager.getInstance().remove( method calls, and ShadowItemTaskManager onUnequip( content. Basically said, what you want is one time you put the item, the counter continue no matter what.
3. Keep counting when player is offline (db storage).
Edited by raF23 answers to this question
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