Index: java/net/sf/l2j/gameserver/model/actor/instance/L2ClanManagerInstance.java
===================================================================
--- java/net/sf/l2j/gameserver/model/actor/instance/L2ClanManagerInstance.java (revision 0)
+++ java/net/sf/l2j/gameserver/model/actor/instance/L2ClanManagerInstance.java (working copy)
@@ -0,0 +1,116 @@
/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.sf.l2j.gameserver.model.actor.instance;
import net.sf.l2j.Config;
import net.sf.l2j.gameserver.ai.CtrlIntention;
import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;
import net.sf.l2j.gameserver.network.serverpackets.MyTargetSelected;
import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
import net.sf.l2j.gameserver.network.serverpackets.SocialAction;
import net.sf.l2j.gameserver.network.serverpackets.ValidateLocation;
import net.sf.l2j.gameserver.templates.chars.L2NpcTemplate;
import net.sf.l2j.util.Rnd;
/**
* @author Debian
*
*/
public class L2ClanManagerInstance extends L2NpcInstance
{
public L2ClanManagerInstance(int objectId, L2NpcTemplate template)
{
super(objectId, template);
}
@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
if (command.startsWith("levelup"))
{
if(player.getClan() != null)
{
if (!player.isClanLeader())
{
player.sendMessage("Only clan leaders, can use this service.");
}
if (player.isClanLeader() && player.getClan().getReputationScore() > 50000)
{
player.getClan().takeReputationScore(50000);
player.getClan().changeLevel(8);
player.sendMessage("Your clan successfully changed to level 8.");
}
else
{
player.sendMessage("Your clan must have 50000 clan reputation points in order to buy level 8.");
}
}
else
{
player.sendMessage("You don't have a clan.");
}
}
}
@Override
public void onAction(L2PcInstance player)
{
if (this != player.getTarget()) {
player.setTarget(this);
player.sendPacket(new MyTargetSelected(getObjectId(), player.getLevel() - getLevel()));
player.sendPacket(new ValidateLocation(this));
}
else if (isInsideRadius(player, INTERACTION_DISTANCE, false, false)) {
SocialAction sa = new SocialAction(this, Rnd.get(8));
broadcastPacket(sa);
player.setCurrentFolkNPC(this);
showMessageWindow(player);
player.sendPacket(ActionFailed.STATIC_PACKET);
}
else {
player.getAI().setIntention(CtrlIntention.INTERACT, this);
player.sendPacket(ActionFailed.STATIC_PACKET);
}
}
private void showMessageWindow(L2PcInstance player)
{
NpcHtmlMessage debian = new NpcHtmlMessage(5);
StringBuilder tb = new StringBuilder("");
tb.append("<html><head><title>Clan Manager</title></head><body>");
tb.append("<center>");
tb.append("<img src=\"L2Font-e.replay_logo-e\" width=256 height=80>");
tb.append("<br>");
tb.append("<img src=\"l2ui_ch3.herotower_deco\" width=256 height=32 align=center>");
tb.append("<br>");
tb.append("<font color=\"FFAA00\">Clan Manager</font>");
tb.append("<br>");
tb.append("</center>");
tb.append("<center>");
tb.append("<a action=\"bypass -h npc_" + getObjectId() + "_levelup\">Get your clan at level 8.</a><br>");
tb.append("<font color=\"FFAA00\">It costs 50.000 clan reputation points.</font>");
tb.append("<br>");
tb.append("</center>");
tb.append("<center>");
tb.append("<img src=\"l2ui_ch3.herotower_deco\" width=256 height=32 align=center>");
tb.append("<br>");
tb.append("<font color=\"FFAA00\">" + Config.SERVER_NAME + "</font>");
tb.append("</center>");
tb.append("</body></html>");
debian.setHtml(tb.toString());
player.sendPacket(debian);
}
}
so i bought this crap of the server few years back and i just found it laying around on my pc and i thought i should share it, if i remember correctly this crap has a lot of bugs that people abuse 🙂
https://drive.google.com/file/d/13QWg8pi4BPbGbTmlygZ078LjL6Fb0J2a/view?usp=sharing source
https://drive.google.com/file/d/13QWg8pi4BPbGbTmlygZ078LjL6Fb0J2a/view?usp=sharing system
Since last massive leak as explained as 07/09 (notably all development branches), I don't accept anymore financial newcomers that easily. People will have to contribute 100 cookies worth of contributions (bug reports/fixes) as a first step to be accepted as Donator. Free user can join after sharing over 200 cookies out of contributions, compared to 100 cookies before.
You can say thanks to RusAcis, and notably his worthless leader, UnleashedForce.
The size of users will continue to shrink if more leaks occur, until true helpers only will be left.
New prices are as following :
Joining price: 200€ + 100 cookies, or 200 cookies
This fee has to be paid if you are joining aCis project. Next month, and all other months, you will have to donate only basic monthly donation.
Monthly price: 10€ / 10 cookies
This fee has to be paid every month.
I won't accept any new join fee before the 100 cookies contribution. Your money will be instantly sent back.
Also, in the same shape of idea, actual supporters/donators have to be active to stay in sources. It doesn't have to be a particular amount, you just have to share from time to time *anything*. I don't accept anymore silent ppl. Only useful people will be kept.
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SQL Developer
As titlle say anyone have this code for frozen?
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