0tavi0 Posted December 20, 2015 Posted December 20, 2015 in my case I caught the name of the buff but in time to buff it to . and not buff . gk it in the normal wheel begin if user.inrange ( 111 731 , 219 011 , -3547 , 500) then begin Engine.SetTarget ( 31225 ) ; Engine.DlgOpen ; Delay (500 ); Engine.DlgSel ( 9); Delay ( 1000) ; end ; end . what should I do? Quote
Anitah Posted December 20, 2015 Posted December 20, 2015 (edited) Hmm, maybe change engine.dlgsel for Engine.BypassToServer('blablabla'); ? Edited December 20, 2015 by Anitah Quote
0tavi0 Posted December 20, 2015 Posted December 20, 2015 even exchanging it opens the dialogue and not complete with bufs. ;/ Quote
Anitah Posted December 20, 2015 Posted December 20, 2015 (edited) I hope you change this "blablabla" for buffs bypass code no? xD You need get string bypass using this script: its save txt file in you adrenaline folder uses classes; begin with Tstringlist.create do try Text := Engine.DlgText; SaveToFile(exepath+'show dlg'+'.txt'); finally Free; end; end. Edited December 20, 2015 by Anitah Quote
0tavi0 Posted December 20, 2015 Posted December 20, 2015 I hope you change this "blablabla" for buffs bypass code no? xD changed yes, '9' or 'Auto Buff ' and no catch ; / Quote
0tavi0 Posted December 20, 2015 Posted December 20, 2015 when use the teleport of course, less buff Quote
Anitah Posted December 20, 2015 Posted December 20, 2015 (edited) changed yes, '9' or 'Auto Buff ' and no catch ; / So ofc dont work. You need get string bypass using this script: its save txt file in you adrenaline folder uses classes; begin with Tstringlist.create do try Text := Engine.DlgText; SaveToFile(exepath+'show dlg'+'.txt'); finally Free; end; end. In this .txt just search autobuff bypass If you dont understand me just copy .txt file here. edit: run this script with bufer dialog open btw Edited December 20, 2015 by Anitah Quote
0tavi0 Posted December 20, 2015 Posted December 20, 2015 var obj: TL2NPC; obj2: TL2Effect; begin if user.inrange(111021, 219010, -3547, 500) then begin Engine.SetTarget('zSnow'); Engine.DlgOpen; Delay(500); Engine.BypassToServer('4'); Delay(1000); end; end. my SO THIS. Quote
Anitah Posted December 20, 2015 Posted December 20, 2015 var obj: TL2NPC; obj2: TL2Effect; begin if user.inrange(111021, 219010, -3547, 500) then begin Engine.SetTarget('zSnow'); Engine.DlgOpen; Delay(500); Engine.BypassToServer('4'); Delay(1000); end; end. my SO THIS. ... xD Look, just run this script with buffer dialog open: uses classes; begin with Tstringlist.create do try Text := Engine.DlgText; SaveToFile(exepath+'show dlg'+'.txt'); finally Free; end; end. And copy here .txt file Quote
0tavi0 Posted December 20, 2015 Posted December 20, 2015 uses classes;beginwith Tstringlist.create dotryText := Engine.DlgText;SaveToFile(exepath+'show dlg'+'.txt');finallyFree;end;end except that in .txt and perform this ? var obj: TL2NPC; obj2: TL2Effect; begin if user.inrange(111021, 219010, -3547, 500) then begin Engine.SetTarget('zSnow'); Engine.DlgOpen; Delay(500); Engine.BypassToServer('4'); Delay(1000); end; end. Quote
Anitah Posted December 20, 2015 Posted December 20, 2015 Holy fuck man xD ... Not so hard im not sure if is for me bad english or you just not read me xD Is easy man, go to you lineage 2 server, and open buffer. Go to adrenaline script window and run this script: uses classes; begin with Tstringlist.create do try Text := Engine.DlgText; SaveToFile(exepath+'show dlg'+'.txt'); finally Free; end; end. Now go to you adrenaline folder, you have show dlg.txt or something, open and copy all here. Not so hard i think xD Cant explain better... Quote
0tavi0 Posted December 20, 2015 Posted December 20, 2015 - Look , text file show dlg.txt uses classes; begin with Tstringlist.create do try Text := Engine.DlgText; SaveToFile(exepath+'show dlg'+'.txt'); finally Free; end; end. text file show dlgautobuff.txt <html><head><title>Macro Npc Buffer</title></head><body><center><img src="L2UI_CH3.herotower_deco" width=256 height=32><br><button value="Char Options" action="bypass -h Quest 5555_NPCBuffer buffpet 1 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"><table><tr><td><button value="Buffs" action="bypass -h Quest 5555_NPCBuffer redirect view_buffs 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td><td><button value="Resist" action="bypass -h Quest 5555_NPCBuffer redirect view_resists 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td></tr><tr><td><button value="Songs" action="bypass -h Quest 5555_NPCBuffer redirect view_songs 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td><td><button value="Dances" action="bypass -h Quest 5555_NPCBuffer redirect view_dances 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td></tr><tr><td><button value="Chants" action="bypass -h Quest 5555_NPCBuffer redirect view_chants 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td><td><button value="Special" action="bypass -h Quest 5555_NPCBuffer redirect view_special 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td></tr><tr><td><button value="Cubics" action="bypass -h Quest 5555_NPCBuffer redirect view_cubic 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td><td><button value="Auto Buff" action="bypass -h Quest 5555_NPCBuffer castBuffSet 0 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td></tr><tr><td><button value="Heal Me" action="bypass -h Quest 5555_NPCBuffer heal 0 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td><td><button value="Rem. Buffs" action="bypass -h Quest 5555_NPCBuffer removeBuffs 0 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td></tr></table><br><table><tr><td><button value="Create" action="bypass -h Quest 5555_NPCBuffer create_1 x x x" width=60 height=21 back="botaoes1.s04_over" fore="botaoes1.s04"></td></tr></table><br><font color="303030">Macro Npc Buffer</font></center></body></html> correct? Quote
adr.bot Posted December 20, 2015 Posted December 20, 2015 - Look , text file show dlg.txt uses classes; begin with Tstringlist.create do try Text := Engine.DlgText; SaveToFile(exepath+'show dlg'+'.txt'); finally Free; end; end. text file show dlgautobuff.txt <html><head><title>Macro Npc Buffer</title></head><body><center><img src="L2UI_CH3.herotower_deco" width=256 height=32><br><button value="Char Options" action="bypass -h Quest 5555_NPCBuffer buffpet 1 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"><table><tr><td><button value="Buffs" action="bypass -h Quest 5555_NPCBuffer redirect view_buffs 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td><td><button value="Resist" action="bypass -h Quest 5555_NPCBuffer redirect view_resists 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td></tr><tr><td><button value="Songs" action="bypass -h Quest 5555_NPCBuffer redirect view_songs 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td><td><button value="Dances" action="bypass -h Quest 5555_NPCBuffer redirect view_dances 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td></tr><tr><td><button value="Chants" action="bypass -h Quest 5555_NPCBuffer redirect view_chants 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td><td><button value="Special" action="bypass -h Quest 5555_NPCBuffer redirect view_special 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td></tr><tr><td><button value="Cubics" action="bypass -h Quest 5555_NPCBuffer redirect view_cubic 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td><td><button value="Auto Buff" action="bypass -h Quest 5555_NPCBuffer castBuffSet 0 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td></tr><tr><td><button value="Heal Me" action="bypass -h Quest 5555_NPCBuffer heal 0 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td><td><button value="Rem. Buffs" action="bypass -h Quest 5555_NPCBuffer removeBuffs 0 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td></tr></table><br><table><tr><td><button value="Create" action="bypass -h Quest 5555_NPCBuffer create_1 x x x" width=60 height=21 back="botaoes1.s04_over" fore="botaoes1.s04"></td></tr></table><br><font color="303030">Macro Npc Buffer</font></center></body></html> correct? no, if engine.dlgsel(); doesnt work then need use engine.bypasstoserver(string); here is your "Auto Buff" button code <button value="Auto Buff" action="bypass -h Quest 5555_NPCBuffer castBuffSet 0 0 0" width=120 height=21 and you see bypass etc etc and use it like engine.bypasstoserver('Quest 5555_NPCBuffer castBuffSet 0 0 0'); no need copy bypass -h and then copy all until " i dont know hope you understand xd Quote
Szakalaka Posted December 21, 2015 Posted December 21, 2015 Are you gettin paid for all those tips for random people? ; O Quote
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