Jump to content

L2 Adrenaline Scripts.


Recommended Posts

 

in my case I caught the name of the buff but in time to buff it to . and not buff . gk it in the normal wheel

begin

if user.inrange ( 111 731 , 219 011 , -3547 , 500)

then begin         Engine.SetTarget ( 31225 ) ;         Engine.DlgOpen ;         Delay (500 );  

       Engine.DlgSel ( 9);         Delay ( 1000) ;       end ;      end .

what should I do?

Link to comment
Share on other sites

I hope you change this "blablabla" for buffs bypass code no? xD

 

You need get string bypass using this script: its save txt file in you adrenaline folder

uses classes;
begin
with Tstringlist.create do
try
  Text := Engine.DlgText;
  SaveToFile(exepath+'show dlg'+'.txt');
finally
  Free;
 end;
end.
Edited by Anitah
Link to comment
Share on other sites

changed yes, '9' or 'Auto Buff ' and no catch ; /

 

So ofc dont work.

 

You need get string bypass using this script: its save txt file in you adrenaline folder

uses classes;
begin
with Tstringlist.create do
try
  Text := Engine.DlgText;
  SaveToFile(exepath+'show dlg'+'.txt');
finally
  Free;
 end;
end.

In this .txt just search autobuff bypass

 

If you dont understand me just copy .txt file here.

edit: run this script with bufer dialog open btw

Edited by Anitah
Link to comment
Share on other sites

  var obj: TL2NPC;

obj2: TL2Effect; 

begin

if user.inrange(111021, 219010, -3547, 500)  then begin

        Engine.SetTarget('zSnow');

        Engine.DlgOpen;

        Delay(500);

        Engine.BypassToServer('4');

        Delay(1000);  

      end; 

 

end.

 

 

 

 

 

my SO THIS.

Link to comment
Share on other sites

 

  var obj: TL2NPC;
obj2: TL2Effect; 
begin
if user.inrange(111021, 219010, -3547, 500)  then begin
        Engine.SetTarget('zSnow');
        Engine.DlgOpen;
        Delay(500);
        Engine.BypassToServer('4');
        Delay(1000);  
      end; 
 
end.
 
 
 
 
 
my SO THIS.

 

 

... xD

Look, just run this script with buffer dialog open:

uses classes;
begin
with Tstringlist.create do
try
  Text := Engine.DlgText;
  SaveToFile(exepath+'show dlg'+'.txt');
finally
  Free;
 end;
end.

And copy here .txt file

Link to comment
Share on other sites

uses classes;
begin
with Tstringlist.create do
try
Text := Engine.DlgText;
SaveToFile(exepath+'show dlg'+'.txt');
finally
Free;
end;
end

 

except that in .txt and perform this ?

 

 

var obj: TL2NPC;
obj2: TL2Effect; 
begin
if user.inrange(111021, 219010, -3547, 500)  then begin
        Engine.SetTarget('zSnow');
        Engine.DlgOpen;
        Delay(500);
        Engine.BypassToServer('4');
        Delay(1000);  
      end; 
 
end.
Link to comment
Share on other sites

Holy fuck man xD ...  Not so hard im not sure if is for me bad english or you just not read me xD

 

Is easy man, go to you lineage 2 server, and open buffer.

Go to adrenaline script window and run this script:

uses classes;
begin
with Tstringlist.create do
try
  Text := Engine.DlgText;
  SaveToFile(exepath+'show dlg'+'.txt');
finally
  Free;
 end;
end.

Now go to you adrenaline folder, you have show dlg.txt or something, open and copy all here.

Not so hard i think xD Cant explain better...

Link to comment
Share on other sites

 

- Look , 

 

text file show dlg.txt

uses classes;
begin
with Tstringlist.create do
try
  Text := Engine.DlgText;
  SaveToFile(exepath+'show dlg'+'.txt');
finally
  Free;
 end;
end.
 
text file show dlgautobuff.txt
 
<html><head><title>Macro Npc Buffer</title></head><body><center><img src="L2UI_CH3.herotower_deco" width=256 height=32><br><button value="Char Options" action="bypass -h Quest 5555_NPCBuffer buffpet 1 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"><table><tr><td><button value="Buffs" action="bypass -h Quest 5555_NPCBuffer redirect view_buffs 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td><td><button value="Resist" action="bypass -h Quest 5555_NPCBuffer redirect view_resists 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td></tr><tr><td><button value="Songs" action="bypass -h Quest 5555_NPCBuffer redirect view_songs 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td><td><button value="Dances" action="bypass -h Quest 5555_NPCBuffer redirect view_dances 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td></tr><tr><td><button value="Chants" action="bypass -h Quest 5555_NPCBuffer redirect view_chants 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td><td><button value="Special" action="bypass -h Quest 5555_NPCBuffer redirect view_special 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td></tr><tr><td><button value="Cubics" action="bypass -h Quest 5555_NPCBuffer redirect view_cubic 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td><td><button value="Auto Buff" action="bypass -h Quest 5555_NPCBuffer castBuffSet 0 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td></tr><tr><td><button value="Heal Me" action="bypass -h Quest 5555_NPCBuffer heal 0 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td><td><button value="Rem. Buffs" action="bypass -h Quest 5555_NPCBuffer removeBuffs 0 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td></tr></table><br><table><tr><td><button value="Create" action="bypass -h Quest 5555_NPCBuffer create_1 x x x" width=60 height=21 back="botaoes1.s04_over" fore="botaoes1.s04"></td></tr></table><br><font color="303030">Macro Npc Buffer</font></center></body></html>
 
 
correct?
Link to comment
Share on other sites

 

 

- Look , 

 

text file show dlg.txt

uses classes;
begin
with Tstringlist.create do
try
  Text := Engine.DlgText;
  SaveToFile(exepath+'show dlg'+'.txt');
finally
  Free;
 end;
end.
 
text file show dlgautobuff.txt
 
<html><head><title>Macro Npc Buffer</title></head><body><center><img src="L2UI_CH3.herotower_deco" width=256 height=32><br><button value="Char Options" action="bypass -h Quest 5555_NPCBuffer buffpet 1 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"><table><tr><td><button value="Buffs" action="bypass -h Quest 5555_NPCBuffer redirect view_buffs 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td><td><button value="Resist" action="bypass -h Quest 5555_NPCBuffer redirect view_resists 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td></tr><tr><td><button value="Songs" action="bypass -h Quest 5555_NPCBuffer redirect view_songs 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td><td><button value="Dances" action="bypass -h Quest 5555_NPCBuffer redirect view_dances 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td></tr><tr><td><button value="Chants" action="bypass -h Quest 5555_NPCBuffer redirect view_chants 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td><td><button value="Special" action="bypass -h Quest 5555_NPCBuffer redirect view_special 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td></tr><tr><td><button value="Cubics" action="bypass -h Quest 5555_NPCBuffer redirect view_cubic 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td><td><button value="Auto Buff" action="bypass -h Quest 5555_NPCBuffer castBuffSet 0 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td></tr><tr><td><button value="Heal Me" action="bypass -h Quest 5555_NPCBuffer heal 0 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td><td><button value="Rem. Buffs" action="bypass -h Quest 5555_NPCBuffer removeBuffs 0 0 0" width=120 height=21 back="botaoes1.s03_over" fore="botaoes1.s03"></td></tr></table><br><table><tr><td><button value="Create" action="bypass -h Quest 5555_NPCBuffer create_1 x x x" width=60 height=21 back="botaoes1.s04_over" fore="botaoes1.s04"></td></tr></table><br><font color="303030">Macro Npc Buffer</font></center></body></html>
 
 
correct?

 

no, if engine.dlgsel(); doesnt work then need use engine.bypasstoserver(string);

here is your "Auto Buff" button code 

<button value="Auto Buff" action="bypass -h Quest 5555_NPCBuffer castBuffSet 0 0 0" width=120 height=21

and you see bypass etc etc and use it like 

engine.bypasstoserver('Quest 5555_NPCBuffer castBuffSet 0 0 0');

no need copy bypass -h and then copy all until "

 

i dont know hope you understand xd

Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now



  • Posts

    • Chapter III is now LIVE!   -Max level is increased to 85 -Max level on subclass increased to 85 -Maximum attribute allowed in weapons is increased to 150 -Maximum attribute allowed in armors is increased to 60 -Ant Queen, Core, Orfen increased to level 83, same chance on Epic Jewel, addition of Eas/Ews/Beas/Bews drop. -Addition of Base Tower, Advance Pedestal & Tower of Naia Elpy teleport into Deltuva.   https://remastered.playinera.com/ https://discord.com/invite/WD8fWf5
    • Auto macro is already in the files. It's more important to focus on fixing the critical issues, like melee range critical skills on hero weapons.. These are the most important things for the server at the moment. You'll need more than 3 months and 2300 server restarts to address them all. ps I can sell you the fixes for a good price 🙂 Remember like before?   
    • Hello, could anyone correct the problem?
    • DISCORD : utchiha_market telegram  https://t.me/utchiha_market SELLIX STORE : https://utchiha-market.mysellix.io/ Join our server for more products : https://discord.gg/hoodservices
    • Grand Opening May 17th   Rates EXP/SP x50 Adena x50 Spoil x5 Seal Stones x5 Quest x5   Augmentation Skill and Glow chance are retail. Active and passive skills has the same status. Active skills increased time to 20 minutes.   Buffs Time 120 minutes. 24 slots, +4 divine inspiration. (need learn) Pets does not lose buffs with noblesse.   Clan & Alliance Clan penalties disabled. Alliance only 1 clan - for large crest. Max. 18 members in Raidboss and Siege zones.   Castle Sieges Sieges every 2 weeks. Siege duration 60 minutes. Only 1 castle available for sieges.   Enchant Weapons from +0 to +3: 100% from +3 to +16: 70% (decreasing 4% each level) Armors from +0 to +3: 100% from +3 to +10: 50% (decreasing 4% each level) Blessed enchant on failure returns the item +3.   Events Capture the Flag - Every day at 12:30 and 18:30. Crazy Rates - On weekends, full time. Death Match - Every day at 14:30 and 20:30. Kill the Boss - Every day at 21:30. Party Farm - On weekends at 16:00. Team vs Team - Every day at 16:30 and 22:30. Treasure Hunt - On Sundays, from 14:00 to 14:30.   Olympiads Ends on Mondays. Battle period: 20:00-00:00. Start battles: 5 registered players. No class-based battles. Tie does not lose points. Hero skills are retail.   Special NPCS Buffer: All buffs, including schemes. Class Master: 1st, 2nd and 3rd class free. Exchange Manager: Exclusive exchange system. General Manager: Shop, donation, services, functions, server infos... Global Gatekeeper: Teleport to all kingdoms and areas, free. Siege Manager: Contains info for all castles. Wedding Manager: Formal wear and adena required to get married.   Soul Crystals Stages from 7 to 12 selling at luxury shop by cristals. (retail) Stage 13 Anakazel and Ember: chance 15%. Antharas, Frintezza and Valakas: chance 100%.     Subclass & Noblesse Subclass free. (no quest) Add subclass at all Village Master. Max. 5 subclasses. Noblesse quest. (retail)   Voice Commands .menu - main features including auto farm & potion. .help - contains all available commands.     Additional Features Auto loot. Auto learn skills. Inventory slots 150. Seven Signs open 24/7. Shout/Trade chat delay 10s. Hero chat delay 30s. Chat filter - for illegal words. Offline shop. Shift + click on monsters to see the droplist. Spawn protection by 30 seconds. Max. 3 sessions per pc. Automatic restart at 07:00.   Raid Bosses Common Raids: 18h + 6h random. Barakiel: 6h. (no random) Tyrannosaurus: 5 minutes. Raids listed on the site/npc have improved stats and drops.   Sailren: Monday at 21:00. (individual teleport and locked after boss spawn) Queen Ant: Monday at 22:00.   Core: Tuesday at 21:00. Orfen: Tuesday at 22:00.   Dr. Chaos: Wednesday at 21:00. Zaken: Wednesday at 22:00. (door opens 00:00 game time and when boss is spawned)   Andreas van Halter: Thursday at 21:00. Frintezza: Thursday at 21:00. (random +/- 15 minutes. Need CC, min.2/max.5 parties)   Anais: Friday at 21:00. Baium: Friday at 22:00. (random +/- 15 minutes)   Antharas: Saturday at 21:00.   Valakas: Sunday at 21:00. All Epics are in PvP area and will be dead at server launch.   Changes Bishop level 40 has Noblesse Blessing skill. All debuffs with time greater than 30s have been reduced to 30s. All cancel skills remove buffs for 10 seconds. Cancellation increased reuse time x5 and chance to 100. Deflect Arrow increased power from 40 to 60. Mirage reduced time from 60s to 30s. Dodge increased the time from 5s to 15s, reuse time x2. Counterattack increased the time from 5s to 15s, reuse time x2. Touch of Death increased chance from 80 to 100. Arrest range increased from 150 to 600. (like shackle) Stun/Shock effect time reduced to 5 seconds. FOI works like in GF. (removed on any action except movement) Major Arcana Set 15% cast speed, 2% m.atk. instead of 17% m.atk. Imperial Staff adds Acumen instead of Empower. Removed fear skills from Antharas and Valakas. Removed teleport skills from Zaken.
  • Topics

×
×
  • Create New...