Andaron Posted June 13, 2015 Posted June 13, 2015 I think I start to love You ;) I have one more question. Does anyone know how to bypass 5 accounts limit at l2tales? Quote
BouKipiKe Posted June 14, 2015 Posted June 14, 2015 (edited) hi again i working too make tts script with more option i have try a lot of things but impossibel do what i whant. :/ maby u will help me becose ur are so pro. my tts quest work perfect now i want add function if i dead go town+rebuf and if i m in front of "jeremy" and i dont have buff windwalk i use soe. but after along and long hour too try that i come here for help becose is totaly impossible for me :/ ty for ur time and thx for help var item: TL2Item; function buffCheck: Boolean; var buff: TL2Buff; begin if not User.Buffs.ByID(1204, buff) then begin Result:=true; Print('Buffs are needed. Buffing...'); Delay(500); Engine.SetTarget(31360); // NPC ID Delay(500); Engine.DlgOpen; Delay(500); Engine.bypasstoserver('custom_dobuff Chat 99'); Delay(1000); Engine.bypasstoserver('custom_dobuff ProfBuffs hs'); Delay(3000); Engine.DlgOpen; Delay(500); Engine.DlgSel('HEAL all'); Delay(500); end; Result:=false; end; function deadCheck: Boolean; begin Result := false; if User.Dead then begin Result := true; Print('Dead. Pressing to village.'); Delay(1000); Engine.GOHome; ///here change to town or other Delay(10000); end; end; function teleport: Boolean; begin if user.inrange(147907,-55217,-2759, 150) and User.Buffs.ByID(1204, buffCheck) then begin Delay(500); Engine.SetTarget(31275); Delay(500); Engine.DlgOpen; Delay(1500); Engine.DlgSel('I want to teleport'); Delay(1500); Engine.DlgSel('Hot Springs'); Delay(5000); end; Result:=false; end; function soe: Boolean; begin if user.inrange(149575,-112710,-2060, 150) and not User.Buffs.ByID(1204, buffcheck) then begin Engine.UseItem(736); Delay(15000); end; Result:=false; end; begin while true do begin delay(150); if User.inrange(150233,-57173,-3002, 250, 150) then begin Engine.MoveTo(149555,-56631,-2907); Engine.MoveTo(148897,-56158,-2807); Engine.MoveTo(147832,-56033,-2799); Engine.MoveTo(147907,-55217,-2759); end; if User.inrange(147732,-58299,-3002, 250, 150) then begin Engine.MoveTo(147708,-57626,-2907); Engine.MoveTo(147753,-56220,-2807); Engine.MoveTo(147843,-55425,-2759); Engine.MoveTo(147907,-55217,-2759); end; if User.inrange(145319,-57016,-3002, 250, 150) then begin Engine.MoveTo(145829,-56632,-2908); Engine.MoveTo(146697,-56154,-2807); Engine.MoveTo(147577,-55974,-2793); Engine.MoveTo(147824,-55523,-2759); Engine.MoveTo(147907,-55217,-2759); end; if User.inrange(146087,-58104,-3002, 250, 150) then begin Engine.MoveTo(146043,-58206,-3007); Engine.MoveTo(145356,-57013,-3007); Engine.MoveTo(145843,-56667,-2907); Engine.MoveTo(146544,-56239,-2807); Engine.MoveTo(147573,-55992,-2799); Engine.MoveTo(147829,-55510,-2759); Engine.MoveTo(147907,-55217,-2759); end; if User.inrange(147702,-56295,-2775, 250, 150) then begin Engine.MoveTo(147830,-55546,-2759); Engine.MoveTo(147907,-55217,-2759); end; if User.inrange(148553,-56015,-2776, 250, 150) then begin Engine.MoveTo(147873,-56091,-2807); Engine.MoveTo(147875,-55489,-2759); Engine.MoveTo(147907,-55217,-2759); end; if user.inrange(147907,-55217,-2759, 500) then begin buffCheck; end; if user.inrange(147907,-55217,-2759, 150) and User.Buffs.ByID(1204, buffcheck) then begin teleport; end; if user.inrange(149575,-112710,-2060, 150) and not User.Buffs.ByID(1204, soe) then begin soe; end; if user.inrange(149550,-112688,-2090, 150) and User.Buffs.ByID(1204, buffcheck) then begin delay(500); Print('cest parti'); Engine.MoveTo(149552,-112673,-2090); delay(500); engine.settarget(31521); // Jeremy engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Delivery of special liquor'); delay(1500); engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31521-1.htm'); delay(1500); engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Egg Delivery'); delay(1500); engine.bypasstoserver('Quest 621_EggDelivery 31521-1.htm'); delay(1500); Engine.MoveTo(149552,-112673,-2090); Engine.MoveTo(149176,-112486,-2090); Engine.MoveTo(147868,-113293,-2112); Engine.MoveTo(147530,-113296,-2138); engine.settarget(31547); // Beolin engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Delivery of special liquor'); delay(1500); engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31547-1.htm'); delay(1500); Engine.MoveTo(147872,-113266,-2146); Engine.MoveTo(149319,-113559,-2073); Engine.MoveTo(150741,-114764,-1712); Engine.MoveTo(153088,-115452,-1593); Engine.MoveTo(154449,-115582,-1513); Engine.MoveTo(157026,-115443,-1914); Engine.MoveTo(157639,-115379,-1930); engine.settarget(31543); // Pulin engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Egg Delivery'); delay(1500); engine.bypasstoserver('Quest 621_EggDelivery 31543-1.htm'); delay(1500); Engine.MoveTo(157228,-113369,-1807); Engine.MoveTo(156657,-112526,-1802); Engine.MoveTo(156311,-112206,-1932); Engine.MoveTo(156560,-111860,-2289); Engine.MoveTo(156025,-110567,-2647); Engine.MoveTo(156309,-108862,-2667); Engine.MoveTo(156057,-107188,-2669); Engine.MoveTo(155900,-105806,-2777); Engine.MoveTo(155641,-105708,-2780); engine.settarget(31544); // naff engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Egg Delivery'); delay(1500); engine.bypasstoserver('Quest 621_EggDelivery 31544-1.htm'); delay(1500); Engine.MoveTo(155395,-105315,-2763); Engine.MoveTo(154678,-104415,-2824); Engine.MoveTo(153756,-102553,-2989); Engine.MoveTo(153601,-100979,-2952); Engine.MoveTo(150971,-101434,-2924); Engine.MoveTo(148682,-100835,-2975); Engine.MoveTo(146527,-101012,-3184); Engine.MoveTo(144791,-100717,-3307); Engine.MoveTo(144362,-102832,-3567); Engine.MoveTo(143006,-103981,-3615); Engine.MoveTo(141019,-105238,-3641); Engine.MoveTo(140668,-105488,-3658); engine.settarget(31545); // crocus engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Egg Delivery'); delay(500); engine.bypasstoserver('Quest 621_EggDelivery 31545-1.htm'); delay(1500); Engine.MoveTo(140696,-105785,-3638); Engine.MoveTo(140919,-106503,-3650); Engine.MoveTo(141726,-108982,-3596); Engine.MoveTo(141726,-108982,-3596); Engine.MoveTo(141643,-109405,-3616); engine.settarget(31546); // kuber engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Delivery of special liquor'); delay(1500); engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31546-1.htm'); delay(1500); engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Egg Delivery'); delay(1500); engine.bypasstoserver('Quest 621_EggDelivery 31546-1.htm'); delay(1500); Engine.MoveTo(141643,-109405,-3616); Engine.MoveTo(141726,-108982,-3596); Engine.MoveTo(141726,-108982,-3596); Engine.MoveTo(140919,-106503,-3650); Engine.MoveTo(140696,-105785,-3638); engine.settarget(31545); // crocus engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Delivery of special liquor'); delay(500); engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31545-1.htm'); delay(1500); Engine.MoveTo(140668,-105488,-3658); Engine.MoveTo(141019,-105238,-3641); Engine.MoveTo(143006,-103981,-3615); Engine.MoveTo(144362,-102832,-3567); Engine.MoveTo(144791,-100717,-3307); Engine.MoveTo(146527,-101012,-3184); Engine.MoveTo(148682,-100835,-2975); Engine.MoveTo(150971,-101434,-2924); Engine.MoveTo(153601,-100979,-2952); Engine.MoveTo(153756,-102553,-2989); Engine.MoveTo(154678,-104415,-2824); Engine.MoveTo(155395,-105315,-2763); engine.settarget(31544); // naff engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Delivery of special liquor'); delay(1500); engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31544-1.htm'); delay(1500); Engine.MoveTo(155283,-106772,-2717); Engine.MoveTo(154540,-108539,-2721); Engine.MoveTo(153823,-110242,-2712); Engine.MoveTo(152543,-111234,-2545); Engine.MoveTo(150877,-112526,-2256); Engine.MoveTo(150222,-113490,-2092); Engine.MoveTo(150570,-114863,-1757); Engine.MoveTo(152200,-115119,-1595); Engine.MoveTo(154120,-115346,-1540); Engine.MoveTo(156666,-115444,-1861); Engine.MoveTo(157403,-115510,-1913); Engine.MoveTo(157642,-115377,-1930); engine.settarget(31543); // pulin engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Delivery of special liquor'); delay(1500); engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31543-1.htm'); delay(1500); Engine.MoveTo(157432,-115484,-1910); Engine.MoveTo(155691,-115366,-1678); Engine.MoveTo(153455,-115389,-1568); Engine.MoveTo(151141,-115269,-1610); Engine.MoveTo(149696,-113813,-2062); Engine.MoveTo(147916,-113193,-2158); Engine.MoveTo(147792,-113288,-2132); Engine.MoveTo(147525,-113310,-2138); engine.settarget(31547); // beolin engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Egg Delivery'); delay(1500); engine.bypasstoserver('Quest 621_EggDelivery 31547-1.htm'); delay(1500); Engine.MoveTo(147838,-113278,-2133); Engine.MoveTo(149157,-112467,-2090); Engine.MoveTo(149549,-112642,-2090); Engine.MoveTo(149550,-112688,-2090); Engine.SetTarget(31521); ///jeremy Engine.DlgOpen; Delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Egg Delivery'); Delay(1500); engine.bypasstoserver('Quest 621_EggDelivery 31521-3.htm'); Delay(1500); Engine.DlgOpen; Delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Delivery of special liquor'); Delay(1500); engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31521-3.htm'); Delay(1500); Print('Yatta'); Delay(500); while not deadCheck do delay(1000); //while not dead, do nothing and wait. while not soe do delay(1000); // While not use Scroll Of Escape,do nothing and wait. end; end; end. Function Needed Too Fix For This Script function soe: Boolean; begin if user.inrange(149575,-112710,-2060, 150) and not User.Buffs.ByID(1204, buffcheck) then begin Engine.UseItem(736); Delay(15000); end; Result:=false; end; //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// if user.inrange(149575,-112710,-2060, 150) and not User.Buffs.ByID(1204, soe) then begin soe; end; if user.inrange(149550,-112688,-2090, 150) and User.Buffs.ByID(1204, buffcheck) then begin //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// while not soe do delay(1000); // While not use Scroll Of Escape,do nothing and wait. for fix and all be great is change buffcheck by buff "for he check ww buff" but when i write butt the line past in red and i cant lunch script :/ Edited June 15, 2015 by BouKipiKe Quote
BouKipiKe Posted June 15, 2015 Posted June 15, 2015 (edited) My Final Quest atm I need find how too back at my dead spot when i m pk for the quest continue where i m die. if any idea :) i'm open :) //// Tateosian Script Quest //// Rebuff if no WW , die Tap Too Town and quest in Loop var item: TL2Item; function buffCheck: Boolean; var buff: TL2Buff; begin if not User.Buffs.ByID(1204, buff) then begin Result:=true; Print('Buffs are needed. Buffing...'); Delay(500); Engine.SetTarget(31360); // NPC ID Delay(500); Engine.DlgOpen; Delay(500); Engine.bypasstoserver('custom_dobuff Chat 10'); // Sniff for ur Server Delay(1000); Engine.bypasstoserver('custom_dobuff Custom Spoiler'); Delay(3000); Engine.DlgOpen; Delay(500); Engine.DlgSel('HEAL'); Delay(500); end; Result:=false; end; function deadCheck: Boolean; begin Result := false; if User.Dead then begin Result := true; Print('Dead. Pressing to village.'); Delay(1000); Engine.GOHome; ///here change to town or other Delay(10000); end; end; function teleport: Boolean; begin if user.inrange(147907,-55217,-2759, 150) and User.Buffs.ByID(1204, buffCheck) then begin Delay(500); Engine.SetTarget(31275); Delay(500); Engine.DlgOpen; Delay(1500); Engine.DlgSel('I want to teleport'); Delay(1500); Engine.DlgSel('Hot Springs'); Delay(5000); Engine.MoveTo(); // same move too for soe and quest function end; Result:=false; end; function soe: Boolean; var buff: TL2Buff; begin Result := false; if user.inrange(x,y,z, 150) and not User.Buffs.ByID(1204, buff) then begin // same move too for soe and quest function Result := true; Engine.UseItem(736); Delay(15000); end; end; function quest: Boolean; var buff: TL2Buff; begin if user.inrange(x,y,z, 150) and User.Buffs.ByID(1204, buff) then begin // same move too for soe and quest function delay(500); Engine.MoveTo(149522,-112683,-2090); engine.settarget(31521); // Jeremy engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Delivery of special liquor'); delay(1500); engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31521-1.htm'); delay(1500); engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Egg Delivery'); delay(1500); engine.bypasstoserver('Quest 621_EggDelivery 31521-1.htm'); delay(1500); Engine.MoveTo(); // Make ur Own Patch Engine.MoveTo(); engine.settarget(31547); // Beolin engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Delivery of special liquor'); delay(1500); engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31547-1.htm'); delay(1500); Engine.MoveTo(); // Make ur Own Patch Engine.MoveTo(); engine.settarget(31543); // Pulin engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Egg Delivery'); delay(1500); engine.bypasstoserver('Quest 621_EggDelivery 31543-1.htm'); delay(1500); Engine.MoveTo(); // Make ur Own Patch Engine.MoveTo(); engine.settarget(31544); // naff engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Egg Delivery'); delay(1500); engine.bypasstoserver('Quest 621_EggDelivery 31544-1.htm'); delay(1500); Engine.MoveTo(); // Make ur Own Patch Engine.MoveTo(); engine.settarget(31545); // crocus engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Egg Delivery'); delay(500); engine.bypasstoserver('Quest 621_EggDelivery 31545-1.htm'); delay(1500); Engine.MoveTo(); // Make ur Own Patch Engine.MoveTo(); engine.settarget(31546); // kuber engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Delivery of special liquor'); delay(1500); engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31546-1.htm'); delay(1500); engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Egg Delivery'); delay(1500); engine.bypasstoserver('Quest 621_EggDelivery 31546-1.htm'); delay(1500); Engine.MoveTo(); // Make ur Own Patch Engine.MoveTo(); engine.settarget(31545); // crocus engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Delivery of special liquor'); delay(500); engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31545-1.htm'); delay(1500); Engine.MoveTo(); // Make ur Own Patch Engine.MoveTo(); engine.settarget(31544); // naff engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Delivery of special liquor'); delay(1500); engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31544-1.htm'); delay(1500); Engine.MoveTo(); // Make ur Own Patch Engine.MoveTo(); engine.settarget(31543); // pulin engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Delivery of special liquor'); delay(1500); engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31543-1.htm'); delay(1500); Engine.MoveTo(); // Make ur Own Patch Engine.MoveTo(); engine.settarget(31547); // beolin engine.dlgopen; delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Egg Delivery'); delay(1500); engine.bypasstoserver('Quest 621_EggDelivery 31547-1.htm'); delay(1500); Engine.MoveTo(); // Make ur Own Patch Engine.MoveTo(); Engine.SetTarget(31521); ///jeremy Engine.DlgOpen; Delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Egg Delivery'); Delay(1500); engine.bypasstoserver('Quest 621_EggDelivery 31521-3.htm'); Delay(1500); Engine.DlgOpen; Delay(1500); Engine.DlgSel('Quest'); Delay(1500); Engine.DlgSel('Delivery of special liquor'); Delay(1500); engine.bypasstoserver('Quest 622_DeliveryOfSpecialLiquor 31521-3.htm'); Delay(1500); Engine.MoveTo(149761,-112448,-2090); end; Result:=false; end; begin while true do begin delay(150); if User.inrange(150233,-57173,-3002, 250, 150) then begin Engine.MoveTo(149555,-56631,-2907); Engine.MoveTo(148897,-56158,-2807); Engine.MoveTo(147832,-56033,-2799); Engine.MoveTo(147907,-55217,-2759); end; if User.inrange(147732,-58299,-3002, 250, 150) then begin Engine.MoveTo(147708,-57626,-2907); Engine.MoveTo(147753,-56220,-2807); Engine.MoveTo(147843,-55425,-2759); Engine.MoveTo(147907,-55217,-2759); end; if User.inrange(145319,-57016,-3002, 250, 150) then begin Engine.MoveTo(145829,-56632,-2908); Engine.MoveTo(146697,-56154,-2807); Engine.MoveTo(147577,-55974,-2793); Engine.MoveTo(147824,-55523,-2759); Engine.MoveTo(147907,-55217,-2759); end; if User.inrange(146087,-58104,-3002, 250, 150) then begin Engine.MoveTo(146043,-58206,-3007); Engine.MoveTo(145356,-57013,-3007); Engine.MoveTo(145843,-56667,-2907); Engine.MoveTo(146544,-56239,-2807); Engine.MoveTo(147573,-55992,-2799); Engine.MoveTo(147829,-55510,-2759); Engine.MoveTo(147907,-55217,-2759); end; if User.inrange(147702,-56295,-2775, 250, 150) then begin Engine.MoveTo(147830,-55546,-2759); Engine.MoveTo(147907,-55217,-2759); end; if User.inrange(148553,-56015,-2776, 250, 150) then begin Engine.MoveTo(147873,-56091,-2807); Engine.MoveTo(147875,-55489,-2759); Engine.MoveTo(147907,-55217,-2759); end; if user.inrange(147907,-55217,-2759, 500) then begin buffCheck; end; if user.inrange(x,y,z, 150) and User.Buffs.ByID(1204, buffCheck) then begin // /loc infront of buffer teleport; end; if user.inrange(x,y,z, 150) and not User.Buffs.ByID(1204, soe) then begin // same move too for soe and quest function soe; end; if user.inrange(x,y,z, 150) and User.Buffs.ByID(1204, quest) then begin // same move too for soe and quest function quest; end; if User.Dead then begin deadCheck; end; end; end. For Edit Ur Path Point Really easy With Adrenalin u just need open setting of ur char >> Combat Zone >> Moove with Path Point >> Current and Add "do this for all ur loc needed". After just Download NotePad++ and u load ur setting on NotePad++ >> Search >> Replace >> change X=" for Engine.MoveTo( etc for y and z. and u copy paste easy in ur script enjoy :) Edited June 21, 2015 by BouKipiKe Quote
TrankLL Posted June 16, 2015 Posted June 16, 2015 Hello guys maybe you know any script how i can bypass the bot-guard at l2damage? For example after some time server ask to put one number and then you can farm again. Maybe can bypass it with something? thanks! Quote
AlmostGood Posted June 16, 2015 Posted June 16, 2015 this captcha is joke, you can get plaintext answer from html Quote
TrankLL Posted June 16, 2015 Posted June 16, 2015 this captcha is joke, you can get plaintext answer from html You can help? i dont know what u mean. Quote
adr.bot Posted June 16, 2015 Posted June 16, 2015 You can help? i dont know what u mean. http://forum.lineage2bot.net/viewtopic.php?p=16860#p16860 http://www.delphibasics.co.uk/RTL.asp?Name=Copy this will help you Quote
TrankLL Posted June 16, 2015 Posted June 16, 2015 http://forum.lineage2bot.net/viewtopic.php?p=16860#p16860 http://www.delphibasics.co.uk/RTL.asp?Name=Copy this will help you Maybe you can send me script code? couse i dont understand this... Quote
AlmostGood Posted June 16, 2015 Posted June 16, 2015 Maybe you can send me script code? couse i dont understand this... this is how world works kid: dont understand? learn dont want to? pay Quote
adr.bot Posted June 16, 2015 Posted June 16, 2015 this is how world works kid: dont understand? learn dont want to? pay if whant add skype adr.bot i can give to you encrypted script for damage captcha Quote
tommy_demateo Posted June 19, 2015 Posted June 19, 2015 (edited) Anyone knows how to select (buy) and confirm the dagger for example in this "multisell" store for a script? EDIT: SOLVED. Engine.NPCExchange(10476,1); Edited June 19, 2015 by tommy_demateo Quote
LAPDS Posted June 19, 2015 Posted June 19, 2015 wath command i can use if my char is death go to the "clan hall"?, the command Engine.GoHome; leave in village only. Quote
adr.bot Posted June 19, 2015 Posted June 19, 2015 wath command i can use if my char is death go to the "clan hall"?, the command Engine.GoHome; leave in village only. engine.gohome(rtclanhall); i think this works Quote
Equagf Posted June 21, 2015 Posted June 21, 2015 Enjoy :D this is just example, need rewrite script for your server var item: TL2Item; function buffCheck: Boolean; var buff: TL2Buff; begin if not User.Buffs.ByID(1204, buff) then begin Result:=true; Print('Buffs are needed. Buffing...'); Engine.MoveTo(82968, 53240, -1488); Delay(500); Engine.SetTarget(30176); // NPC ID Delay(500); Engine.DlgOpen; Delay(500); Engine.DlgSel(1); Delay(500); Print('Buffed.'); Engine.MoveTo(82968, 53208, -1488); end; Result:=false; end; function deadCheck: Boolean; begin Result := false; if User.Dead then begin Result := true; Print('Dead. Pressing to village.'); Delay(1000); Engine.FaceControl(0,false); Engine.GoHome; Delay(10000); end; end; begin while true do begin delay(150); if User.inrange(80334,54400,-1552, 250, 150) then begin Engine.MoveTo(80334,54400,-1552); Engine.MoveTo(80969,53698,-1558); Engine.MoveTo(81540,53454,-1494); Engine.MoveTo(82480,53340,-1494); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(82323,55466,-1520, 250, 150) then begin Engine.MoveTo(82323,55466,-1520); Engine.MoveTo(82403,54498,-1523); Engine.MoveTo(82589,53861,-1486); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(82123,53535,-1488, 250, 150) then begin Engine.MoveTo(82123,53535,-1488); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(80304,56241,-1552, 250, 150) then begin Engine.MoveTo(80304,56241,-1552); Engine.MoveTo(81470,55682,-1523); Engine.MoveTo(82256,55294,-1523); Engine.MoveTo(82510,54035,-1494); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(82445,56012,-1520, 250, 150) then begin Engine.MoveTo(82445,56012,-1520); Engine.MoveTo(82341,54950,-1523); Engine.MoveTo(82574,53833,-1486); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(80054,53209,-1552, 250, 150) then begin Engine.MoveTo(80054,53209,-1552); Engine.MoveTo(80624,53611,-1558); Engine.MoveTo(81772,53468,-1494); Engine.MoveTo(82289,53472,-1494); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(80513,52980,-1552, 250, 150) then begin Engine.MoveTo(80513,52980,-1552); Engine.MoveTo(80165,53065,-1558); Engine.MoveTo(80630,53610,-1558); Engine.MoveTo(81688,53447,-1494); Engine.MoveTo(82303,53338,-1494); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(80267,55497,-1552, 250, 150) then begin Engine.MoveTo(80267,55497,-1552); Engine.MoveTo(80359,54536,-1558); Engine.MoveTo(80792,53785,-1558); Engine.MoveTo(81495,53421,-1494); Engine.MoveTo(82323,53362,-1494); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(79933,55752,-1552, 250, 150) then begin Engine.MoveTo(79933,55752,-1552); Engine.MoveTo(80349,55208,-1558); Engine.MoveTo(80470,54217,-1558); Engine.MoveTo(81053,53602,-1558); Engine.MoveTo(81974,53465,-1494); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(80594,55837,-1552, 250, 150) then begin Engine.MoveTo(80594,55837,-1552); Engine.MoveTo(81899,55492,-1523); Engine.MoveTo(82240,55142,-1523); Engine.MoveTo(82531,53946,-1494); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(82213,53964,-1488, 250, 150) then begin Engine.MoveTo(82213,53964,-1488); Engine.MoveTo(82668,53709,-1486); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(83327,55410,-1520, 250, 150) then begin Engine.MoveTo(83327,55410,-1520); Engine.MoveTo(82607,55592,-1523); Engine.MoveTo(82184,54809,-1523); Engine.MoveTo(82563,53882,-1488); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(79706,52986,-1552, 250, 150) then begin Engine.MoveTo(79706,52986,-1552); Engine.MoveTo(80427,53549,-1558); Engine.MoveTo(80812,53655,-1558); Engine.MoveTo(81979,53439,-1494); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(82880,55390,-1520, 250, 150) then begin Engine.MoveTo(82880,55390,-1520); Engine.MoveTo(82375,55524,-1523); Engine.MoveTo(82367,54313,-1493); Engine.MoveTo(82651,53734,-1486); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(82552,53447,-1488, 250, 150) then begin Engine.MoveTo(82552,53447,-1488); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(82638,53885,-1488, 250, 150) then begin Engine.MoveTo(82638,53885,-1488); Engine.MoveTo(82950,53186,-1494); end; if user.inrange(82888, 53240, -1488, 500) then begin buffCheck; end; if user.inrange(82968, 53208, -1488, 150) and User.Buffs.ByID(1204, buffCheck) then begin Print('Teleport to Apostate.'); Engine.SetTarget(30832); Engine.DlgOpen; Delay(500); Engine.DlgSel('Catacomb'); Delay(500); Engine.DlgSel('Apostate'); Delay(5000); end; if user.inrange(-20237, -250797, -8163, 500) then begin Print('Apostate. Moving to spot'); Engine.MoveTo(-20168,-250744,-8160); Engine.MoveTo(-19304,-250728,-8160); Engine.MoveTo(-18968,-250504,-8160); Engine.MoveTo(-18456,-250504,-8160); Engine.MoveTo(-16792,-250536,-8160); Engine.MoveTo(-16424,-250760,-8160); Engine.MoveTo(-14888,-250776,-8160); Engine.MoveTo(-14536,-250424,-8160); Engine.MoveTo(-14408,-249160,-8160); Engine.MoveTo(-13768,-249064,-8160); Engine.MoveTo(-13736,-247848,-8160); Print('AA farm: ON!'); Delay(500); Engine.FaceControl(0, true); while not deadCheck do delay(1000); //while not dead, do nothing and wait. end; end; end. Thanks alot i was able to adjust it to my server :D I have a question tho, I would like to add this small function but i don't know where i can add it, for example when buff ends and bot is alive ,bot stop and use alt+b to rebuff then continue running script I'm thinking that this line should include deadCheck: Boolean; and buffCheck: Boolean; but i`m not sure in which lines should i add them A small hint will help ! 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BouKipiKe Posted June 21, 2015 Posted June 21, 2015 (edited) Thanks alot i was able to adjust it to my server :D I have a question tho, I would like to add this small function but i don't know where i can add it, for example when buff ends and bot is alive ,bot stop and use alt+b to rebuff then continue running script I'm thinking that this line should include deadCheck: Boolean; and buffCheck: Boolean; but i`m not sure in which lines should i add them A small hint will help ! hi man i give u my script for farm at CrypOfDisgrace for steel spoil maby that can help u. var item: TL2Item; function buffCheck: Boolean; var buff: TL2Buff; begin if not User.Buffs.ByID(1204, buff) then begin Result:=true; Print('Buffs are needed. Buffing...'); Engine.MoveTo(87111,-143439,-1318); Delay(500); Engine.SetTarget(31360); // NPC ID Delay(500); Engine.DlgOpen; Delay(500); Engine.bypasstoserver('custom_dobuff Chat 99'); Delay(1000); Engine.bypasstoserver('custom_dobuff ProfBuffs Spoil'); Delay(5000); Engine.DlgOpen; Delay(500); Engine.DlgSel('HEAL all'); Delay(500); Engine.MoveTo(87135,-143437,-1288,-1288); end; Result:=false; end; function deadCheck: Boolean; begin Result := false; if User.Dead then begin Result := true; Print('Dead. Pressing to village.'); Delay(1000); Engine.FaceControl(0,false); Engine.GoHome; Delay(5000); end; end; function soe: Boolean; var buff: TL2Buff; begin if not User.Buffs.ByID(1204, buff) then begin Result:=true; Print('soe bro'); Delay(1000); Engine.FaceControl(0,false); Delay(1000); Engine.UseItem(736); Delay(5000); end; end; function teleport: Boolean; begin if user.inrange(87135,-143437,-1288, 150) and User.Buffs.ByID(1204, buffCheck) then begin Engine.SetTarget(31964); Engine.DlgOpen; Delay(500); Engine.DlgSel('I want to teleport'); Delay(500); Engine.DlgSel('Crypts of Disgrace'); Delay(5000); Engine.MoveTo(55697,-117944,-3355); Engine.MoveTo(55677,-116648,-3502); Engine.MoveTo(55379,-115669,-3556); Print('AA farm: ON!'); Delay(500); Engine.FaceControl(0, true); end; Result:=false; end; begin while true do begin delay(150); if User.inrange(87402,-140209,-1536, 250, 150) then begin Engine.MoveTo(87354,-141085,-1440); Engine.MoveTo(87263,-142373,-1340); Engine.MoveTo(87140,-143393,-1318); end; if User.inrange(84912,-141501,-1536, 250, 150) then begin Engine.MoveTo(85489,-142053,-1440); Engine.MoveTo(86426,-142552,-1342); Engine.MoveTo(87184,-142700,-1332); Engine.MoveTo(87140,-143393,-1318); end; if User.inrange(88500,-142550,-1363, 250, 150) then begin Engine.MoveTo(87436,-142688,-1332); Engine.MoveTo(87140,-143393,-1318); end; if User.inrange(84494,-143531,-1562, 250, 150) then begin Engine.MoveTo(84602,-142035,-1541); Engine.MoveTo(84912,-141501,-1536); Engine.MoveTo(85489,-142053,-1440); Engine.MoveTo(86426,-142552,-1342); Engine.MoveTo(87184,-142700,-1332); Engine.MoveTo(87140,-143393,-1318); end; if User.inrange(87330,-142829,-1312, 250, 150) then begin Engine.MoveTo(87140,-143393,-1318); end; if User.inrange(89783,-141672,-1567, 250, 150) then begin Engine.MoveTo(89230,-142053,-1467); Engine.MoveTo(88524,-142490,-1367); Engine.MoveTo(87516,-142625,-1366); Engine.MoveTo(87196,-143183,-1319); Engine.MoveTo(87140,-143393,-1318); end; if User.inrange(86253,-142519,-1337, 250, 150) then begin Engine.MoveTo(87184,-142700,-1332); Engine.MoveTo(87140,-143393,-1318); end; if user.inrange(87140,-143393,-1318, 500) then begin buffCheck; end; if user.inrange(87135,-143437,-1288, 150) and User.Buffs.ByID(1204, buffCheck) then begin teleport; end; if user.inrange(55379,-115669,-3556, 500) and not User.Buffs.ByID(1204, soe) then begin soe; end; if User.Dead then begin deadCheck; end; end; end. i think u need too creat fonction and make new line at the end exemple /////////////////////////////////////////////////////////////// function rebuff: Boolean; var buff: TL2Buff; begin if not User.Buffs.ByID(1204, buff) then begin Result:=true; Delay(1000); Engine.FaceControl(0,false); Delay(1000); ----------------------------------- Here write ur alt+b cmd buff ---------------------------------- Delay(1000); Engine.FaceControl(0,true); Delay(1000); end; end; ///////////////////////////////////////////////////////////////// if not User.Dead and not User.Buffs.ByID(1204, rebuff) then begin /// Or maby Try If User.Alive "maby work :) sry i start un adr too :)" rebuff; end; //////////////////////////////////////////////////////////////// Edited June 22, 2015 by BouKipiKe Quote
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