hornas Posted March 8, 2015 Posted March 8, 2015 Please share l2 adrenaline Script what you are using Free ready scripts and plugins you can find there - https://l2soft.eu/scripts Quote
AchYlek Posted March 8, 2015 Posted March 8, 2015 Please share l2 adrenaline Script what you are using please gtfo Quote
hornas Posted March 8, 2015 Author Posted March 8, 2015 pto, plase share l2 adrenaline scripts or send to pm :) 1 Quote
AlmostGood Posted March 8, 2015 Posted March 8, 2015 pto, plase share l2 adrenaline scripts or send to pm :) just make list of what scripts you need, pto will write them for you in free time. Quote
hornas Posted March 8, 2015 Author Posted March 8, 2015 I need script, to teleport to town with scrool after 3 hours go to npc buffer rebuff and teleport to farm zone. as an example. ty Quote
JorMader Posted March 9, 2015 Posted March 9, 2015 I need script, to teleport to town with scrool after 3 hours go to npc buffer rebuff and teleport to farm zone. as an example. ty that doesnt need script afaik. Quote
MattPwnzYo Posted March 21, 2015 Posted March 21, 2015 (edited) script for tts quest plx Edited March 21, 2015 by MattPwnzYo Quote
fizikas Posted March 22, 2015 Posted March 22, 2015 that doesnt need script afaik. So, how to do that? i need that too :) Quote
adr.bot Posted March 22, 2015 Posted March 22, 2015 skype adr.bot i give example and you can make script for yourself in witch spot you whant to go Quote
AlmostGood Posted March 22, 2015 Posted March 22, 2015 skype adr.bot i give example and you can make script for yourself in witch spot you whant to go add here :D Quote
adr.bot Posted March 22, 2015 Posted March 22, 2015 (edited) Enjoy :D this is just example, need rewrite script for your server var item: TL2Item; function buffCheck: Boolean; var buff: TL2Buff; begin if not User.Buffs.ByID(1204, buff) then begin Result:=true; Print('Buffs are needed. Buffing...'); Engine.MoveTo(82968, 53240, -1488); Delay(500); Engine.SetTarget(30176); // NPC ID Delay(500); Engine.DlgOpen; Delay(500); Engine.DlgSel(1); Delay(500); Print('Buffed.'); Engine.MoveTo(82968, 53208, -1488); end; Result:=false; end; function deadCheck: Boolean; begin Result := false; if User.Dead then begin Result := true; Print('Dead. Pressing to village.'); Delay(1000); Engine.FaceControl(0,false); Engine.GoHome; Delay(10000); end; end; begin while true do begin delay(150); if User.inrange(80334,54400,-1552, 250, 150) then begin Engine.MoveTo(80334,54400,-1552); Engine.MoveTo(80969,53698,-1558); Engine.MoveTo(81540,53454,-1494); Engine.MoveTo(82480,53340,-1494); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(82323,55466,-1520, 250, 150) then begin Engine.MoveTo(82323,55466,-1520); Engine.MoveTo(82403,54498,-1523); Engine.MoveTo(82589,53861,-1486); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(82123,53535,-1488, 250, 150) then begin Engine.MoveTo(82123,53535,-1488); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(80304,56241,-1552, 250, 150) then begin Engine.MoveTo(80304,56241,-1552); Engine.MoveTo(81470,55682,-1523); Engine.MoveTo(82256,55294,-1523); Engine.MoveTo(82510,54035,-1494); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(82445,56012,-1520, 250, 150) then begin Engine.MoveTo(82445,56012,-1520); Engine.MoveTo(82341,54950,-1523); Engine.MoveTo(82574,53833,-1486); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(80054,53209,-1552, 250, 150) then begin Engine.MoveTo(80054,53209,-1552); Engine.MoveTo(80624,53611,-1558); Engine.MoveTo(81772,53468,-1494); Engine.MoveTo(82289,53472,-1494); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(80513,52980,-1552, 250, 150) then begin Engine.MoveTo(80513,52980,-1552); Engine.MoveTo(80165,53065,-1558); Engine.MoveTo(80630,53610,-1558); Engine.MoveTo(81688,53447,-1494); Engine.MoveTo(82303,53338,-1494); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(80267,55497,-1552, 250, 150) then begin Engine.MoveTo(80267,55497,-1552); Engine.MoveTo(80359,54536,-1558); Engine.MoveTo(80792,53785,-1558); Engine.MoveTo(81495,53421,-1494); Engine.MoveTo(82323,53362,-1494); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(79933,55752,-1552, 250, 150) then begin Engine.MoveTo(79933,55752,-1552); Engine.MoveTo(80349,55208,-1558); Engine.MoveTo(80470,54217,-1558); Engine.MoveTo(81053,53602,-1558); Engine.MoveTo(81974,53465,-1494); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(80594,55837,-1552, 250, 150) then begin Engine.MoveTo(80594,55837,-1552); Engine.MoveTo(81899,55492,-1523); Engine.MoveTo(82240,55142,-1523); Engine.MoveTo(82531,53946,-1494); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(82213,53964,-1488, 250, 150) then begin Engine.MoveTo(82213,53964,-1488); Engine.MoveTo(82668,53709,-1486); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(83327,55410,-1520, 250, 150) then begin Engine.MoveTo(83327,55410,-1520); Engine.MoveTo(82607,55592,-1523); Engine.MoveTo(82184,54809,-1523); Engine.MoveTo(82563,53882,-1488); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(79706,52986,-1552, 250, 150) then begin Engine.MoveTo(79706,52986,-1552); Engine.MoveTo(80427,53549,-1558); Engine.MoveTo(80812,53655,-1558); Engine.MoveTo(81979,53439,-1494); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(82880,55390,-1520, 250, 150) then begin Engine.MoveTo(82880,55390,-1520); Engine.MoveTo(82375,55524,-1523); Engine.MoveTo(82367,54313,-1493); Engine.MoveTo(82651,53734,-1486); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(82552,53447,-1488, 250, 150) then begin Engine.MoveTo(82552,53447,-1488); Engine.MoveTo(82950,53186,-1494); end; if User.inrange(82638,53885,-1488, 250, 150) then begin Engine.MoveTo(82638,53885,-1488); Engine.MoveTo(82950,53186,-1494); end; if user.inrange(82888, 53240, -1488, 500) then begin buffCheck; end; if user.inrange(82968, 53208, -1488, 150) and User.Buffs.ByID(1204, buffCheck) then begin Print('Teleport to Apostate.'); Engine.SetTarget(30832); Engine.DlgOpen; Delay(500); Engine.DlgSel('Catacomb'); Delay(500); Engine.DlgSel('Apostate'); Delay(5000); end; if user.inrange(-20237, -250797, -8163, 500) then begin Print('Apostate. Moving to spot'); Engine.MoveTo(-20168,-250744,-8160); Engine.MoveTo(-19304,-250728,-8160); Engine.MoveTo(-18968,-250504,-8160); Engine.MoveTo(-18456,-250504,-8160); Engine.MoveTo(-16792,-250536,-8160); Engine.MoveTo(-16424,-250760,-8160); Engine.MoveTo(-14888,-250776,-8160); Engine.MoveTo(-14536,-250424,-8160); Engine.MoveTo(-14408,-249160,-8160); Engine.MoveTo(-13768,-249064,-8160); Engine.MoveTo(-13736,-247848,-8160); Print('AA farm: ON!'); Delay(500); Engine.FaceControl(0, true); while not deadCheck do delay(1000); //while not dead, do nothing and wait. end; end; end. Edited March 26, 2015 by adr.bot Quote
dudaelectronica Posted March 23, 2015 Posted March 23, 2015 Is there a way to acces Community and get buffs from there ? Quote
adr.bot Posted March 23, 2015 Posted March 23, 2015 Is there a way to acces Community and get buffs from there ? you mean alt and b? Quote
dudaelectronica Posted March 24, 2015 Posted March 24, 2015 you mean alt and b? yes. i want to get buffs from alt + b .. and maybe some shots :) Quote
adr.bot Posted March 24, 2015 Posted March 24, 2015 yes. i want to get buffs from alt + b .. and maybe some shots :) you need this http://rghost.net/8fSPmFjhKthis is example with bot interface buff https://www.youtube.com/watch?v=sfveVFRYExw&feature=player_embedded in script you can write like that Engine.BypassToServer('_bbshome'); and etc. Quote
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