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Code Doesnt Work ... Help 2 Min Of Your Time :)


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Posted

Hey can someone fix for me this code .. i use L2JFrozen latest version

===================================================================
--- head-src/com/l2jfrozen/gameserver/handler/itemhandlers/VipItem.java	(revision 0)
+++ head-src/com/l2jfrozen/gameserver/handler/itemhandlers/VipItem.java	(working copy)
@@ -0,0 +1,145 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ * 
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ * 
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package com.l2jfrozen.gameserver.handler.itemhandlers;
+
+import java.sql.Connection;
+import java.sql.PreparedStatement;
+import com.l2jfrozen.Config;
+import com.l2jfrozen.gameserver.handler.IItemHandler;
+import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
+import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
+import com.l2jfrozen.util.CloseUtil;
+import com.l2jfrozen.util.database.L2DatabaseFactory;
+
+/**
+ * @author Crystalia
+ *
+ */
+public class VipItem implements IItemHandler
+{
+
+	private static final int ITEM_IDS[] = {
+        6673
+    };
+
+	@Override
+	public int[] getItemIds()
+    {
+        return ITEM_IDS;
+    }
+
+	private void updateDatabase(L2PcInstance player, boolean newDonator)
+	{
+		Connection con = null;
+		try
+		{
+			// prevents any NPE.
+			// ----------------
+			if(player == null)
+				return;
+
+			// Database Connection
+			//--------------------------------
+			con = L2DatabaseFactory.getInstance().getConnection(false);
+			PreparedStatement stmt = con.prepareStatement(newDonator ? INSERT_DATA : DEL_DATA);
+
+			// if it is a new donator insert proper data
+			// --------------------------------------------
+			if(newDonator)
+			{
+				stmt.setInt(1, player.getObjectId());
+				stmt.setString(2, player.getName());
+				stmt.setInt(3, player.isHero() ? 1 : 0);
+				stmt.setInt(4, player.isNoble() ? 1 : 0);
+				stmt.setInt(5, 1);
+				stmt.execute();
+				stmt.close();
+				stmt = null;
+			}
+			else
+			// deletes from database
+			{
+				stmt.setInt(1, player.getObjectId());
+				stmt.execute();
+				stmt.close();
+				stmt = null;
+			}
+		}
+		catch(Exception e)
+		{
+			if(Config.ENABLE_ALL_EXCEPTIONS)
+				e.printStackTrace();
+			
+			
+		}
+		finally
+		{
+			CloseUtil.close(con);
+		}
+	}
+
+	// Updates That Will be Executed by MySQL
+	// ----------------------------------------
+	String INSERT_DATA = "REPLACE INTO characters_custom_data (obj_Id, char_name, hero, noble, donator) VALUES (?,?,?,?,?)";
+	String DEL_DATA = "UPDATE characters_custom_data SET donator = 0 WHERE obj_Id=?";
+	
+	@Override
+	public void useItem(L2PlayableInstance playable, L2ItemInstance item)
+	{
+		if(!(playable instanceof L2PcInstance))
+            return;
+        L2PcInstance activeChar = (L2PcInstance)playable;
+        
+        	if(activeChar.isDonator())
+        	{
+        	activeChar.sendMessage("You are already a donator.You cannot use that item.");
+        	return;
+        	playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
+        	activeChar.setDonator(true);
+        	updateDatabase(activeChar, true);
+        	activeChar.sendMessage("Thanks for using our item in order to be server's donator.");
+            activeChar.broadcastUserInfo();
+        
+		
+	}
+	
+}
\ No newline at end of file

Problem is :

    [javac] C:\Users\George\workspace\trunk\gameserver\head-src\com\l2jfrozen\gameserver\handler\itemhandlers\VipItem.java:119: error: reached end of file while parsing
    [javac] }
    [javac]  ^
    [javac] 1 error

7 answers to this question

Recommended Posts

  • 0
Posted

Done and new error come out of the box ...

  [javac] C:\Users\George\workspace\trunk\gameserver\head-src\com\l2jfrozen\gameserver\handler\itemhandlers\VipItem.java:110: error: unreachable statement
    [javac]         	playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
    [javac]         	^
    [javac] 1 error

what is wrong -.- bad bad bad code

  • 0
Posted

Between return; and playable.Destroy put an "else"

 

return;

else

:

:

:

 

This might fix it. Note: I'm not an l2j Developer, just helping since you asked me to do so.

  • 0
Posted (edited)
+     if(activeChar.isDonator())
+     {
+     activeChar.sendMessage("You are already a donator.You cannot use that item.");
+     return;
+     playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
+     activeChar.setDonator(true);
+     updateDatabase(activeChar, true);
+     activeChar.sendMessage("Thanks for using our item in order to be server's donator.");
+ activeChar.broadcastUserInfo();

The donator check is not closed.

     if(activeChar.isDonator())
     {
     activeChar.sendMessage("You are already a donator.You cannot use that item.");
     return;
+    }
     playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
     activeChar.setDonator(true);
     updateDatabase(activeChar, true);
     activeChar.sendMessage("Thanks for using our item in order to be server's donator.");
 activeChar.broadcastUserInfo();

And this updateDatabase is kinda bleh, but w/e.. :P

 

 

Btw, if you add that bracket, there might be an error since you added it before at the end of the file and Ninja suggested. So, remove it.

Edited by SweeTs
Guest
This topic is now closed to further replies.


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