if (player != null && player.isInsideRadius(player, L2NpcInstance.getInteractionDistance(), false, false)) <--- wtf i am doing
{
player.sendMessage("You cannot restart near this NPC.");
sendPacket(RestartResponse.valueOf(false));
return;
}
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Question
Ayami-
i want people not to restart near npcs
but it doesnt work, what i do wrong? xD
Edited by Ayami-2 answers to this question
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