Jump to content
  • 0

Customskill - Acis


Question

Posted (edited)

hello i try to add some custom skill on npc that players can learn i use default npc system like fishmanager
everything is ok but after they learn the skill and change subclass this skill is missing in the skill list
but i can see on Database X char have custom skill but in game they dont have the skill not even that stats that skill give
if i try same with any default skill in game like Acumen is working fine but when i put my custom skill no work anymore

any ideas why ?

Edited by Bobi

12 answers to this question

Recommended Posts

  • 0
Posted

Checkskillsonenter config?

even if something like that exist is not in the config files idk about java

  • 0
Posted (edited)

skill_learn.sql doesn't exist on aCis, it's part of npcs XMLs, used as

<teachTo classes=

Checkskillsonenter config doesn't exist until he uses a custom fork or added it himself and got no clue about what he added, which I don't give support for.

 

Did you added those skills on CLASSES XMLs && setted Config.AUTO_LEARN_SKILLS to True ? giveAvailableSkills() refers to SkillTreeTable.getInstance().getAllAvailableSkills(). It filters your skills according your class. As you can see, Checkskillsonenter would be naturally redundant and got no use to exist.

Edited by Tryskell
  • 0
Posted

skill_learn.sql doesn't exist on aCis, it's part of npcs XMLs, used as

<teachTo classes=

Checkskillsonenter config doesn't exist until he uses a custom fork or added it himself and got no clue about what he added, which I don't give support for.

 

Did you added those skills on CLASSES XMLs && setted Config.AUTO_LEARN_SKILLS to True ? giveAvailableSkills() refers to SkillTreeTable.getInstance().getAllAvailableSkills(). It filters your skills according your class. As you can see, Checkskillsonenter would be naturally redundant and got no use to exist.

Sorry about i dont have clue to do it ....

i just replace exist Fish skills with new ID in fishing_skills_tree.xml but they disapear from players when they changer their subclasses

what else i need to do to disable checks for new skill ID or to import them in the system

  • 0
Posted

Sorry about i dont have clue to do it ....

i just replace exist Fish skills with new ID in fishing_skills_tree.xml but they disapear from players when they changer their subclasses

what else i need to do to disable checks for new skill ID or to import them in the system

tryskell was clear.. Add those ids to the reffered xml

  • 0
Posted (edited)

tryskell was clear.. Add those ids to the reffered xml

i dont want they to be auto learn like normal skills i want them to be learn like finish skills ( selling )

Edited by Bobi
  • 0
Posted (edited)

Create a npc using the quest engine, you can set any item as a price.

the problem is not a price the problem is skills still dont understand how that check skill system work

even exist finish skills that i replace cant find where are they added in java

yes my knowledge are not but because i ask for help

Edited by Bobi
  • 0
Posted

Set a new status for these skills, like isHandlingCustomSkills or something and map the skills to this status. Then, when you switch to a new class, check if this status returns true and add the skills if it is. Something like the hero skills... :)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • We've added 5% discounts for bulk purchases of Google accounts for orders of 300 or more, and 10% for orders of 500 or more. The discount is applied automatically when you place your order! The discount is indicated in the product title and description for each category.  
    • 🎄 CHRISTMAS EVENT 🎄   ‼️ Information and details: https://forum.l2harbor.com/threads/rozhdestvenskie-xlopoty-christmas-chores.9430/post-171464
    • METATG.ORG Direct Telegram Service Provider A bonus of +7% on every order! *We add 7% more followers than your ordered amount to proactively cover potential drops and guarantee you an honest result." Telegram Followers - Price per 1000 SUBSCRIBERS Subscribers 3 days - $0.10 ~ 8 RUB Subscribers. Daily Completion: 200,000,000 Subscribers 7 days - $0.17 ~ 13.6 RUB Subscribers. Daily Completion: 200,000,000 Subscribers 14 days - $0.20 ~ 16 RUB Subscribers. Daily Completion: 200,000,000 Subscribers 30 days - $0.30 ~ 24 RUB Subscribers. Daily Completion: 200,000,000 Subscribers 60 days - $0.40 ~ 32 RUB Subscribers, 14-day guarantee. Daily Completion: 200,000,000 Subscribers 90 days (Super Fast) - $0.50 ~ 40 RUB Subscribers, 14-day guarantee. Daily Completion: 200,000,000 Subscribers 120 days (Super Fast) - $0.60 ~ 48 RUB Subscribers, 14-day guarantee. Daily Completion: 200,000,000 Subscribers Lifetime (Super Fast) - $0.70 ~ 56 RUB Lifetime Subscribers. 14-day guarantee. Daily Completion: 200,000,000 Telegram Services - Price per 1000 Post Views - $0.06 ~ 5 RUB Reactions - $0.08 ~ 6.5 RUB Bot Starts - $0.10 ~ 8 RUB Bot Starts with referrals - $0.15 ~ 12 RUB DISCOUNTS and CASHBACK for large volumes Direct Supplier. We work from our own accounts with our own software! High execution speed. Multiple payment methods. We work 24/7! Additional discounts are discussed for volumes starting from $1000 per day. SUPPORT 24/7 - TELEGRAM WEBSITE 24/7 - METATG.ORG
    • Added: a brand-new default dashboard template. You can now add multiple game/login server builds. Full support for running both PTS & L2J servers simultaneously, with switching between them. Payment systems: added OmegaPay and Pally (new PayPal-style API). Account history now stores everything: donations, items delivered to characters, referrals, transfers between game accounts, and coin transfers to another master account. Personal Promo Code System: you can create a promo code and assign it to a user or promoter. When donating, a player can enter this promo code to receive bonus coins, and the promo code owner also receives a bonus — all fully configurable in the admin panel.     Look demo site: demo
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock