### Eclipse Workspace Patch 1.0#P L2jHellasCIndex: java/com/l2jhellas/gameserver/model/zone/type/L2FlagZone.java
===================================================================--- java/com/l2jhellas/gameserver/model/zone/type/L2FlagZone.java (revision 0)+++ java/com/l2jhellas/gameserver/model/zone/type/L2FlagZone.java (working copy)@@-0,0+1,186@@+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */+package com.l2jhellas.gameserver.model.zone.type;++import java.util.concurrent.Future;++import com.l2jhellas.gameserver.ThreadPoolManager;+import com.l2jhellas.gameserver.model.L2Character;+import com.l2jhellas.gameserver.model.L2Skill;+import com.l2jhellas.gameserver.model.actor.instance.L2MonsterInstance;+import com.l2jhellas.gameserver.model.actor.instance.L2PcInstance;+import com.l2jhellas.gameserver.model.actor.instance.L2PlayableInstance;+import com.l2jhellas.gameserver.model.zone.L2ZoneType;+import com.l2jhellas.gameserver.skills.SkillTable;+import com.l2jhellas.util.Rnd;++publicclass L2FlagZone extends L2ZoneType
+{+privateint _skillId;+privateint _chance;+privateint _initialDelay;+privateint _skillLvl;+privateint _reuse;+privateboolean _enabled;+privateString _target;+privateFuture<?> _task;++public L2FlagZone(int id)+{+super(id);+ _skillId =1323;+ _skillLvl =1;+ _chance =100;+ _initialDelay =0;+ _reuse =30000;+ _enabled =true;+ _target ="pc";+}++@Override+publicvoid setParameter(String name,Stringvalue)+{+if(name.equals("skillId"))+{+ _skillId =Integer.parseInt(value);+}+elseif(name.equals("skillLvl"))+{+ _skillLvl =Integer.parseInt(value);+}+elseif(name.equals("chance"))+{+ _chance =Integer.parseInt(value);+}+elseif(name.equals("initialDelay"))+{+ _initialDelay =Integer.parseInt(value);+}+elseif(name.equals("default_enabled"))+{+ _enabled =Boolean.parseBoolean(value);+}+elseif(name.equals("target"))+{+ _target =String.valueOf(value);+}+elseif(name.equals("reuse"))+{+ _reuse =Integer.parseInt(value);+}+else+{+super.setParameter(name,value);+}+}++@Override+protectedvoid onEnter(L2Character character)+{+if(character instanceof L2PcInstance)+{+ L2PcInstance player =(L2PcInstance) character;+ player.setPvpFlag(1);+ player.sendMessage("You entered a Pvp Flag zone.");+ player.broadcastUserInfo();+if((character instanceof L2PlayableInstance && _target.equalsIgnoreCase("pc")|| character instanceof L2PcInstance && _target.equalsIgnoreCase("pc_only")|| character instanceof L2MonsterInstance && _target.equalsIgnoreCase("npc"))&& _task ==null)+{+ _task =ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(newApplySkill(/* this */), _initialDelay, _reuse);+}+}+}++@Override+protectedvoid onExit(L2Character character)+{+if(character instanceof L2PcInstance)+{+ L2PcInstance player =(L2PcInstance) character;+ player.setPvpFlag(0);+ player.sendMessage("You left the Pvp Flag zone.");+ player.broadcastUserInfo();+}+if(_characterList.isEmpty()&& _task !=null)+{+ _task.cancel(true);+ _task =null;+}+}++public L2Skill getSkill()+{+returnSkillTable.getInstance().getInfo(_skillId, _skillLvl);+}++publicString getTargetType()+{+return _target;+}++publicboolean isEnabled()+{+return _enabled;+}++publicint getChance()+{+return _chance;+}++publicvoid setZoneEnabled(boolean val)+{+ _enabled = val;+}++classApplySkillimplementsRunnable+{+@Override+publicvoid run()+{+if(isEnabled())+{+for(L2Character temp : _characterList.values())+{+if(temp !=null&&!temp.isDead())+{+if((temp instanceof L2PlayableInstance && getTargetType().equalsIgnoreCase("pc")|| temp instanceof L2PcInstance && getTargetType().equalsIgnoreCase("pc_only")|| temp instanceof L2MonsterInstance && getTargetType().equalsIgnoreCase("npc"))&&Rnd.get(100)< getChance())+{+ L2Skill skill =null;+if((skill = getSkill())==null)+{+System.out.println("ATTENTION: error on zone with id "+ getId());+System.out.println("Skill "+ _skillId +","+ _skillLvl +" not present between skills");+}+else+ skill.getEffects(temp, temp);+}+}+}+}+}+}++@Override+publicvoid onDieInside(L2Character character)+{++}++@Override+publicvoid onReviveInside(L2Character character)+{+ onEnter(character);+}+}
\ No newline at endof file
Index: java/com/l2jhellas/gameserver/datatables/xml/ZoneData.java
===================================================================--- java/com/l2jhellas/gameserver/datatables/xml/ZoneData.java (revision 200)+++ java/com/l2jhellas/gameserver/datatables/xml/ZoneData.java (working copy)@@-49,6+49,7@@import com.l2jhellas.gameserver.model.zone.type.L2DamageZone;import com.l2jhellas.gameserver.model.zone.type.L2DerbyTrackZone;import com.l2jhellas.gameserver.model.zone.type.L2FishingZone;+import com.l2jhellas.gameserver.model.zone.type.L2FlagZone;import com.l2jhellas.gameserver.model.zone.type.L2JailZone;import com.l2jhellas.gameserver.model.zone.type.L2MotherTreeZone;import com.l2jhellas.gameserver.model.zone.type.L2NoLandingZone;@@-154,6+155,8@@
temp =new L2JailZone(zoneId);elseif(zoneType.equals("DerbyTrackZone"))
temp =new L2DerbyTrackZone(zoneId);+elseif(zoneType.equals("FlagZone"))+ temp =new L2FlagZone(zoneId);// Check for unknown typeif(temp ==null)
which is FlagZone code.
i use l2jhellas and when create a new zone type FlagZone.java and import the code inside, i get the following errors:
Theimport com.l2jhellas.gameserver.model.L2Character; cannot be resolved
Theimport com.l2jhellas.gameserver.model.actor.instance.L2PlayableInstance; cannot be resolved
The type L2FlagZone must implement the inherited abstract method L2ZoneType.onExit(L2Character)
L2Character cannot be resolved to a type
L2PlayableInstance cannot be resolved to a type
can any1 help me to add it to my pack successfully please?
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Hello, players!
We’d like to hear your opinion about the EXP rate on the server. Currently, it’s set to 25x EXP. Please choose what suits you best:
1️⃣ Keep EXP at 25x — it’s fine as it is
2️⃣ Increase EXP (for example, to 50x or higher)
3️⃣ Decrease EXP (for example, to 15x or lower)
4️⃣ Other suggestions (please write in the comments)
Your feedback is very important to us to make the server better! Thanks for participating!
Question
Rio
Hello guys i have this code:
which is FlagZone code.
i use l2jhellas and when create a new zone type FlagZone.java and import the code inside, i get the following errors:
can any1 help me to add it to my pack successfully please?
Edited by Rio3 answers to this question
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