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Posted (edited)

finally we are ready... run our server...!! 

stay tuned

L2Chira Server Rate

* Experience: 1200x 
* Skill Points: 1200x 
* Adena Drop: 1200x 
* Item Drop 10x 

Enchant Rate

* Safe Enchant : +4 
* Weapon Max Enchant : +16 
* Armor Max Enchant : +16
* Jewels Max Enchant : +16 
* With Cystal Max: +16 
* Normal Scroll Max: +13 - 75% 
* Blessed Scroll Max: +13- 100% 
* Crystal Scroll +14-70% +15-60% +15-50%

Aguments Rate

* High-Grade Life Stone : 10% [From Farm Ls Zone]
* Top-Grade Life Stone : 25% [From Vote-Event]
* 1 Active + 1 Passive. 

Server Features

* New character start with 2000kk Adena
* New Char lvl -80 Max lvl -90
* New Char Auto Nobblesse {No Quests}
* Auto-Learn Skills 
* Balanced Classes  
* Castle Siege System 
* Leader Clan lvl 8  Announce Login  
* Sub-Class Without Quest 
* Geodata, fully working 
* Npc Buffer [2H buff time] 50 Buff slots 
* Hero Announce Login 
* Raid Boss Announce 
* PvP Reward: 1 PvP Items
* Augmentation System
* Max Subclasses = 5
* Fully DDoS Protection
* Main Town in Giran
* Retail-Like Enchant Skills System
* Interlude Skills 90% Working 
* Unstuck Command 15 seconds 
* Auto Reward 5 Vote [Every 5 Min]

Server Custom Coins

* Event Medals Reward 
* Vote Medals Reward 
* Farm Coins 
* Clan Rep Coin [3000] 

Server Specials Items

* Max Tattoo +1000 Hp / +1000 Cp
* Mask 


Custom NPC

* Custom Buffer Like L2Gold
* Global Gatekeeper 
* GM Shop 
* Class Manager  
* Top Players PvP/Pk List
* About Server NPC Info 
* NPC Vote Reward Manager 
* Siege Manager 
* Skill Enchanter 
* Boss Manager 
* Custom Augumenter  
* Skill Enchanter 
* Symbol Maker 
* Event Manager 
* Clan Hall Manager 

Server Custom Zones


* Safe Farm Zone [Drop 5-7 L2Chira Coins]
* Farm Zone 1 [Drop 10-13 L2Chira Coins]
* Farm Zone 2 [Drop 10-13 L2Chira Coins]
* Farm Life-Stone Zone [High LS only]
* PvP Zone [Mass]
* PvP Zone [solo]
* Custom Boss Zone  Valakas / Baium / Zaken / AQ / Antharas / Ember (Respawn Every 2 Hours)

Server Olympiad Info

* Retail olympiad game. 
* Olympiad List updated after every match. 
* Olympiad auto skill reuse on every match. 
* Olympiad Period 1 week [ Every Sunday ] [ Starts 18:00 | Ends 00:00 ]. 
* Olympiad work 100% without feed

Server Auto Events

* TVT[Per 2 Hours]-1 Event Metal
* CTF[Per 2 Hours]-1 Event Metal
* DM[Per 2 Hours]-1 Top LS Per kill

Server Hardware

*Low International ping
*CPU : Intel Xeon E5-1620v2
*RAM : 34GB DDR3
*2x 160GB SSD
*1Gbps Connection
*DDos Protected


Website : 
http://www.l2chira.com/
Forum : http://www.l2chira.com/forum/

Edited by HellIdiots
Posted

Nikimad Servers Again going to be Online with Magic Files :O

i was hero on both of him servers just was unbalanced lets see this one.

 

Cheers

 

Edward

Posted

My wish for 2015 is for dis stupid trend of high rate servers with these exact features to end :)

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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