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Broadcasting Camera Effect!

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How can i make this for new players? (give the whole code if possible, thanks in advance)

 

There is a packet called SpecialCamera everything else is a scripting, something like the tutorial quest.

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There is a packet called SpecialCamera everything else is a scripting, something like the tutorial quest.

can you help me make it for aden castel town? thanks 

can you help me make it for aden castel town? thanks 

I can't.. maybe later if i have a time. The camera don't depends on locations, but on npc id.

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I can't.. maybe later if i have a time. The camera don't depends on locations, but on npc id.

just pm me whenever you can if you have 5 mins to help me. at least can you tell me where i can found special camera file? i search every package in head-scr but didnt find it. thanks

gameserver/network/serverpackets/

Check some of the ai scripts in the datapack folder.. usually the specialcamera packet is used to animate the Grand Bosses appearing.

just pm me whenever you can if you have 5 mins to help me. at least can you tell me where i can found special camera file? i search every package in head-scr but didnt find it. thanks

Gameserver.network.serverpackets Find file SpecialCamera.. i think is that one who you search...

Edited by Dzani1

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well if possible make a guide about that, it is quite interesting :)

can you help me make it? thanks

well if possible make a guide about that, it is quite interesting :)

Look into the ai scripts in datapack data/scripts/ai

They are an great examples of how to use this packet, just take a look at SpecialCamera's source and follow the description:

     * @param id object Id
     * @param dist the distance to the object
     * @param yaw North = 90, South = 270, East = 0, West = 180
     * @param pitch > 0: looks up, pitch < 0: looks down (angle)
     * @param time faster if it's smaller
     * @param duration animation time
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Look into the ai scripts in datapack data/scripts/ai

They are an great examples of how to use this packet, just take a look at SpecialCamera's source and follow the description:

     * @param id object Id
     * @param dist the distance to the object
     * @param yaw North = 90, South = 270, East = 0, West = 180
     * @param pitch > 0: looks up, pitch < 0: looks down (angle)
     * @param time faster if it's smaller
     * @param duration animation time

1) the object id changes everytime. 2) in which file you think is the best example to check. (individual file?)

l2jfrozen don't have antharas' or valakas' script, they was good examples but...

l2jfrozen don't have antharas' or valakas' script, they was good examples but...

So somone know to explain better how to make a camera effect? 

aCis got a dedicated manager for cameras, MovieMakerManager, found on L2J forums aswell (KKnD stuff).

 

As said Tessa you can take example on scripts, notably Sailren's or Frintezza's.

 

And the guy who sell a 8 lines stuff composed of 4 SpecialCamera and 4 ExShowScreenMessage should kill himself.

Actually i was wrong about antharas' and valakas' scripts... it's strange but they are in the core: head-src/com/l2jfrozen/gameserver/ai/special/

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