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Buffer Problem


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Posted

Hello everyone..... I face a problem with my buffer on my server ..... i follow step by step all the guides about adding a buffer on a server , but i still have problem.....

When i click on buffer ,all seems to be well but when i click to buy buffs then nothing work ..... i click again n' again and nothing .......

Help me because  i work to fix this a long time .....

 

12 answers to this question

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  • 0
Posted

You should provide more info...

it's simple i just click on my buffer and then i choose my buffs and nothing work .......buffs don't load 

  • 0
Posted

Not that kind of info... the packet you using, the buffer code etc.

Pack: l2jfrozen 

 

code: html>

<body>
<br>
<center>
<br>
<img src="L2UI_CH3.herotower_deco" width=256 height=32>
<font color="FF0000">-=</font> L2 Frozen Buffer <font color="FF0000">=-</font><br>
<button value="Player Buffs" action="bypass -h custom_dobuff Chat 0" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"><br>
<button value="Summon Buffs" action="bypass -h custom_dobuff Chat 00" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"><br>
<button value="Scheme Buffs" action="bypass -h custom_dobuff menu" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"><br>
<button value="Fighter Buffs" action="bypass -h custom_dobuff fighterbuff" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"><br>
<button value="Mage Buffs" action="bypass -h custom_dobuff magebuff" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"><br>
<button value="Pet Fighter Buffs" action="bypass -h custom_dobuff fighterbuff pet" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"><br>
<button value="Pet Mage Buffs" action="bypass -h custom_dobuff magebuff pet" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"><br>
 
<img src="L2UI_CH3.herotower_deco" width=256 height=32>
</center>
</body>
</html>
  • 0
Posted (edited)

Well... can you post a link to this buffer?

import sys
from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from com.l2jfrozen.gameserver.datatables import SkillTable
from com.l2jfrozen.util.database import L2DatabaseFactory
from com.l2jfrozen.gameserver.model.quest import State
from com.l2jfrozen.gameserver.model.quest import QuestState
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest
 
qn = "20701_NPCBuffer"
 
NPC=[20701]
ADENA_ID=57
QuestId     = 20701
QuestName   = "NPCBuffer"
QuestDesc   = "custom"
InitialHtml = "1.htm"
 
print "============> Buffer Free: LOADED"
 
class Quest (JQuest) :
 
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
 
 
def onEvent(self,event,st):
htmltext = event
count=st.getQuestItemsCount(ADENA_ID)
if count < 0  or st.getPlayer().getLevel() < 1 :
htmltext = "<html><head><body>Voce nao tem Adena,<br> Ou esta com level muito baixo. Tem que ter level 40 ou mais.</body></html>"
else:
st.takeItems(ADENA_ID,0)
st.getPlayer().setTarget(st.getPlayer())
 
if event == "2":
st.takeItems(ADENA_ID,0)
st.getPlayer().stopAllEffects()
SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm"
st.setState(COMPLETED)
 
if event == "3": 
st.takeItems(ADENA_ID,0)
st.getPlayer().stopAllEffects()
SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm"
st.setState(COMPLETED)
 
if event == "4":
st.takeItems(ADENA_ID,0)
st.getPlayer().stopAllEffects()
SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm"
st.setState(COMPLETED)
                        
if event == "5":
st.takeItems(ADENA_ID,0)
st.getPlayer().stopAllEffects()
SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm" 
st.setState(COMPLETED)
 
if event == "6":
st.takeItems(ADENA_ID,0)
return "1.htm" 
st.setState(COMPLETED)
 
#Wind Walk
if event == "7":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Decrease Weight
if event == "8":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4343,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Shield
if event == "9":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Might
if event == "10":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Mental Shield
if event == "11":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Bless the Body
if event == "12":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Bless the Soul
if event == "13":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Magic Barrier
if event == "14":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Resist Shock
if event == "15":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Concentration
if event == "16":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Berserker Spirit
if event == "17":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Bless Shield
if event == "18":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Vampiric Rage
if event == "19":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Acumen
if event == "20":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Empower
if event == "21":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Haste
if event == "22":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Guidance
if event == "23":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Focus
if event == "24":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
#Death Whisper
if event == "25":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
 
if event == "26":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "27":
st.takeItems(ADENA_ID,0) 
SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "28":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "29":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "30":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "31":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "32":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "33":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "34":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "35":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "36":
st.takeItems(ADENA_ID,0) 
SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "37":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "38":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
return "4.htm"
 
if event == "39":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
 
if event == "40":
st.takeItems(ADENA_ID,0) 
SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
 
if event == "41":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
 
if event == "42":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
 
if event == "43":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
 
if event == "44":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
 
if event == "45":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
 
if event == "46":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
 
if event == "47":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
 
if event == "48":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm" 
 
if event == "49":
st.takeItems(ADENA_ID,0) 
SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
 
if event == "50":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
 
if event == "51":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm" 
 
if event == "52":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm" 
st.setState(COMPLETED)
 
 
#Chant of Battle
if event == "53":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Chant of Shielding
if event == "54":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Chant of Fire
if event == "55":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Chant of Flame
if event == "56":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Chant of life
if event == "57":
st.takeItems(ADENA_ID,0)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1229,18),False,False)
return "5.htm"
st.setState(COMPLETED)
 
#Chant of Fury
if event == "58":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Chant of Evasion
if event == "59":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Chant of Rage
if event == "60":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Chant of Revenge
if event == "61":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Chant of Vampire
if event == "62":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Chant of Eagle
if event == "63":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Chant of Predator
if event == "64":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Greater Might
if event == "71":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm" 
st.setState(COMPLETED)
                        
                        #Noblesse Blessing
if event == "70":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm"
st.setState(COMPLETED) 
       
                        #Invigor
if event == "72":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED) 
                           
                        #Elemental Protection
if event == "73":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED) 
                                              
                        #Divine Protection
if event == "74":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED) 
                                                
                        #Arcane Protection
if event == "75":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED) 
                                                
                        #Regeneration
if event == "76":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED) 
                                                
                        #Agility
if event == "77":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED) 
                                                
                        #Clarity
if event == "78":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED) 
                                                
                        #Advanced Block
if event == "79":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED) 
                                                
                        #Kiss of Eva
if event == "80":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1073,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED) 
                                                
                        #Greater Shield
if event == "81":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED) 
                                               
                        #Wild Magic
if event == "82":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED) 
                                                
                        #Body of Avatar
if event == "83":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1311,6).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED) 
                                                
                        #Resist Aqua
if event == "84":
st.takeItems(ADENA_ID,0)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1182,3),False,False)
return "7.htm"
st.setState(COMPLETED) 
                                                
                        #Resist Fire
if event == "85":
st.takeItems(ADENA_ID,0)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1191,3),False,False)
return "7.htm"
st.setState(COMPLETED) 
                                                
                        #Resist Wind
if event == "86":
st.takeItems(ADENA_ID,0)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1189,3),False,False)
return "7.htm"
st.setState(COMPLETED) 
                                                
                        #Resist Poison
if event == "87":
st.takeItems(ADENA_ID,0)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1033,3),False,False)
return "7.htm"
st.setState(COMPLETED) 
                                                
                        #Salvation
if event == "88":
st.takeItems(ADENA_ID,0)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1410,1),False,False)
return "1.htm"
st.setState(COMPLETED)
                                                
                        #Prophecy of Water
if event == "89":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
                                                
                        #Prophecy of Fire
if event == "90":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
                                                
                        #Prophecy of Wind
if event == "91":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
return "6.htm"
st.setState(COMPLETED)
                                                
                        #War Chant
if event == "92":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1390,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
                                                
                        #Earth Chant
if event == "93":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1391,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
                                                
                        #Blessing of Queen
if event == "94":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4699,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
                                                
                        #Gift of Queen
if event == "95":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4700,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
                                                
                        #Blessing of Seraphim
if event == "96":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4702,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
                                                
                        #Gift of Seraphim
if event == "97":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4703,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(COMPLETED)
                        
                        #Chant of Spirit
if event == "65":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#Chant of Victory
if event == "66":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED)
 
#chant of magnus
if event == "67":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(COMPLETED) 
 
#Cancel
if event == "98": 
st.getPlayer().stopAllEffects()
return "1.htm"
st.setState(COMPLETED)
 
#CPHEAL
if event == "69":
st.takeItems(ADENA_ID,0)
st.getPlayer().restoreCP()
st.getPlayer().restoreHP()
st.getPlayer().restoreMP()
return "1.htm" 
st.setState(COMPLETED) 
                        
            #Restore CP/HP/MP
if event == "100":
st.takeItems(ADENA_ID,0)
st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp())
st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp())
return "1.htm"
st.setState(State.COMPLETED) 
 
            #Restore HP
if event == "101":
st.takeItems(ADENA_ID,0)
st.getPlayer().restoreHP()
return "1.htm"
st.setState(State.COMPLETED)
 
            #Restore MP
if event == "102":
st.takeItems(ADENA_ID,0)
st.getPlayer().restoreMP()
return "1.htm"
st.setState(State.COMPLETED)
 
 
if htmltext != event:
st.setState(COMPLETED)
st.exitQuest(1)
return htmltext
 
 
def onTalk (self,npc,player):
  st = player.getQuestState(qn)
  htmltext = "<html><head><body>I have nothing to say to you</body></html>"
  st.setState(STARTED)
  return InitialHtml
 
QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)
CREATED=State('Start',QUEST)
STARTED=State('Started',QUEST)
COMPLETED=State('Completed',QUEST)
 
QUEST.setInitialState(CREATED)
 
for npcId in NPC:
 QUEST.addStartNpc(npcId)
 QUEST.addTalkId(npcId)
Edited by SweeTs
  • 0
Posted (edited)

Does it return "============> Buffer Free: LOADED" in your console?

I mean, when you start gameserver.bat, does it print this text?

Edited by Tessa
  • 0
Posted

he add only the html code.. man you need add the scripts of buffer or it will not work...

scripts...

i know , i added but nothing.....

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