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Custom Bars Starting


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Posted

Found CharacterCreate.java and found this :

 

newChar.setTitle(Config.ADD_CHAR_TITLE);
else
newChar.setTitle("");
 
if (Config.PVP_PK_TITLE)
newChar.setTitle(Config.PVP_TITLE_PREFIX + "0" + Config.PK_TITLE_PREFIX + "0 ");
 
// Shortcuts
newChar.registerShortCut(new L2ShortCut(0, 0, 3, 2, -1, 1)); // Attack
newChar.registerShortCut(new L2ShortCut(3, 0, 3, 5, -1, 1)); // Take
newChar.registerShortCut(new L2ShortCut(10, 0, 3, 0, -1, 1)); // Sit
 
final ItemTable itemTable = ItemTable.getInstance();
final L2Item[] items = template.getItems();
  • 0
Posted (edited)

(0, 0, 3, 2, -1, 1)) ???? how can i do deference for fighter and mage ?

 

I have not try to Edit control bar..

Can you upload the image from bar to see what mean the numbers?

 

Maybe Numbers show where is skills in bar...

Edited by Monkey D. Luffy
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Posted

newChar.registerShortCut(new L2ShortCut(int slotId, int pageId, int shortcutType, int shortcutId, int shortcutLevel, int unknown));

 

slotId - the position of the item in your shortcut bar.

pageId - this means the shortcut page.

shortcutType - 1 for item, 2 for skill, 3 for action, 4 for macro, 5 for recipe.

shortcutId - the item id in your case.

shortcutLevel - set it to -1.

unknown - set it to 1.

  • 0
Posted (edited)

Starting items ( L2jFrozen )

 

1000 SS

25 Potion

10 Soe

 

I want fighter start like that:

1Hg46gr.png

 

and mage like that:

jnuncOJ.png

Here is the fastest way I can offer you... go to Navicat, find the table character_shortcuts, remove all the data, go back to the server, reorder the shortcut bar as you like, then go back to Navicat and you will see how to set up your bar... then use the description from my previous post and do it. :P

 

EDIT: You should add these items on character creation, and for the different items create a check for mage.

Edited by Tessa
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Posted
newChar.addSkill(SkillTable.getInstance().getInfo(startSkill.getId(), startSkill.getLevel()), true);

 

if (startSkill.getId() == 1001 || startSkill.getId() == 1177)

newChar.registerShortCut(new L2ShortCut(1, 0, 2, startSkill.getId(), 1, 1));

 

 

Look this if the player have in skills "1001" = Soul Cry  or "1177" = Wind Strike the skill auto inside in bar in that position 
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Posted

Here is the fastest way I can offer you... go to Navicat, find the table character_shortcuts, remove all the data, go back to the server, reorder the shortcut bar as you like, then go back to Navicat and you will see how to set up your bar... then use the description from my previous post and do it. :P

 

EDIT: You should add these items on character creation, and for the different items create a check for mage.

 

True..

  • 0
Posted

 

newChar.addSkill(SkillTable.getInstance().getInfo(startSkill.getId(), startSkill.getLevel()), true);
 
if (startSkill.getId() == 1001 || startSkill.getId() == 1177)
newChar.registerShortCut(new L2ShortCut(1, 0, 2, startSkill.getId(), 1, 1));
 
 
Look this if the player have in skills "1001" = Soul Cry  or "1177" = Wind Strike the skill auto inside in bar in that position 

 

Lol, I don't understand why you have to do this?

  • 0
Posted

Because maybe you like to change skill position on bar

This check already exists few lines below..

			if (startSkill.getId() == 1001 || startSkill.getId() == 1177)
				newChar.registerShortCut(new L2ShortCut(1, 0, 2, startSkill.getId(), 1, 1));
			
			if (startSkill.getId() == 1216)
				newChar.registerShortCut(new L2ShortCut(10, 0, 2, startSkill.getId(), 1, 1));

If he wants, he should only change their positions.

  • 0
Posted

This check already exists few lines below..

			if (startSkill.getId() == 1001 || startSkill.getId() == 1177)
				newChar.registerShortCut(new L2ShortCut(1, 0, 2, startSkill.getId(), 1, 1));
			
			if (startSkill.getId() == 1216)
				newChar.registerShortCut(new L2ShortCut(10, 0, 2, startSkill.getId(), 1, 1));

If he wants, he should only change their positions.

 

I report because like to show on enter..Anyway..The problem is how to change the bar when log in hehe ^-

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