Jump to content

Recommended Posts

Posted (edited)
### Eclipse Workspace Patch 1.0
#P L2JHellasC
Index: java/com/l2jhellas/gameserver/model/actor/instance/L2NpcInstance.java
===================================================================
--- java/com/l2jhellas/gameserver/model/actor/instance/L2NpcInstance.java (revision 496)
+++ java/com/l2jhellas/gameserver/model/actor/instance/L2NpcInstance.java (working copy)
@@ -17,6 +17,7 @@
 import com.l2jhellas.Config;
 import com.l2jhellas.gameserver.datatables.xml.SkillTreeData;
 import com.l2jhellas.gameserver.model.L2EnchantSkillLearn;
+import com.l2jhellas.gameserver.model.L2ItemInstance;
 import com.l2jhellas.gameserver.model.L2Skill;
 import com.l2jhellas.gameserver.model.L2SkillLearn;
 import com.l2jhellas.gameserver.model.actor.L2Npc;
@@ -43,6 +44,18 @@
  @Override
  public void onAction(L2PcInstance player)
  {
+  if (getNpcId() == L2SkillSellerInstance.NPC_ID)
+  {
+   L2ItemInstance i = player.getInventory().getItemByItemId(L2SkillSellerInstance.ITEM_ID);
+
+   if (i == null || i.getCount() < L2SkillSellerInstance.ITEM_COUNT)
+   {
+    player.sendMessage("You need " + L2SkillSellerInstance.ITEM_COUNT + " Gold Bars to use this Npc.");
+    player.sendPacket(new ActionFailed());
+    return;
+   }
+  }
+   
   player.setLastFolkNPC(this);
   super.onAction(player);
  }
Index: java/com/l2jhellas/gameserver/model/actor/instance/L2SkillSellerInstance.java
===================================================================
--- java/com/l2jhellas/gameserver/model/actor/instance/L2SkillSellerInstance.java (revision 0)
+++ java/com/l2jhellas/gameserver/model/actor/instance/L2SkillSellerInstance.java (working copy)
@@ -0,0 +1,57 @@
+package com.l2jhellas.gameserver.model.actor.instance;
+
+import com.l2jhellas.gameserver.model.L2Skill;
+import com.l2jhellas.gameserver.network.serverpackets.NpcHtmlMessage;
+import com.l2jhellas.gameserver.skills.SkillTable;
+import com.l2jhellas.gameserver.templates.L2NpcTemplate;
+
+public class L2SkillSellerInstance extends L2NpcInstance
+{
+
+ public final static int NPC_ID = 24246;
+ public final static int ITEM_ID = 2807;
+ public final static int ITEM_COUNT = 5;
+ private final int[] SKILL_IDS =
+ {
+ 3134, 3132, 3124, 3125, 3133, 3135, 3136, 3137, 3138, 3139, 3140, 3141, 3134
+ };
+
+ public L2SkillSellerInstance(int objectId, L2NpcTemplate template)
+ {
+  super(objectId, template);
+ }
+
+ @Override
+ public void showChatWindow(L2PcInstance j, int val)
+ {
+  if (j == null)
+   return;
+
+  StringBuilder t = new StringBuilder();
+  NpcHtmlMessage n = new NpcHtmlMessage(getObjectId());
+  sendHtml(t, n, j);
+ }
+
+ private void sendHtml(StringBuilder t, NpcHtmlMessage n, L2PcInstance j)
+ {
+  t.append("<html><head><title>");
+  t.append("L2Skill Seller");
+  t.append("</title</head>");
+  t.append("<body><center>");
+  t.append("<br>Hello , do you want some special skills?");
+  t.append("<br>Choose whatever you want but don't forget");
+  t.append("<br>you need 5 Gold Bars for each one");
+  for (int i : SKILL_IDS)
+  {
+   L2Skill s = SkillTable.getInstance().getInfo(i, 10);
+   String name = "";
+   if (s != null)
+    name = s.getName();
+   if (name != "")
+    t.append("<center><button value=\"" + name + " LvL:10\" action=\"bypass -h skill" + i + "\" width=204 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"><br>");
+  }
+  t.append("</center></body></html>");
+  n.setHtml(t.toString());
+  j.sendPacket(n);
+ }
+}
\ No newline at end of file
Index: java/com/l2jhellas/gameserver/network/clientpackets/RequestBypassToServer.java
===================================================================
--- java/com/l2jhellas/gameserver/network/clientpackets/RequestBypassToServer.java (revision 496)
+++ java/com/l2jhellas/gameserver/network/clientpackets/RequestBypassToServer.java (working copy)
@@ -29,7 +29,9 @@
 import com.l2jhellas.gameserver.handler.AdminCommandHandler;
 import com.l2jhellas.gameserver.handler.IAdminCommandHandler;
 import com.l2jhellas.gameserver.model.L2CharPosition;
+import com.l2jhellas.gameserver.model.L2ItemInstance;
 import com.l2jhellas.gameserver.model.L2Object;
+import com.l2jhellas.gameserver.model.L2Skill;
 import com.l2jhellas.gameserver.model.L2World;
 import com.l2jhellas.gameserver.model.actor.L2Npc;
 import com.l2jhellas.gameserver.model.actor.instance.L2AccountManagerInstance;
@@ -36,6 +38,7 @@
 import com.l2jhellas.gameserver.model.actor.instance.L2ClassMasterInstance;
 import com.l2jhellas.gameserver.model.actor.instance.L2OlympiadManagerInstance;
 import com.l2jhellas.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jhellas.gameserver.model.actor.instance.L2SkillSellerInstance;
 import com.l2jhellas.gameserver.model.entity.Hero;
 import com.l2jhellas.gameserver.model.entity.L2Event;
 import com.l2jhellas.gameserver.model.entity.engines.CTF;
@@ -48,6 +51,7 @@
 import com.l2jhellas.gameserver.network.SystemMessageId;
 import com.l2jhellas.gameserver.network.serverpackets.ActionFailed;
 import com.l2jhellas.gameserver.network.serverpackets.NpcHtmlMessage;
+import com.l2jhellas.gameserver.skills.SkillTable;
 import com.l2jhellas.logs.GMAudit;
 import com.l2jhellas.util.database.L2DatabaseFactory;
 
@@ -513,6 +517,36 @@
     
     Balancer.sendBalanceWindow(classId, activeChar);
    }
+   // L2SkillSeller
+   else if (_command.startsWith("skill"))
+   {
+    String b = _command.substring(5);
+    int id = 0;
+    try
+    {
+     id = Integer.parseInt(b);
+    }
+    catch (Exception e)
+    {
+     e.printStackTrace();
+    }
+
+    if (id == 0)
+     return;
+
+    L2Skill s = SkillTable.getInstance().getInfo(id, 10);
+    L2ItemInstance i = activeChar.getInventory().getItemByItemId(L2SkillSellerInstance.ITEM_ID);
+
+    if (i == null || i.getCount() < L2SkillSellerInstance.ITEM_COUNT)
+    {
+     activeChar.sendMessage("You don't have enought gold bars");
+     return;
+    }
+
+    activeChar.getInventory().destroyItemByItemId("", L2SkillSellerInstance.ITEM_ID, L2SkillSellerInstance.ITEM_COUNT, activeChar, null);
+    activeChar.sendMessage("You rewarded successfully with " + s.getName() + " Lvl:10, 5 Gold Bar dissapeared");
+    activeChar.addSkill(s, false);
+   }
    // Rank PvP System by Masterio --------------------------------------------
    else if(_command.startsWith("RPS."))
    {

credits rizlaaa

Edited by ExCaLiBuR®
Posted

Generally,

the next post, that it will be insulting without providing proofs/arguments etc., will be deleted and the member will be chat banned.

  • 11 months later...
Posted

apparently im not that good of a programmer or w/e :D 
i managed the code to be compiled on acis tho i couldnt use it until i get goldbars, when i got them i couldnt target them without shift :D 
gonna try the one changed on greek forum, its made for augments and its for acis

Posted (edited)

Bcs there is a lol check on l2npc which should, must be, handled directly through instance, the same with bypasstoserver, just a shitcode.

Edited by SweeTs
Posted

Bcs there is a lol check on l2npc which should, must be, handled directly through instance, the same with bypasstoserver, just a shitcode.

could u explain it to me on skype? i reinvited you yesterday, u still didnt respond :D titas_lt154

  • 2 years later...
Posted

the skill was deleted from the player when make a restart

 

and i have disable the check skills on enter

 

but the code work in l2jfrozen any one know how to make it stay

Posted
12 hours ago, WaZaRRo said:

the skill was deleted from the player when make a restart

 

and i have disable the check skills on enter

 

but the code work in l2jfrozen any one know how to make it stay

activeChar.addSkill(s, false);

"False" means the skill isn't stored, it is used to reward temporary skills - such as noblesse, hero, and mount skills. Set it to true to register it. Beware, you have to handle that aspect.

  • 3 years later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Hello it seems you can't receive PMs, it won't let me, do you use discord?
    • Hello after returning to lineage 2, I was wanting to start some local server development for a few friends and me to play around with but for some reason I'm having trouble after so many years to find a stable high five client. The clients I have found either have crash issue, many errors in the client log files or freeze after only a day or two of playing (autofarming for a day for example, you'll go to teleport after a farm session and the client freezes).   I've played a few High Five servers and it seems a lot of them have been able to optimize it to avoid these problems.  We are running multiple clients per PC so this does sound essential.   I've heard one major feature that is helping client stability is the ability to clear cache/memory without restarting the game or something along those lines.   So I'm wondering if anyone can point me in the direction of obtaining a High Five client that is clean, optimized and decrypted to be able to add customs items etc. for a fair price.  
    • Sometimes you can understand his intentions from the words he uses and the way he says it to you.  
    • Price List tgsession+js and tdata Premium Countries  • +7 🇷🇺 Russia: $0.80  • +55 🇧🇷 Brazil: $0.80  • +31 🇳🇱 Netherlands: $0.80  • +34 🇪🇸 Spain: $0.80  • +39 🇮🇹 Italy: $0.80  • +49 🇩🇪 Germany: $0.80 Standard Countries  • +33 🇫🇷 France: $0.70  • +351 🇵🇹 Portugal: $0.70  • +380 🇺🇦 Ukraine: $0.75 Economy Countries  • +52 🇲🇽 Mexico: $0.65  • +358 🇫🇮 Finland: $0.65  • +965 🇰🇼 Kuwait: $0.60 Popular Choices (Only $0.55 each):  • +48 🇵🇱 Poland  • +91 🇮🇳 India  • +385 🇭🇷 Croatia  • +964 🇮🇶 Iraq  • +43 🇦🇹 Austria  • +972 🇮🇱 Israel  • +44 🇬🇧 UK  • +46 🇸🇪 Sweden  • +90 🇹🇷 Turkey  • +502 🇬🇹 Guatemala Special Prices  • +371 🇱🇻 Latvia: $0.45  • +60 🇲🇾 Malaysia: $0.50  • +54 🇦🇷 Argentina: $0.50  • +505 🇭🇳 Nicaragua: $0.50  • +992 🇹🇯 Tajikistan: $0.50  • +998 🇺🇿 Uzbekistan: $0.50  • +58 🇻🇪 Venezuela: $0.50  • +1441 🇧🇲 Bermuda: $0.45  • +20 🇪🇬 Egypt: $0.45 Most Affordable  • +51 🇵🇪 Peru: $0.50  • +263 🇿🇼 Zimbabwe: $0.50  • +57 🇨🇴 Colombia: $0.50  • +880 🇧🇩 Bangladesh: $0.30  • +95 🇲🇲 Myanmar: $0.30  • +62 🇮🇩 Indonesia / +63 🇵🇭 Philippines: $0.3   TG: providerwstg
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..