SmallJIes Posted November 25, 2014 Posted November 25, 2014 Geia sas paidia 8a mporouses kapoios na moy pei pio arxeio einai afto poy dixnei poso % einai na piasoyn ta skills?sto chat Quote
SweeTs Posted November 25, 2014 Posted November 25, 2014 I guess .. http://www.4shared.com/file/FK0__Sfece/l2_skilltime.html Quote
Cray-Z Posted November 27, 2014 Posted November 27, 2014 vres to xml tou kathe skill ekei ta leei episis ti pack xrisimopoieis? Quote
Icarus Dev Posted November 27, 2014 Posted November 27, 2014 sweet he does not need skill time he needs the percentage of success.. Sto system sou psakse. Quote
Cray-Z Posted November 28, 2014 Posted November 28, 2014 sto system ? :happyforever: :happyforever: :happyforever: Quote
SmallJIes Posted November 30, 2014 Author Posted November 30, 2014 dn mporw na to vrw paidia pantos efxaristw Quote
SweeTs Posted November 30, 2014 Posted November 30, 2014 (edited) Check Formulas.java There is a cofig Developer = false by defaul, when you activate it you will have "all" info on your GS console --> mod it to sendMessage() to a player instead of console An example from Formulas.java if (Config.DEVELOPER) { final StringBuilder stat = new StringBuilder(140); StringUtil.append(stat, "calcSkillSuccess(): Name:", skill.getName(), " type:", skill.getSkillType().toString(), " power:", String.valueOf(baseChance), " statMod:", String.format("%1.2f", statModifier), " skillMod:", String.format("%1.2f", skillModifier), " mAtkMod:", String.format("%1.2f", mAtkModifier), " lvlMod:", String.format("%1.2f", lvlModifier), " total:", String.format("%1.2f", rate), "%"); final String result = stat.toString(); _log.info(result); } calcSkillSuccess(): Name:Hex type:DEBUFF power:80.0 statMod:0,90 skillMod:1,01 mAtkMod:21,08 lvlMod:1,38 total:99,00% You can mod it to fit your needs :P Also if I'm not wrong, looong time ago it was working for players on aCis or frozen, I don't remember. But for sure I saw it working ;) Edited November 30, 2014 by SweeTs Quote
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