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Some Problems


II337

Question

I got some questions :

 

Question about Beleth Instance.

Where can I change the required amount of players?
I have configured 2 people via the L2Config.
But when I port in immediately get ported out.
And about Baium zone, idk if its an instance.
I can get ported in every minute and can wakeup baium
everytime. Infinity baiums can be done. Its just takes
my blooded fabric and lets me port in, how do I change these?

 

-Can't walk while talking to NPCs

-I want to disable attacking of NPCs
-Can't go alone into seed of destruction

-Can warp through everything

 

I already change the required amount of players but I still can't get in

/* * Copyright (C) 2004-2013 L2J DataPack
 * 
 * This file is part of L2J DataPack.
 * 
 * L2J DataPack is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * L2J DataPack is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package instances.SeedOfDestruction;


import java.io.File;
import java.util.Calendar;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
import java.util.logging.Level;


import javax.xml.parsers.DocumentBuilderFactory;


import javolution.util.FastList;
import javolution.util.FastMap;


import org.w3c.dom.Document;
import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;


import com.l2jserver.Config;
import com.l2jserver.gameserver.GeoData;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.instancemanager.GraciaSeedsManager;
import com.l2jserver.gameserver.instancemanager.InstanceManager;
import com.l2jserver.gameserver.model.L2CharPosition;
import com.l2jserver.gameserver.model.L2CommandChannel;
import com.l2jserver.gameserver.model.L2Object.InstanceType;
import com.l2jserver.gameserver.model.L2Party;
import com.l2jserver.gameserver.model.L2Territory;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.L2Trap;
import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.holders.SkillHolder;
import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.model.skills.L2Skill;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.util.Util;


/**
 * Seed of Destruction instance zone.<br>
 * TODO:
 * <ul>
 * <li>No random mob spawns after mob kill.</li>
 * <li>Implement Seed of Destruction Defense state and one party instances.</li>
 * <li>Use proper zone spawn system.</li>
 * </ul>
 * Please maintain consistency between the Seed scripts.
 * @author Gigiikun
 */
public class Stage1 extends Quest
{
protected class SOD1World extends InstanceWorld
{
public Map<L2Npc, Boolean> npcList = new FastMap<>();
public int deviceSpawnedMobCount = 0;
public Lock lock = new ReentrantLock();
}


protected static class SODSpawn
{
public boolean isZone = false;
public boolean isNeededNextFlag = false;
public int npcId;
public int x = 0;
public int y = 0;
public int z = 0;
public int h = 0;
public int zone = 0;
public int count = 0;
}


private static final String qn = "SoDStage1";
private static final int INSTANCEID = 110; // this is the client number
private static final int MIN_PLAYERS = 1;
private static final int MAX_PLAYERS = 1;
private static final int MAX_DEVICESPAWNEDMOBCOUNT = 100; // prevent too much mob spawn


private final Map<Integer, L2Territory> _spawnZoneList = new HashMap<>();
private final Map<Integer, List<SODSpawn>> _spawnList = new HashMap<>();
private final List<Integer> _mustKillMobsId = new FastList<>();


// teleports
private static final Location ENTER_TELEPORT_1 = new Location(-242759, 219981, -9986);
private static final Location ENTER_TELEPORT_2 = new Location(-245800, 220488, -12112);
private static final Location CENTER_TELEPORT = new Location(-245802, 220528, -12104);


// Traps/Skills
private static final SkillHolder TRAP_HOLD = new SkillHolder(4186, 9); // 18720-18728
private static final SkillHolder TRAP_STUN = new SkillHolder(4072, 10); // 18729-18736
private static final SkillHolder TRAP_DAMAGE = new SkillHolder(5340, 4); // 18737-18770
private static final SkillHolder TRAP_SPAWN = new SkillHolder(10002, 1); // 18771-18774 : handled in this script
private static final int[] TRAP_18771_NPCS =
{
22541,
22544,
22541,
22544
};
private static final int[] TRAP_OTHER_NPCS =
{
22546,
22546,
22538,
22537
};


// NPCs
private static final int ALENOS = 32526;
private static final int TELEPORT = 32601;


// mobs
private static final int OBELISK = 18776;
private static final int POWERFUL_DEVICE = 18777;
private static final int THRONE_POWERFUL_DEVICE = 18778;
private static final int SPAWN_DEVICE = 18696;
private static final int TIAT = 29163;
private static final int TIAT_GUARD = 29162;
private static final int TIAT_GUARD_NUMBER = 5;
private static final int TIAT_VIDEO_NPC = 29169;
private static final L2CharPosition MOVE_TO_TIAT = new L2CharPosition(-250403, 207273, -11952, 16384);
private static final L2CharPosition MOVE_TO_DOOR = new L2CharPosition(-251432, 214905, -12088, 16384);


// TODO: handle this better
private static final int[] SPAWN_MOB_IDS =
{
22536,
22537,
22538,
22539,
22540,
22541,
22542,
22543,
22544,
22547,
22550,
22551,
22552,
22596
};


// Doors/Walls/Zones
private static final int[] ATTACKABLE_DOORS =
{
12240005,
12240006,
12240007,
12240008,
12240009,
12240010,
12240013,
12240014,
12240015,
12240016,
12240017,
12240018,
12240021,
12240022,
12240023,
12240024,
12240025,
12240026,
12240028,
12240029,
12240030
};
private static final int[] ENTRANCE_ROOM_DOORS =
{
12240001,
12240002
};
private static final int[] SQUARE_DOORS =
{
12240003,
12240004,
12240011,
12240012,
12240019,
12240020
};
private static final int SCOUTPASS_DOOR = 12240027;
private static final int FORTRESS_DOOR = 12240030;
private static final int THRONE_DOOR = 12240031;


// spawns


// Initialization at 6:30 am on Wednesday and Saturday
private static final int RESET_HOUR = 6;
private static final int RESET_MIN = 30;
private static final int RESET_DAY_1 = 4;
private static final int RESET_DAY_2 = 7;


private void load()
{
int spawnCount = 0;
try
{
DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance();
factory.setValidating(false);
factory.setIgnoringComments(true);


File file = new File(Config.DATAPACK_ROOT + "/data/spawnZones/seed_of_destruction.xml");
if (!file.exists())
{
_log.severe("[Seed of Destruction] Missing seed_of_destruction.xml. The quest wont work without it!");
return;
}


Document doc = factory.newDocumentBuilder().parse(file);
Node first = doc.getFirstChild();
if ((first != null) && "list".equalsIgnoreCase(first.getNodeName()))
{
for (Node n = first.getFirstChild(); n != null; n = n.getNextSibling())
{
if ("npc".equalsIgnoreCase(n.getNodeName()))
{
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
{
if ("spawn".equalsIgnoreCase(d.getNodeName()))
{
NamedNodeMap attrs = d.getAttributes();
Node att = attrs.getNamedItem("npcId");
if (att == null)
{
_log.severe("[Seed of Destruction] Missing npcId in npc List, skipping");
continue;
}
int npcId = Integer.parseInt(attrs.getNamedItem("npcId").getNodeValue());


att = attrs.getNamedItem("flag");
if (att == null)
{
_log.severe("[Seed of Destruction] Missing flag in npc List npcId: " + npcId + ", skipping");
continue;
}
int flag = Integer.parseInt(attrs.getNamedItem("flag").getNodeValue());
if (!_spawnList.containsKey(flag))
{
_spawnList.put(flag, new FastList<SODSpawn>());
}


for (Node cd = d.getFirstChild(); cd != null; cd = cd.getNextSibling())
{
if ("loc".equalsIgnoreCase(cd.getNodeName()))
{
attrs = cd.getAttributes();
SODSpawn spw = new SODSpawn();
spw.npcId = npcId;


att = attrs.getNamedItem("x");
if (att != null)
{
spw.x = Integer.parseInt(att.getNodeValue());
}
else
{
continue;
}
att = attrs.getNamedItem("y");
if (att != null)
{
spw.y = Integer.parseInt(att.getNodeValue());
}
else
{
continue;
}
att = attrs.getNamedItem("z");
if (att != null)
{
spw.z = Integer.parseInt(att.getNodeValue());
}
else
{
continue;
}
att = attrs.getNamedItem("heading");
if (att != null)
{
spw.h = Integer.parseInt(att.getNodeValue());
}
else
{
continue;
}
att = attrs.getNamedItem("mustKill");
if (att != null)
{
spw.isNeededNextFlag = Boolean.parseBoolean(att.getNodeValue());
}
if (spw.isNeededNextFlag)
{
_mustKillMobsId.add(npcId);
}
_spawnList.get(flag).add(spw);
spawnCount++;
}
else if ("zone".equalsIgnoreCase(cd.getNodeName()))
{
attrs = cd.getAttributes();
SODSpawn spw = new SODSpawn();
spw.npcId = npcId;
spw.isZone = true;


att = attrs.getNamedItem("id");
if (att != null)
{
spw.zone = Integer.parseInt(att.getNodeValue());
}
else
{
continue;
}
att = attrs.getNamedItem("count");
if (att != null)
{
spw.count = Integer.parseInt(att.getNodeValue());
}
else
{
continue;
}
att = attrs.getNamedItem("mustKill");
if (att != null)
{
spw.isNeededNextFlag = Boolean.parseBoolean(att.getNodeValue());
}
if (spw.isNeededNextFlag)
{
_mustKillMobsId.add(npcId);
}
_spawnList.get(flag).add(spw);
spawnCount++;
}
}
}
}
}
else if ("spawnZones".equalsIgnoreCase(n.getNodeName()))
{
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
{
if ("zone".equalsIgnoreCase(d.getNodeName()))
{
NamedNodeMap attrs = d.getAttributes();
Node att = attrs.getNamedItem("id");
if (att == null)
{
_log.severe("[Seed of Destruction] Missing id in spawnZones List, skipping");
continue;
}
int id = Integer.parseInt(att.getNodeValue());
att = attrs.getNamedItem("minZ");
if (att == null)
{
_log.severe("[Seed of Destruction] Missing minZ in spawnZones List id: " + id + ", skipping");
continue;
}
int minz = Integer.parseInt(att.getNodeValue());
att = attrs.getNamedItem("maxZ");
if (att == null)
{
_log.severe("[Seed of Destruction] Missing maxZ in spawnZones List id: " + id + ", skipping");
continue;
}
int maxz = Integer.parseInt(att.getNodeValue());
L2Territory ter = new L2Territory(id);


for (Node cd = d.getFirstChild(); cd != null; cd = cd.getNextSibling())
{
if ("point".equalsIgnoreCase(cd.getNodeName()))
{
attrs = cd.getAttributes();
int x, y;
att = attrs.getNamedItem("x");
if (att != null)
{
x = Integer.parseInt(att.getNodeValue());
}
else
{
continue;
}
att = attrs.getNamedItem("y");
if (att != null)
{
y = Integer.parseInt(att.getNodeValue());
}
else
{
continue;
}


ter.add(x, y, minz, maxz, 0);
}
}


_spawnZoneList.put(id, ter);
}
}
}
}
}
}
catch (Exception e)
{
_log.log(Level.WARNING, "[Seed of Destruction] Could not parse data.xml file: " + e.getMessage(), e);
}
if (Config.DEBUG)
{
_log.info("[Seed of Destruction] Loaded " + spawnCount + " spawns data.");
_log.info("[Seed of Destruction] Loaded " + _spawnZoneList.size() + " spawn zones data.");
}
}


private boolean checkConditions(L2PcInstance player)
{
final L2Party party = player.getParty();
if (party == null)
{
player.sendPacket(SystemMessageId.NOT_IN_PARTY_CANT_ENTER);
return false;
}
final L2CommandChannel channel = player.getParty().getCommandChannel();
if (channel == null)
{
player.sendPacket(SystemMessageId.NOT_IN_COMMAND_CHANNEL_CANT_ENTER);
return false;
}
else if (channel.getLeader() != player)
{
player.sendPacket(SystemMessageId.ONLY_PARTY_LEADER_CAN_ENTER);
return false;
}
else if ((channel.getMemberCount() < MIN_PLAYERS) || (channel.getMemberCount() > MAX_PLAYERS))
{
player.sendPacket(SystemMessageId.PARTY_EXCEEDED_THE_LIMIT_CANT_ENTER);
return false;
}
for (L2PcInstance partyMember : channel.getMembers())
{
if (partyMember.getLevel() < 75)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_LEVEL_REQUIREMENT_NOT_SUFFICIENT);
sm.addPcName(partyMember);
party.broadcastPacket(sm);
return false;
}
if (!Util.checkIfInRange(1000, player, partyMember, false))
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_LOCATION_THAT_CANNOT_BE_ENTERED);
sm.addPcName(partyMember);
party.broadcastPacket(sm);
return false;
}
Long reentertime = InstanceManager.getInstance().getInstanceTime(partyMember.getObjectId(), INSTANCEID);
if (System.currentTimeMillis() < reentertime)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_MAY_NOT_REENTER_YET);
sm.addPcName(partyMember);
party.broadcastPacket(sm);
return false;
}
}
return true;
}


protected int enterInstance(L2PcInstance player, String template, Location loc)
{
int instanceId = 0;
// check for existing instances for this player
InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player);
// existing instance
if (world != null)
{
if (!(world instanceof SOD1World))
{
player.sendPacket(SystemMessageId.ALREADY_ENTERED_ANOTHER_INSTANCE_CANT_ENTER);
return 0;
}
teleportPlayer(player, loc, world.getInstanceId(), false);
return world.getInstanceId();
}
// New instance
if (!checkConditions(player))
{
return 0;
}
instanceId = InstanceManager.getInstance().createDynamicInstance(template);
world = new SOD1World();
world.setTemplateId(INSTANCEID);
world.setInstanceId(instanceId);
world.setStatus(0);
InstanceManager.getInstance().addWorld(world);
spawnState((SOD1World) world);
for (L2DoorInstance door : InstanceManager.getInstance().getInstance(instanceId).getDoors())
{
if (Util.contains(ATTACKABLE_DOORS, door.getDoorId()))
{
door.setIsAttackableDoor(true);
}
}
_log.info("Seed of Destruction started " + template + " Instance: " + instanceId + " created by player: " + player.getName());
// teleport players
if ((player.getParty() == null) || (player.getParty().getCommandChannel() == null))
{
teleportPlayer(player, loc, instanceId, false);
world.addAllowed(player.getObjectId());
}
else
{
for (L2PcInstance channelMember : player.getParty().getCommandChannel().getMembers())
{
teleportPlayer(channelMember, loc, instanceId, false);
world.addAllowed(channelMember.getObjectId());
}
}
return instanceId;
}


protected boolean checkKillProgress(L2Npc mob, SOD1World world)
{
if (world.npcList.containsKey(mob))
{
world.npcList.put(mob, true);
}
for (boolean isDead : world.npcList.values())
{
if (!isDead)
{
return false;
}
}
return true;
}


private void spawnFlaggedNPCs(SOD1World world, int flag)
{
if (world.lock.tryLock())
{
try
{
for (SODSpawn spw : _spawnList.get(flag))
{
if (spw.isZone)
{
for (int i = 0; i < spw.count; i++)
{
if (_spawnZoneList.containsKey(spw.zone))
{
int[] point = _spawnZoneList.get(spw.zone).getRandomPoint();
spawn(world, spw.npcId, point[0], point[1], GeoData.getInstance().getSpawnHeight(point[0], point[1], point[2], point[3], null), getRandom(65535), spw.isNeededNextFlag);
}
else
{
_log.info("[Seed of Destruction] Missing zone: " + spw.zone);
}
}
}
else
{
spawn(world, spw.npcId, spw.x, spw.y, spw.z, spw.h, spw.isNeededNextFlag);
}
}
}
finally
{
world.lock.unlock();
}
}
}


protected boolean spawnState(SOD1World world)
{
if (world.lock.tryLock())
{
try
{
world.npcList.clear();
switch (world.getStatus())
{
case 0:
spawnFlaggedNPCs(world, 0);
break;
case 1:
ExShowScreenMessage message1 = new ExShowScreenMessage(NpcStringId.THE_ENEMIES_HAVE_ATTACKED_EVERYONE_COME_OUT_AND_FIGHT_URGH, 5, 1);
sendScreenMessage(world, message1);
for (int i : ENTRANCE_ROOM_DOORS)
{
openDoor(i, world.getInstanceId());
}
spawnFlaggedNPCs(world, 1);
break;
case 2:
case 3:
// handled elsewhere
return true;
case 4:
ExShowScreenMessage message2 = new ExShowScreenMessage(NpcStringId.OBELISK_HAS_COLLAPSED_DONT_LET_THE_ENEMIES_JUMP_AROUND_WILDLY_ANYMORE, 5, 1);
sendScreenMessage(world, message2);
for (int i : SQUARE_DOORS)
{
openDoor(i, world.getInstanceId());
}
spawnFlaggedNPCs(world, 4);
break;
case 5:
openDoor(SCOUTPASS_DOOR, world.getInstanceId());
spawnFlaggedNPCs(world, 3);
spawnFlaggedNPCs(world, 5);
break;
case 6:
openDoor(THRONE_DOOR, world.getInstanceId());
break;
case 7:
spawnFlaggedNPCs(world, 7);
break;
case 8:
ExShowScreenMessage message4 = new ExShowScreenMessage(NpcStringId.COME_OUT_WARRIORS_PROTECT_SEED_OF_DESTRUCTION, 5, 1);
sendScreenMessage(world, message4);
world.deviceSpawnedMobCount = 0;
spawnFlaggedNPCs(world, 8);
break;
case 9:
// instance end
break;
}
world.incStatus();
return true;
}
finally
{
world.lock.unlock();
}
}
return false;
}


protected void spawn(SOD1World world, int npcId, int x, int y, int z, int h, boolean addToKillTable)
{
// traps
if ((npcId >= 18720) && (npcId <= 18774))
{
L2Skill skill = null;
if (npcId <= 18728)
{
skill = TRAP_HOLD.getSkill();
}
else if (npcId <= 18736)
{
skill = TRAP_STUN.getSkill();
}
else if (npcId <= 18770)
{
skill = TRAP_DAMAGE.getSkill();
}
else
{
skill = TRAP_SPAWN.getSkill();
}
addTrap(npcId, x, y, z, h, skill, world.getInstanceId());
return;
}
L2Npc npc = addSpawn(npcId, x, y, z, h, false, 0, false, world.getInstanceId());
if (addToKillTable)
{
world.npcList.put(npc, false);
}
npc.setIsNoRndWalk(true);
if (npc.isInstanceType(InstanceType.L2Attackable))
{
((L2Attackable) npc).setSeeThroughSilentMove(true);
}
if (npcId == TIAT_VIDEO_NPC)
{
startQuestTimer("DoorCheck", 10000, npc, null);
}
else if (npcId == SPAWN_DEVICE)
{
npc.disableCoreAI(true);
startQuestTimer("Spawn", 10000, npc, null, true);
}
else if (npcId == TIAT)
{
for (int i = 0; i < TIAT_GUARD_NUMBER; i++)
{
addMinion((L2MonsterInstance) npc, TIAT_GUARD);
}
}
}


protected void setInstanceTimeRestrictions(SOD1World world)
{
Calendar reenter = Calendar.getInstance();
reenter.set(Calendar.MINUTE, RESET_MIN);
reenter.set(Calendar.HOUR_OF_DAY, RESET_HOUR);
// if time is >= RESET_HOUR - roll to the next day
if (reenter.getTimeInMillis() <= System.currentTimeMillis())
{
reenter.add(Calendar.DAY_OF_MONTH, 1);
}
if (reenter.get(Calendar.DAY_OF_WEEK) <= RESET_DAY_1)
{
while (reenter.get(Calendar.DAY_OF_WEEK) != RESET_DAY_1)
{
reenter.add(Calendar.DAY_OF_MONTH, 1);
}
}
else
{
while (reenter.get(Calendar.DAY_OF_WEEK) != RESET_DAY_2)
{
reenter.add(Calendar.DAY_OF_MONTH, 1);
}
}


SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.INSTANT_ZONE_S1_RESTRICTED);
sm.addInstanceName(INSTANCEID);


// set instance reenter time for all allowed players
for (int objectId : world.getAllowed())
{
L2PcInstance player = L2World.getInstance().getPlayer(objectId);
InstanceManager.getInstance().setInstanceTime(objectId, INSTANCEID, reenter.getTimeInMillis());
if ((player != null) && player.isOnline())
{
player.sendPacket(sm);
}
}
}


private void sendScreenMessage(SOD1World world, ExShowScreenMessage message)
{
for (int objId : world.getAllowed())
{
L2PcInstance player = L2World.getInstance().getPlayer(objId);
if (player != null)
{
player.sendPacket(message);
}
}
}


@Override
public String onSpawn(L2Npc npc)
{
if (npc.getNpcId() == TIAT_GUARD)
{
startQuestTimer("GuardThink", 2500 + getRandom(-200, 200), npc, null, true);
}
else
{
npc.disableCoreAI(true);
}
return super.onSpawn(npc);
}


@Override
public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isSummon)
{
if ((isSummon == false) && (player != null))
{
InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(player.getInstanceId());
if (tmpworld instanceof SOD1World)
{
SOD1World world = (SOD1World) tmpworld;
if (world.getStatus() == 7)
{
if (spawnState(world))
{
for (int objId : world.getAllowed())
{
L2PcInstance pl = L2World.getInstance().getPlayer(objId);
if (pl != null)
{
pl.showQuestMovie(5);
}
}
npc.deleteMe();
}
}
}
}
return null;
}


@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, L2Skill skill)
{
InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
if (tmpworld instanceof SOD1World)
{
SOD1World world = (SOD1World) tmpworld;
if ((world.getStatus() == 2) && (npc.getNpcId() == OBELISK))
{
world.setStatus(4);
spawnFlaggedNPCs(world, 3);
}
else if ((world.getStatus() == 3) && (npc.getNpcId() == OBELISK))
{
world.setStatus(4);
spawnFlaggedNPCs(world, 2);
}
else if ((world.getStatus() <= 8) && (npc.getNpcId() == TIAT))
{
if (npc.getCurrentHp() < (npc.getMaxHp() / 2))
{
if (spawnState(world))
{
startQuestTimer("TiatFullHp", 3000, npc, null);
setInstanceTimeRestrictions(world);
}
}
}
}
return null;
}


@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
if (tmpworld instanceof SOD1World)
{
SOD1World world = (SOD1World) tmpworld;
if (event.equalsIgnoreCase("Spawn"))
{
L2PcInstance target = L2World.getInstance().getPlayer(world.getAllowed().get(getRandom(world.getAllowed().size())));
if ((world.deviceSpawnedMobCount < MAX_DEVICESPAWNEDMOBCOUNT) && (target != null) && (target.getInstanceId() == npc.getInstanceId()) && !target.isDead())
{
L2Attackable mob = (L2Attackable) addSpawn(SPAWN_MOB_IDS[getRandom(SPAWN_MOB_IDS.length)], npc.getSpawn().getLocx(), npc.getSpawn().getLocy(), npc.getSpawn().getLocz(), npc.getSpawn().getHeading(), false, 0, false, world.getInstanceId());
world.deviceSpawnedMobCount++;
mob.setSeeThroughSilentMove(true);
mob.setRunning();
if (world.getStatus() >= 7)
{
mob.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, MOVE_TO_TIAT);
}
else
{
mob.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, MOVE_TO_DOOR);
}
}
}
else if (event.equalsIgnoreCase("DoorCheck"))
{
L2DoorInstance tmp = getDoor(FORTRESS_DOOR, npc.getInstanceId());
if (tmp.getCurrentHp() < tmp.getMaxHp())
{
world.deviceSpawnedMobCount = 0;
spawnFlaggedNPCs(world, 6);
ExShowScreenMessage message3 = new ExShowScreenMessage(NpcStringId.ENEMIES_ARE_TRYING_TO_DESTROY_THE_FORTRESS_EVERYONE_DEFEND_THE_FORTRESS, 5, 1);
sendScreenMessage(world, message3);
}
else
{
startQuestTimer("DoorCheck", 10000, npc, null);
}
}
else if (event.equalsIgnoreCase("TiatFullHp"))
{
if (!npc.isStunned() && !npc.isInvul())
{
npc.setCurrentHp(npc.getMaxHp());
}
}
else if (event.equalsIgnoreCase("BodyGuardThink"))
{
L2Character mostHate = ((L2Attackable) npc).getMostHated();
if (mostHate != null)
{
double dist = Util.calculateDistance(mostHate.getXdestination(), mostHate.getYdestination(), npc.getSpawn().getLocx(), npc.getSpawn().getLocy());
if (dist > 900)
{
((L2Attackable) npc).reduceHate(mostHate, ((L2Attackable) npc).getHating(mostHate));
}
mostHate = ((L2Attackable) npc).getMostHated();
if ((mostHate != null) || (((L2Attackable) npc).getHating(mostHate) < 5))
{
((L2Attackable) npc).returnHome();
}
}
}
}
return "";
}


@Override
public String onKill(L2Npc npc, L2PcInstance player, boolean isSummon)
{
if (npc.getNpcId() == SPAWN_DEVICE)
{
cancelQuestTimer("Spawn", npc, null);
return "";
}
InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
if (tmpworld instanceof SOD1World)
{
SOD1World world = (SOD1World) tmpworld;
if (world.getStatus() == 1)
{
if (checkKillProgress(npc, world))
{
spawnState(world);
}
}
else if (world.getStatus() == 2)
{
if (checkKillProgress(npc, world))
{
world.incStatus();
}
}
else if ((world.getStatus() == 4) && (npc.getNpcId() == OBELISK))
{
spawnState(world);
}
else if ((world.getStatus() == 5) && (npc.getNpcId() == POWERFUL_DEVICE))
{
if (checkKillProgress(npc, world))
{
spawnState(world);
}
}
else if ((world.getStatus() == 6) && (npc.getNpcId() == THRONE_POWERFUL_DEVICE))
{
if (checkKillProgress(npc, world))
{
spawnState(world);
}
}
else if (world.getStatus() >= 7)
{
if (npc.getNpcId() == TIAT)
{
world.incStatus();
for (int objId : world.getAllowed())
{
L2PcInstance pl = L2World.getInstance().getPlayer(objId);
if (pl != null)
{
pl.showQuestMovie(6);
}
}
for (L2Npc mob : InstanceManager.getInstance().getInstance(world.getInstanceId()).getNpcs())
{
mob.deleteMe();
}


GraciaSeedsManager.getInstance().increaseSoDTiatKilled();
}
else if (npc.getNpcId() == TIAT_GUARD)
{
addMinion(((L2MonsterInstance) npc).getLeader(), TIAT_GUARD);
}
}
}
return "";
}


@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
int npcId = npc.getNpcId();
QuestState st = player.getQuestState(qn);
if (st == null)
{
st = newQuestState(player);
}
if (npcId == ALENOS)
{
InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player);
if ((GraciaSeedsManager.getInstance().getSoDState() == 1) || ((world != null) && (world instanceof SOD1World)))
{
enterInstance(player, "SeedOfDestructionStage1.xml", ENTER_TELEPORT_1);
}
else if (GraciaSeedsManager.getInstance().getSoDState() == 2)
{
teleportPlayer(player, ENTER_TELEPORT_2, 0, false);
}
}
else if (npcId == TELEPORT)
{
teleportPlayer(player, CENTER_TELEPORT, player.getInstanceId(), false);
}
return "";
}


@Override
public String onTrapAction(L2Trap trap, L2Character trigger, TrapAction action)
{
InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(trap.getInstanceId());
if (tmpworld instanceof SOD1World)
{
SOD1World world = (SOD1World) tmpworld;
switch (action)
{
case TRAP_TRIGGERED:
if (trap.getNpcId() == 18771)
{
for (int npcId : TRAP_18771_NPCS)
{
addSpawn(npcId, trap.getX(), trap.getY(), trap.getZ(), trap.getHeading(), true, 0, true, world.getInstanceId());
}
}
else
{
for (int npcId : TRAP_OTHER_NPCS)
{
addSpawn(npcId, trap.getX(), trap.getY(), trap.getZ(), trap.getHeading(), true, 0, true, world.getInstanceId());
}
}
break;
}
}
return null;
}


public Stage1(int questId, String name, String descr)
{
super(questId, name, descr);


load();
addStartNpc(ALENOS);
addTalkId(ALENOS);
addStartNpc(TELEPORT);
addTalkId(TELEPORT);
addAttackId(OBELISK);
addSpawnId(OBELISK);
addKillId(OBELISK);
addSpawnId(POWERFUL_DEVICE);
addKillId(POWERFUL_DEVICE);
addSpawnId(THRONE_POWERFUL_DEVICE);
addKillId(THRONE_POWERFUL_DEVICE);
addAttackId(TIAT);
addKillId(TIAT);
addKillId(SPAWN_DEVICE);
addSpawnId(TIAT_GUARD);
addKillId(TIAT_GUARD);
addAggroRangeEnterId(TIAT_VIDEO_NPC);
// registering spawn traps which handled in this script
for (int i = 18771; i <= 18774; i++)
{
addTrapActionId(i);
}
for (int mobId : _mustKillMobsId)
{
addKillId(mobId);
}
}


public static void main(String[] args)
{
// now call the constructor (starts up the)
new Stage1(-1, qn, "instances");
}
}
Edited by II337
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5 answers to this question

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  • 0

And about Baium zone, idk if its an instance.

I can get ported in every minute and can wakeup baium

everytime. Infinity baiums can be done. Its just takes

my blooded fabric and lets me port in, how do I change these?

 

-Can't walk while talking to NPCs

-I want to disable attacking of NPCs

-Can't go alone into seed of destruction

 

I already change the required amount of players but I still can't get in

About baium add a simple check. (The wake up issue)

&& !isAlive

About Seed of destruction , change the number of players taht required for you to join.

About attacking to npc's i think you should check l2attackable if i am not wrong.

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  • 0

Where I have to add 

&& !isAlive

As you can seed I post the codes underneath about seed of destruction.

I did change the required amount of playes.

private static final String qn = "SoDStage1";
private static final int INSTANCEID = 110; // this is the client number
private static final int MIN_PLAYERS = 1;
private static final int MAX_PLAYERS = 1;
private static final int MAX_DEVICESPAWNEDMOBCOUNT = 100; // prevent too much mob spawn
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  • 0

I just deleted the instance and it work.

Can someone help me to some other problems?

 

How do I enter Valakas Lair without doing any quests?

How can I setup these things

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