Jump to content

Recommended Posts

Posted

Hello, i would like to sell my "time" into constructing a server with cool ideas and basic levels of development

 

what i offer:

 

Do a good design on NPCs (Html part) location/multisells

Create cool ideas and edit events/Zones/ Farm Zones

Give/Add you some ideas that defenetly it will help on balancing class as you want ( everyone can do it basicly if they got a brain is really easy but i will help newbies)

Fix some bugs ( If i am able too)

Fix some mods (If i am able too)

Add java codes for you

Manage the whole server project with my own ideas (you can get money back if you are not satisfied)

 

Contact me here

 

 

Dont flame (Especially for the smartasses of this forums)

 

This services are mainly for newbies/server devs that are bored on learning/doing.

 

So it will also be low prices depends what you want

 

 

I will answer only via pms

Posted (edited)

there are far too many people out there that offer those type of things.

 

Brut/rebellion/nighter/Aldryss.

 

No point :)

Edited by drake2wow
Posted

 

there are far too many people out there that offer those type of things.

 

Brut/rebellion/nighter/Aldryss.

 

No point :)

 

Well i offer simple things not java services also brut is the best from all of the people here.

Posted

Well i offer simple things not java services also brut is the best from all of the people here.

 

As far as I still log into this forum, everyone knows who is the best, trust me son

Posted (edited)

trusted person but i can't recommend him for coding(core), he can probably do things which are related to datapack side, and applying patches in core side.

good luck.

 

@drake u always make me laugh :D u're filled with unlimited rage :D

Edited by brut
Posted

trusted person but i can't recommend him for coding(core), he can probably do things which are related to datapack side, and applying patches in core side.

good luck.

 

trusted since when? Everytime single fucking time he worked with a guy at the end he fucks him up cause he is highly retarded.

 

He shared/tried to sell other's work L2gpvp/L2Xavius and who knows what else

Posted

trusted since when? Everytime single fucking time he worked with a guy at the end he fucks him up cause he is highly retarded.

 

He shared/tried to sell other's work L2gpvp/L2Xavius and who knows what else

 

trusted since when? Everytime single fucking time he worked with a guy at the end he fucks him up cause he is highly retarded.

 

He shared/tried to sell other's work L2gpvp/L2Xavius and who knows what else

never worked with gpvp, xavius was mine since i developed it for neysor :D now please go back to your cave and smoke some weed . let me do my job

 

thnx brutus

 

@xdem still anyone knows that brutus is the best around 

Posted (edited)

everyone tries to survive drake :P maybe he is motivated to learn ;D which will take him years but still :)

 

and y, just because i can do things that doesnt mean i am the best, i have seen some xdem posts, he seems to have much more exp and knowledge in java than me

Edited by brut
Posted

@drake u always make me laugh :D u're filled with unlimited rage :D

 

Trust me Im all cool, trolling these fools chilling at pc with my marlboro is a nice way to end my day, afteralls I speak only truth or what I believe is the truth but I rarely make mistakes

Posted (edited)

well no offense but , random kid? i sell newbie services i am not coding the world or something

still not junked? Everyday I see every random kid that has already proved that he is unskilled make such topics, this makes this forum a big junkyard.

Posts: 30 Reputation: 0 Member: 144382 Joined: 10-September 14      

 

 

also made 2 transactions , clients satisfied

Edited by Akken
Posted

still not junked? Everyday I see every random kid that has already proved that he is unskilled make such topics, this makes this forum a big junkyard.

This services are mainly for newbies/server devs that are bored on learning/doing.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
    • Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock