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How To Add Npc To L2J Server


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L2J Server 6636
L2J DataPack 10437

I can't find NPC Table in Database Game Server in this version.
I have old code of GMShop which add into npc table
/* GM Shop */
Insert into `npc` Values (
'10002', '32237', 'Nicole', '1', 'GM Shop',
'1', 'LineageNPC2.k_hero_bowgun', '9.00', '23.00', '70',
'female', 'L2Merchant', '40', '2444', '1345',
'7.5', '2.7', '40', '43', '30',
'21', '20', '20', '0', '0',
'688', '295', '470', '216', '253',
'4', '333', '0', '0', '0',
'0', '0', '0', '1' );
How to add him?

8 answers to this question

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  • 0
Posted (edited)

maybe it's on xml?did you check it?

Yes, it's on xml and I don't know how to add NPC on xml.

 

I have created an NPC (copy from existing NPC) and put it into folder J:\L2J Server 6636\game\data\stats\npcs.

I enter game and spawn it, it display system message Create Photo Snow at (location) but this NPC is not displayed, I can't target him.

 

<list>
<npc id="40002" level="55" type="L2Teleporter" name="Photo Snow" title="Photographer">
        <!-- TODO: Must be confirmed -->
        <race>  ELF  </race>
        <sex>FEMALE</sex>
        <stats str="40" int="21" dex="30" wit="20" con="43" men="25">
            <vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
            <attack physical="388.11142" magical="265.02979" attackSpeed="253" range="40" />
            <defence physical="223.6362" magical="163.64727" />
            <attribute>
                <defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
            </attribute>
            <speed>
                <walk ground="4" />
                <run ground="180" />
            </speed>
        </stats>
        <skill_list>
            <skill id="4408" level="1" /> <!--HP Increase (1x) -->
            <skill id="4409" level="1" /> <!--MP Increase (1x) -->
            <skill id="4410" level="11" /> <!--Average P. Atk. -->
            <skill id="4411" level="11" /> <!--Average M. Atk. -->
            <skill id="4412" level="11" /> <!--Average P. Def. -->
            <skill id="4413" level="11" /> <!--Average M. Def. -->
            <skill id="4414" level="2" /> <!--Standard Type -->
            <skill id="4415" level="1" /> <!--Bare Hands -->
            <skill id="4416" level="7" /> <!--Spirits -->
        </skill_list>
        <collision>
            <radius normal="9" />
            <height normal="16.3" />
        </collision>
    </npc>
</list>
Edited by chuong2a
  • 0
Posted

Check custom folder located inside npc, new npc' have other structure. You have to use displayId ;)

 

https://svn.l2jdp.com/branches/unstable/L2J_DataPack_BETA/dist/game/data/stats/npcs/custom/custom.xml

  • 0
Posted

put it inside the <list> of other npcs and copy this

<npc id="Your ID" idTemplate="Your Template ID" level="55" type="L2Teleporter" name="Photo Snow" title="Photographer">
        <!-- TODO: Must be confirmed -->
        <race>  ELF  </race>
        <sex>FEMALE</sex>
        <stats str="40" int="21" dex="30" wit="20" con="43" men="25">
            <vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
            <attack physical="388.11142" magical="265.02979" attackSpeed="253" range="40" />
            <defence physical="223.6362" magical="163.64727" />
            <attribute>
                <defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
            </attribute>
            <speed>
                <walk ground="4" />
                <run ground="180" />
            </speed>
        </stats>
        <skill_list>
            <skill id="4408" level="1" /> <!--HP Increase (1x) -->
            <skill id="4409" level="1" /> <!--MP Increase (1x) -->
            <skill id="4410" level="11" /> <!--Average P. Atk. -->
            <skill id="4411" level="11" /> <!--Average M. Atk. -->
            <skill id="4412" level="11" /> <!--Average P. Def. -->
            <skill id="4413" level="11" /> <!--Average M. Def. -->
            <skill id="4414" level="2" /> <!--Standard Type -->
            <skill id="4415" level="1" /> <!--Bare Hands -->
            <skill id="4416" level="7" /> <!--Spirits -->
        </skill_list>
        <collision>
            <radius normal="9" />
            <height normal="16.3" />
        </collision>
    </npc>
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